In Spark AR Studio you can create effects that are triggered when the camera is pointed at an image in the real world, for example a poster for a movie. You'll use the target tracker to do this.
Start by adding a target tracker:
In the Inspector you'll see the target tracker's properties. To add a target texture:
You should see the texture appear in the Viewport.
All you need to do now is add the effect you want to trigger when the camera is pointed at the image in the real world.
To do this, simply add the objects, effects or animations you want to appear as a child of the target tracker.
To create a patch, drag the target tracker from the Scene panel into the Patch Editor.
A series of 3 patches will be created:
Target tracking works best with images that have a lot of visual features. Images that work well have:
When you're tracking an image, try to make sure there's sufficient light or that the image isn't displayed on a screen (example: computer, television)