Creative
Updated: Mar 3, 2026
Copy for LLM
This guide covers ad format options, creative best practices, A/B testing strategies, how to combat creative fatigue, and how to use custom payloads to personalize the post-click experience.
Ad format options
Click-to-Play (C2P) campaigns support several ad creative formats. Each format has distinct strengths, and the best choice depends on your game and your creative resources.
Video
Video is the most widely used and consistently effective format for game advertising. A well-produced gameplay video gives potential players a clear preview of what they will experience when they tap “Play Now.”
Strengths:
- Shows gameplay in motion, which holds attention better than a static image.
- Can demonstrate the core loop, art style, and pace of your game in seconds.
- Autoplay on most placements means your creative begins playing before the player decides to interact.
- Versatile — works well on Feed, Stories, and Audience Network placements.
Specifications:
- Recommended length: 15-30 seconds (shorter is generally better — the first 3 seconds are critical)
- Aspect ratios: 1:1 (square) for Feed, 9:16 (vertical) for Stories, 16:9 (landscape) for desktop Feed
- Resolution: At least 1080p
- File size: Keep under 30 MB for fast loading
Tips:
- Lead with your most visually exciting gameplay moment — do not waste the first seconds on a logo or title card.
- Design for sound-off viewing. Most users browse with sound muted. Use on-screen text, visual effects, and dynamic gameplay to tell the story without audio.
- Show real gameplay, not pre-rendered cinematics. Players who arrive expecting a cinematic experience and find a different game will leave immediately.
Playable ads
Playable ads are interactive ad units that let the player try a simplified version of your game directly within the ad. When the player finishes the mini-experience, the ad prompts them to “Play Now” to continue with the full game.
Strengths:
- The most engaging ad format — players interact with your game before even leaving the ad.
- Players who convert from a playable ad have a clear understanding of the game, which leads to better retention.
- Highly effective for simple, easy-to-learn game genres such as puzzle, match-3, and runner.
Considerations:
- Requires additional development effort to create the playable HTML creative.
- The playable experience must be polished — a buggy or confusing playable will hurt performance.
- Not all game genres translate well to a 15-30 second mini-experience.
Tips:
- Keep the playable experience extremely simple. Strip your game down to the single most satisfying mechanic. If your game is a match-3, show one short match-3 level. If it is a runner, show a short, exciting run.
- End the playable at a moment of high engagement — when the player has just succeeded or is about to accomplish something. Ending at this point encourages the player to tap “Play Now” to continue.
- Test loading performance. Playable ads must load quickly or players will scroll past before the ad is ready.
Carousel
Carousel ads display multiple images or videos that players can swipe through. Each card in the carousel can have its own headline and description.
Strengths:
- Allows you to showcase multiple aspects of your game in a single ad (for example, different game modes, characters, or levels).
- Swipeable format encourages interaction, which can improve engagement metrics.
- Can tell a sequential story across cards.
Considerations:
- Most players will only see the first 1-2 cards, so your strongest content must come first.
- Less effective than video for demonstrating gameplay in motion.
- Best used as a complement to video, not a replacement.
Tips:
- Use the first card to show your most compelling gameplay moment or feature.
- Use subsequent cards to highlight variety (different levels, modes, characters) or social features (tournaments, leaderboards, multiplayer).
- Include a clear call-to-action on the final card.
Static image
While less engaging than video or playable ads, static images can be effective for certain games and as part of a broader creative mix.
Tips:
- Use a single, striking image that instantly communicates what your game is about.
- Include a character, gameplay screenshot, or key visual element that represents your game.
- Avoid cluttered images with too much text — Facebook limits text in ad images, and busy images perform poorly.
Creative best practices
Regardless of format, these principles apply to all C2P ad creative:
Show gameplay
The single most important creative principle for game ads is to show actual gameplay. Players are deciding whether to try your game, and the creative is their only preview. Show them exactly what they will experience:
- Use screen recordings of real gameplay, not mock-ups or cinematics.
- Highlight the core loop — the primary action the player will repeat throughout the game.
- If your game has impressive visual effects, satisfying animations, or interesting mechanics, feature them prominently.
Keep it short
Attention spans in the Feed are extremely short. Your creative needs to capture attention and deliver its message quickly:
- The first 3 seconds are the most important. If you have not hooked the viewer by then, they have already scrolled past.
- 15-second videos consistently outperform 30-second or longer videos on most placements.
- Get to gameplay immediately — no long intros, logos, or setup.
Use a clear call-to-action
Make it obvious what the player should do next:
- Use the “Play Now” or “Play Game” CTA button (set in Ads Manager).
- Reinforce the CTA in your creative with on-screen text like “Tap to Play!” or “Try It Now — No Download.”
- Emphasize the “instant” nature of the experience — remind players that they can start playing immediately without downloading anything.
Match creative to gameplay
Misleading creative is one of the most common and costly mistakes in game advertising. If your ad shows gameplay that does not match the actual game, you may get initial clicks, but players will leave immediately and your retention metrics will suffer. This also sends negative signals to the algorithm, which can increase your CPI over time.
- Ensure the art style, gameplay mechanics, and pace shown in the ad match what the player will experience.
- Do not use footage from a different game or show features that are not yet implemented.
- Accuracy builds trust and leads to higher-quality installs.
Design for mobile
Mobile devices receive most C2P ad impressions:
- Use large, legible text if you include any text in the creative.
- Ensure important visual elements are centered and visible on small screens.
- Test how your creative looks on different aspect ratios and screen sizes.
