The `RetouchingMaterial` class encapsulates parameters which define the extend of certain beautification techniques.
Specifies the simulated eye whitening factor.
Specifies whether effect should be full-screen.
Specifies the simulated skin smoothness factor.
Specifies the simulated teeth whitening factor.
Specifies the texture that forms the basis of this material.
Specifies the coordinates transform of the diffuse texture of this material.
Indicates whether the material can be seen from both sides when rendering the scene.
Specifies the unique identifier for the material name. This value is specified in AR Studio at design time.
Specifies a number between 0.0 and 1.0 indicating the opacity, or alpha component, of the material. 0 is transparent and 1 is opaque.
This class exposes no methods.