baseColor
| (get) (Not Available)
(set) reflective: TextureBase
Specifies the baseColor texture of the material. |
baseColorFactor
| (get) color: (Not Available)
(set) color: ColorSignal
Specifies a ColorSignal for a base color factor. A ColorSignal may be created using the RGBA() and HSVA() methods of the Reactive module.
See Also: ReactiveModule.RGBA and ReactiveModule.HSVA .
|
baseColorTextureTransform
| (get) transform: TextureTransform
(set) transform: TextureTransformSignal
Specifies the coordinates transform of the baseColorFactor texture of this material. |
emissive
| (get) emissive: TextureBase
(set) emissive: TextureBase
Specifies the emissive texture of the material. |
emissiveTextureTransform
| (get) transform: TextureTransform
(set) transform: TextureTransformSignal
Specifies the coordinates transform of the emissive texture of this material. |
metallicFactor
| (get) metallicFactor: ScalarSignal
(set) metallicFactor: ScalarSignal
Specifies the metallic factor.
|
metallicRoughness
| (get) (Not Available)
(set) reflective: TextureBase
Specifies the metallicRoughness texture of the material. |
metallicRoughnessTextureTransform
| (get) transform: TextureTransform
(set) transform: TextureTransformSignal
Specifies the coordinates transform of the metallicRoughness texture of this material. |
roughnessFactor
| (get) roughnessFactor: ScalarSignal
(set) roughnessFactor: ScalarSignal
Specifies the roughness factor.
|
alphaCutoff (inherited from MaterialBase )
| (get) alphaCutoff: ScalarSignal
(set) alphaCutoff: ScalarSignal
Specifies a number between 0.0 and 1.0.
|
diffuse (inherited from MaterialBase )
| (get) diffuse: TextureBase
(set) diffuse: TextureBase
Specifies the texture that forms the basis of this material. |
diffuseTextureTransform (inherited from MaterialBase )
| (get) transform: TextureTransform
(set) transform: TextureTransformSignal
Specifies the coordinates transform of the diffuse texture of this material. |
doubleSided (inherited from MaterialBase )
| (get) doubleSided: BoolSignal
(set) doubleSided: BoolSignal
Indicates whether the material can be seen from both sides when rendering the scene.
Note: When FALSE , only the side specified by object's Cull Mode is rendered. |
identifier (inherited from MaterialBase )
| (get) identifier: String
(set) (Not Available)
Specifies the unique identifier for the material. |
name (inherited from MaterialBase )
| (get) name: String
(set) (Not Available)
Specifies the unique identifier for the material name. This value is specified in AR Studio at design time.
See Also: MaterialsModule.get . |
opacity (inherited from MaterialBase )
| (get) opacity: ScalarSignal
(set) opacity: ScalarSignal
Specifies a number between 0.0 and 1.0 indicating the opacity threshold for discarding pixels. 0 is transparent and 1 is opaque. |