Audience Network 可讓您利用 Facebook 廣告,將 Android 應用程式變成您的營利來源。插頁廣告是可在應用程式中顯示的全螢幕廣告。插頁廣告通常會在應用程式切換畫面時顯示,例如是在遊戲中完成關卡後,或在新聞應用程式中載入報導後。
確保您在開始操作前,已經先行參閱 Audience Network 新手指南及 Android 新手指南。
Android Audience Network SDK 5.1 版已加入此方法。
若是 5.3.0 或更高版本,您必須初始化 Android 版 Audience Network SDK如欲了解有關初始化 Android 版 Audience Network SDK 的方法,請參閱此文件。
在建立廣告物件及載入廣告前,請為 Audience Network SDK 執行初始化。我們建議您在啟動應用程式時執行此動作。
public class YourApplication extends Application {
...
@Override
public void onCreate() {
super.onCreate();
// Initialize the Audience Network SDK
AudienceNetworkAds.initialize(this);
}
...
}在活動頂部加入下列程式碼,以匯入 Facebook 廣告 SDK:
import com.facebook.ads.*;
初始化 InterstitialAd。
private InterstitialAd interstitialAd;
@Override
public void onCreate(Bundle savedInstanceState) {
...
// Instantiate an InterstitialAd object.
// NOTE: the placement ID will eventually identify this as your App, you can ignore it for
// now, while you are testing and replace it later when you have signed up.
// While you are using this temporary code you will only get test ads and if you release
// your code like this to the Google Play your users will not receive ads (you will get a no fill error).
interstitialAd = new InterstitialAd(this, "YOUR_PLACEMENT_ID");
... InterstitialAdListener 後載入廣告,並在廣告載入成功時立即顯示廣告。public class InterstitialAdActivity extends Activity {
private final String TAG = InterstitialAdActivity.class.getSimpleName();
private InterstitialAd interstitialAd;
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// Instantiate an InterstitialAd object.
// NOTE: the placement ID will eventually identify this as your App, you can ignore it for
// now, while you are testing and replace it later when you have signed up.
// While you are using this temporary code you will only get test ads and if you release
// your code like this to the Google Play your users will not receive ads (you will get a no fill error).
interstitialAd = new InterstitialAd(this, "YOUR_PLACEMENT_ID");
// Create listeners for the Interstitial Ad
InterstitialAdListener interstitialAdListener = new InterstitialAdListener() {
@Override
public void onInterstitialDisplayed(Ad ad) {
// Interstitial ad displayed callback
Log.e(TAG, "Interstitial ad displayed.");
}
@Override
public void onInterstitialDismissed(Ad ad) {
// Interstitial dismissed callback
Log.e(TAG, "Interstitial ad dismissed.");
}
@Override
public void onError(Ad ad, AdError adError) {
// Ad error callback
Log.e(TAG, "Interstitial ad failed to load: " + adError.getErrorMessage());
}
@Override
public void onAdLoaded(Ad ad) {
// Interstitial ad is loaded and ready to be displayed
Log.d(TAG, "Interstitial ad is loaded and ready to be displayed!");
// Show the ad
interstitialAd.show();
}
@Override
public void onAdClicked(Ad ad) {
// Ad clicked callback
Log.d(TAG, "Interstitial ad clicked!");
}
@Override
public void onLoggingImpression(Ad ad) {
// Ad impression logged callback
// Please refer to Monetization Manager or Reporting API for final impression numbers
Log.d(TAG, "Interstitial ad impression logged!");
}
};
// For auto play video ads, it's recommended to load the ad
// at least 30 seconds before it is shown
interstitialAd.loadAd(
interstitialAd.buildLoadAdConfig()
.withAdListener(interstitialAdListener)
.build());
}
}插頁廣告的廣告創意尺寸比較大,所以最佳做法是提前呼叫 loadAd(...),接著在合適的時間點呼叫 show()。
如果廣告在載入後沒有立即顯示,開發人員就需要檢查廣告是否已經無效。成功載入後,廣告的有效期為 60 分鐘。如果您顯示了無效廣告,就無法收取款項。
您應該參考下列思路操作,但是請不要將以下程式碼複製到自己的專案中,因為這只是一個範例:
public class InterstitialAdActivity extends Activity {
private InterstitialAd interstitialAd ;
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
// Instantiate an InterstitialAd object.
// NOTE: the placement ID will eventually identify this as your App, you can ignore it for
// now, while you are testing and replace it later when you have signed up.
// While you are using this temporary code you will only get test ads and if you release
// your code like this to the Google Play your users will not receive ads (you will get a no fill error).
interstitialAd = new InterstitialAd(this, "YOUR_PLACEMENT_ID");
InterstitialAdListener interstitialAdListener = new InterstitialAdListener() {
...
};
// load the ad
interstitialAd.loadAd(
interstitialAd.buildLoadAdConfig()
.withAdListener(interstitialAdListener)
.build());
}
private void showAdWithDelay() {
/**
* Here is an example for displaying the ad with delay;
* Please do not copy the Handler into your project
*/
// Handler handler = new Handler();
handler.postDelayed(new Runnable() {
public void run() {
// Check if interstitialAd has been loaded successfully
if(interstitialAd == null || !interstitialAd.isAdLoaded()) {
return;
}
// Check if ad is already expired or invalidated, and do not show ad if that is the case. You will not get paid to show an invalidated ad.
if(interstitialAd.isAdInvalidated()) {
return;
}
// Show the ad
interstitialAd.show();
}
}, 1000 * 60 * 15); // Show the ad after 15 minutes
}
}最後,在活動的 onDestroy() 函數加入下列程式碼,以釋放 InterstitialAd 使用的資源:
@Override
protected void onDestroy() {
if (interstitialAd != null) {
interstitialAd.destroy();
}
super.onDestroy();
}如果您正在使用預設的 Google Android 模擬器,則需要在載入測試廣告前加入以下程式碼:AdSettings.addTestDevice("HASHED ID");。
首次執行要求以在裝置中載入廣告時,請使用列在 LogCat 的雜湊編號。
若是 Genymotion 與實體裝置,則可跳過這個步驟。如果您想測試實際廣告,請參閱我們的測試指南。
啟動應用程式後,您應該會看到一個插頁廣告:

Audience Network 中的影片廣告需要硬件加速顯示才能啟動,否則您的影片畫面可能會出現黑屏。這適用於
如果您的 Target API 級別 >=14 (Ice Cream Sandwich, Android 4.0.1),硬件加速就會預設為啟用,但您也可以在應用程式級別或活動級別中啟用此功能。
在 Android Manifest 檔案中,將下列屬性新增至 <application> 標籤,以啟用整個應用程式的硬件加速:
<application android:hardwareAccelerated="true" ...>
如果您只想針對應用程式內的特定活動啟用此功能,請前往 Android Manifest 檔案,將下列功能新增至 <activity> 標籤。下列範例將啟用 AudienceNetworkActivity 的硬件加速功能,以便顯示插頁廣告與獎勵式影片:
<activity android:name="com.facebook.ads.AudienceNetworkActivity" android:hardwareAccelerated="true" .../>
您可以在我們的 GitHub 應用程式範例存放庫 中找到 Swift 和 Objective-C 的相關程式碼範例
一旦我們從您的應用程式或網站接收到廣告的要求,我們就會審查要求並確保其符合 Audience Network 政策與 Facebook 社群守則。