The `TransformSignal` class monitors a scene transform.
Property  Description 


Represents the offset in the local coordinate system. 

Represents rotation about the Xaxis of the local coordinate system, in radians. The signal value is in the range [PI, PI]. Note: The order of operations (rotations in particular) is the same as in 

Represents rotation about the Yaxis of the rotated local coordinate system, in radians. The signal value is in the range [PI/2, PI/2]. Note: The order of operations (rotations in particular) is the same as in 

Represents rotation about the Zaxis of the rotated local coordinate system, in radians. The signal value is in the range [PI, PI]. Note: The order of operations (rotations in particular) is the same as in 

Represents scale in the local coordinate system. 

Represents scale along the Xaxis of the local coordinate system. 

Represents scale along the Yaxis of the local coordinate system. 

Represents scale along the Zaxis of the local coordinate system. 

Represents the offset along the Xaxis of the local coordinate system. 

Represents the offset along the Yaxis of the local coordinate system. 

Represents the offset along the Zaxis of the local coordinate system. 
Method  Description 


Returns a signal with the value that is equal to the value of the provided transformation/point/vector with the transformation of the current 

Delays a transform signal. The argument is an object with a "milliseconds" property specifying the delay duration in milliseconds. 

Smoothes a variable signal using exponential averaging over time. The argument specifies the dampening time constant in milliseconds. Note: The smoothed transformation for a signal that specifies a rigid body transformation is guaranteed to be a rigid body transformation. The rotation component is smoothed in spherical coordinates using Slerp (spherical linear interpolation). Note: See also 

Returns a signal with the value that is equal to the inverted transformation value of the given signal at any point of time. 