SequenceTexture class is a collection of still images that form an animation.
Specifies the current frame in the animated sequence.
Gets the height of the texture in pixels.
Specifies the unique texture identifier. This value is specified internally in AR Studio.
Specifies the unique texture name. The texture name is specified in AR Studio at design time.
Gets the TODO of the texture in pixels.
Gets the width of the texture in pixels.
This class exposes no methods.