# Get Started with Unity



## Prerequisites

Make sure you have Unity Editor installed. Download the Editor [here](https://store.unity.com/).

## Step 1: Create a New Project

Create a project in Unity as normal. Refer to the [Unity documentation](https://docs.unity3d.com/Manual/).

## Step 2: Include the SDK

- [Download](https://developers.facebook.com/documentation/audience-network/setting-up/platform-steup/unity/add-sdk) the Audience Network SDK for Unity, and unzip to get the Unity package.

- In your Unity project, go to **Assets > Import Package > Custom Package…**, and select the Unity package you unzipped in the previous step. The package structure looks like this:

- The **Scenes** folder contains sample scenes to demonstrate how to use different ad formats. To test the included sample scenes, build the following from the SDK:

- Choose iOS or Android as the platform and build the project to test.

- To resolve the required packages (native iOS and Android SDKs), use the menu provided by the [External Dependency Manager for Unity](https://github.com/googlesamples/unity-jar-resolver) tool. The Audience Network SDK for Unity uses this tool to manage the library dependencies for Android and iOS builds.

Refer to the [github repository](github.com/googlesamples/unity-jar-resolver) for details about the build process.

## Next Steps

Follow our guides for integrating different Ad Formats in your app:

- [Banner and Medium Rectangle](https://developers.facebook.com/documentation/audience-network/setting-up/ad-setup/unity/banner)
- [Interstitial](https://developers.facebook.com/documentation/audience-network/setting-up/ad-setup/unity/interstitial)
- [Rewarded Video](https://developers.facebook.com/documentation/audience-network/setting-up/ad-setup/unity/rewarded-video)