A plane is a flat 3D object that can be positioned at any depth within the scene.

You could use a plane to place a 2D logo or texture into 3D space.

Inserting Planes

To insert a plane:

  1. Click Insert in the Toolbar.
  2. Select Plane.

Making Changes to Planes

When you select a plane in the Scene tab, you'll be able to see and make changes to its properties in the Inspector panel.

Plane - Properties


Uncheck this box to stop the plane and any children from being rendered in the scene.


Edit the position, scale and rotation of the plane.


Apply a material to the plane.


Insert simple combinations of patches involving the plane into the Patch Editor, like tap gestures.

Enable For

Choose the camera or cameras on a mobile device in which you want to render the plane.