Get Started with iOS
Updated: Jun 30, 2026
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Audience Network is bidding only
Audience Network is only using bidding to fill ads in iOS and Android apps.
The Audience Network allows you to monetize your iOS apps with Facebook ads. This guide explains how to integrate the Audience Network SDK in an iOS app.
Prerequisites
Ensure that you have the latest Xcode installed.
Please see the FAQ for minimum OS version supported by Audience Network SDK.
App Store Connect for iOS 14
Events that your app collects and sends to Facebook may require you to disclose these data types in the App Store Connect questionnaire. It is your responsibility to ensure this is reflected in your application’s privacy policy. Visit the Apple App Store Privacy Details article to learn more about the data types you will need to disclose.
Code Sample
You can find code samples in our GitHub repository.
Getting started steps
- Option 1: Add Audience Network to an existing project: go to Add the Audience Network SDK to your iOS App
- Option 2: Create a new project: go to Create and set up sample project
Create and set up sample project
To create a new project:
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Open XCode, and choose File -> New -> Project -> iOS -> App

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Set product name to be
AudienceNetworkTutorial. Enter your organization identifier.
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Download the Audience Network SDK for iOS.
Package Date Change Log July 27, 2026February 19, 2026October 24, 2025 -
Drag & drop FBAudienceNetwork.xcframework from the Dynamic folder in your downloaded iOS Audience Network SDK archive into XCode.

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In the General tab in your application target settings select Embed & Sign for FBAudienceNetwork.xcframework

Now you have an empty project with Audience Network SDK integrated.
Next steps
- Once your app has a link on the App Store or Google Play Store, configure Audience Network in Monetization Manager to get ad placement IDs.
- Follow the guides to implement ad formats in your app.
See also
- Visit our GitHub sample app repository to view sample code.
- View the Audience Network policies and the Facebook community standards to ensure your app complies.
See Also
- Known Issues in the iOS Change Log