A/B testing creative
Testing different creative variations is essential for finding what resonates with your audience and improving performance over time.
What to test
- Format: Video vs. playable vs. carousel vs. static image
- Gameplay focus: Different levels, modes, or moments of your game
- Visual style: Different color schemes, UI visibility, character selection
- Hook: Different opening moments for the first 3 seconds
- CTA messaging: Different text treatments (“Play Now” vs. “Try It Free” vs. “Challenge Your Friends”)
- Aspect ratio: Square (1:1) vs. vertical (9:16) vs. landscape (16:9)
- Length: 10 seconds vs. 15 seconds vs. 30 seconds
How to test
- Create multiple ad variations within the same ad set, or use Facebook’s A/B testing feature at the campaign level.
- Keep tests simple. Change only one variable at a time so you can attribute performance differences to a specific change.
- Give tests enough time and budget. Each variation needs at least 50 optimization events to reach statistical significance. Running tests for less than 3-5 days usually does not produce reliable results.
- Measure the right metrics. For creative tests, focus on:
- Click-through rate (CTR): How compelling is the creative?
- Cost per install (CPI): How cost-effective is the creative at driving installs?
- Day 1 and Day 7 retention: Are the players attracted by this creative actually sticking around?
- ROAS: Is this creative driving profitable players?
- Scale winners, pause losers. Once a clear winner emerges, allocate more budget to it and pause underperforming variations. Keep testing, because the current top performer will eventually fatigue.
Refreshing creative to avoid fatigue
Creative fatigue occurs when your target audience has seen your ad too many times and stops responding to it. Signs of creative fatigue include:
- Declining CTR over time
- Rising CPI despite no other changes
- Increasing frequency (the average number of times each person has seen your ad)
How to combat fatigue
- Monitor frequency. When frequency exceeds 3-4 (meaning the average person in your audience has seen the ad 3-4 times), it is time to refresh your creative.
- Maintain a creative pipeline. Always have new creative variations in development so you can rotate them in when current creative fatigues. A healthy pipeline includes 3-5 active variations at any time.
- Rotate creative regularly. Even if performance has not declined yet, rotating in new creative every 2-4 weeks keeps your ads fresh and can capture new segments of your audience that did not respond to previous creative.
- Iterate, do not reinvent. When refreshing creative, start with variations of your best-performing creative rather than creating something entirely new. Change the gameplay moment, the text overlay, the color scheme, or the opening hook while keeping the overall format and structure that has proven effective.
- Seasonal and event-based creative. Align creative refreshes with in-game events, seasonal themes, or cultural moments. Timing refreshes this way gives your ads a reason to look different and can improve engagement through timely relevance.
Using custom payloads with C2P ads
Custom payloads let you pass data from your ad creative into your game when a player launches it through a C2P ad. You can use this data to track ad performance and to personalize the player’s first experience.
What custom payloads enable
- Attribution tracking: Know exactly which campaign, ad set, and ad creative drove each player. This lets you compare the performance of different creative variations at a granular level.
- Personalized onboarding: Show different tutorial flows, welcome messages, or bonus offers based on the ad the player came from. For example, if your ad featured puzzle gameplay, you can start the player in a puzzle mode rather than the default menu.
- A/B testing in-game experiences: Test whether different first-session experiences (bonus starter packs, skip-tutorial options, featured game modes) improve retention for ad-acquired players.
- Campaign-specific rewards: Offer an exclusive reward or bonus that is tied to a specific ad campaign, creating urgency and a sense of exclusivity.
How to implement custom payloads
- Define your payload structure — decide what data you want to pass. Keep it simple and well-organized. Example:
{ "campaign": "us_puzzle_launch", "creative_id": "video_v3", "offer": "starter_pack_bonus", "entry_mode": "puzzle" } - Set the payload in Ads Manager — when creating or editing your ad, enter the payload in the Deep Link or Custom Payload field (see Setup for the exact location).
- Retrieve the payload in your game — use the Instant Games SDK to read the entry point data:
const entryData = FBInstant.getEntryPointData(); if (entryData && entryData.campaign) { // Player came from a C2P ad // Customize their experience based on the payload if (entryData.entry_mode === 'puzzle') { startPuzzleMode(); } if (entryData.offer === 'starter_pack_bonus') { showStarterPackOffer(); } // Log the campaign for attribution trackCampaignSource(entryData.campaign, entryData.creative_id); } - Test the payload — verify that the data is being received correctly by launching your game from a test ad and checking the payload values.
Best practices for custom payloads
- Keep payloads small (a few key-value pairs). Large payloads add complexity without much benefit.
- Use consistent naming conventions across all campaigns so your analytics data is clean.
- Always handle the case where the payload is
nullor missing — not all players will arrive through a C2P ad. - Log payload data to your analytics system so you can compare performance across campaigns and creative variations.
Creative checklist
Before launching new C2P ad creative, run through this checklist:
- Creative shows real, representative gameplay
- First 3 seconds are attention-grabbing
- Creative works with sound off (on-screen text, visual storytelling)
- Call-to-action is clear and prominent
- Creative accurately represents the game (no misleading elements)
- Tested on both mobile and desktop previews
- Correct aspect ratios for target placements (1:1, 9:16, 16:9)
- File size is within limits (under 30 MB for video)
- Custom payload is configured correctly (if applicable)
- A/B test variation is in place (if testing)
Next steps
With your creative prepared, proceed to Setup to build your campaign, or see Budget to plan your ad spend. If you need to verify your eligibility for running C2P ads, review Partner Requirements.