Identify and follow multiple points on a face or track an infinite horizontal plane in your scene.
- Use the Viewport to visualize your scene and lay out objects in 3D space accurately.
- Preview the output of a scene as it would appear on a mobile device with the Simulator.
- Use the Manipulator to adjust the position, scale and rotation of objects in the Viewport. Toggle between local and world manipulation.
- Download the AR Studio Player app to preview and test the effects you build in AR Studio on your own mobile device.
- Lay 2D objects out and make them responsive to screen size.
- Group 2D objects and build layouts with contents that 'flex' based on the layout configuration and the space that the parent flex object takes up.
- Apply materials to flat surfaces at a fixed depth in your scene.
- Add and edit both static and dynamic text, and make it responsive to screen size.
- Import and use custom fonts.
- Import 3D objects created in 3D modeling programs, including those with bones and joints and group them with surface-less containers called null objects.
- Use the AR Studio face mesh to apply materials directly to tracked faces in your scene.
- Position flat 3D objects called planes at any depth in your scene.
- Transform objects in your scene using blend shapes created in 3D modeling programs.
Materials and texture maps
- Create textures in external design tools and import them into AR Studio to define the surfaces of objects in your scene.
- Use multiple texture inputs to apply a visual look to the surface of your objects.
- Import sprite sheets or sequences to add simple animations to your scene and reduce the size of your files.
- Link to textures hosted online and use them in your scene.
- Stream videos without audio into textures.
- Extract textures from nodes in the scene, like the camera or the face tracker.
- Retouch facial features like skin and teeth.
Add realistic depth to the objects in your scene with the 4 types of lighting available in AR Studio.
Fix your objects to rotate with the camera or move them to a fixed position elsewhere in your scene. Pick which camera view objects in your scene appear in (front or back camera).
Add audio clips to your effect to create ambient and scripted sounds, or create distortion effects using the microphones in mobile devices.
Use particle systems to generate, display and move particles in your scene in great numbers.
Animation, logic and interactivity
- Add animation, logic and interactivity to your scene with or without the scripting.
- Build effects that access touch information from mobile devices.
- Pull data from your website, app or service into the scene.
- Create a link from your mobile app to your effect in the camera and pass data from your app to the effect.
Use the LiveStreaming module to get information if somebody uses your effect when they go live on Facebook.