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Get Started with App Events on iOS

This guide shows you how to add App Events to your new or existing app by integrating the Facebook SDK then logging these events.

Changes have been made to the Facebook iOS SDK. We recommend upgrading to the new version of the Facebook iOS SDK. See the Device Consent section for more information about this change.

Before You Start

You will need:

Step 1: Configure Your Facebook App

Go to the App Dashboard, click My Apps, and create a new app if you don't already have one. Navigate to Settings > Basic to view the App Details Panel with your App ID, your App Secret, and other details about your app.

Scroll down to the bottom of the page and click Add Platform. Choose iOS, add your app details, and save your changes.

Set up your app for advertising by adding the following details:

  • App Domains - Provide Apple App Store URL of your app.
  • Privacy Policy URL - Provide a Privacy Policy URL. Required to take your app public.
  • Terms of Service URL - Provide a Terms of Service URL.
  • Platform - Scroll to the bottom of the Settings panel to add the iOS Platform.

To learn more about adding details to your app, such as an icon or category, visit the App Development docs.

Step 2: Link your ad and business portfolios

To run ads and measure installs in the Ads Manager, associate at least one ad account and a business portfolio with your App.

  1. In the App Dashboard click Settings > Advanced.
  2. In Authorized Ad Account IDs, add your Ad Account IDs. You can get your ad account IDs from your Ads Manager.
  3. In the Advertising Accounts Panel, click Get Started and follow the instructions to connect the app to a Business.

Step 3: Set Up Your Development Environment

The following procedure uses Swift Package Manager to set up your development environment in Xcode.

  1. In Xcode, click File > Add Packages....
  2. In the search field that appears, enter the repository URL: https://github.com/facebook/facebook-ios-sdk.
  3. In Dependency Rule, select Up to Next Major Version and enter a recent version. The most current release is listed at https://github.com/facebook/facebook-ios-sdk/releases/
  4. Choose the libraries you intend to use and the targets to which you want to add those libraries.
  5. Click on Add Package to complete your setup.

Step 4: Register and Configure Your App with Facebook

  1. In the App Dashboard under App settings > Basic scrolldown and click + Add platform.
  2. Scrolldown to the iOS card and add your Bundle ID. Find your bundle identifier in your Xcode Project's iOS Application Target. You can update your Bundle ID at any time.

Step 5: Configure Your Project

Đặt cấu hình file Info.plist bằng đoạn mã XML chứa dữ liệu về ứng dụng của bạn.

After you integrate Facebook Login, certain App Events are automatically logged and collected for Events Manager, unless you disable Automatic App Event Logging. In particular, when launching an app in Korea, please note that Automatic App Event Logging can be disabled. For details about what information is collected and how to disable automatic app event logging, see Automatic App Event Logging.

  1. Nhấp chuột phải vào Info.plist rồi chọn Mở dưới dạng ▸ Mã nguồn.
  2. Sao chép và dán đoạn mã XML sau vào phần nội dung của file (<dict>...</dict>).
    <key>CFBundleURLTypes</key><array><dict><key>CFBundleURLSchemes</key><array><string>fbAPP-ID</string></array></dict></array><key>FacebookAppID</key><string>APP-ID</string><key>FacebookClientToken</key><string>CLIENT-TOKEN</string><key>FacebookDisplayName</key><string>APP-NAME</string>
  3. Trong <array><string> thuộc khóa [CFBundleURLSchemes], hãy thay thế APP-ID bằng ID ứng dụng của bạn.
  4. Trong <string> thuộc khóa FacebookAppID, hãy thay thế APP-ID bằng ID ứng dụng của bạn.
  5. Trong <string> thuộc khóa FacebookClientToken, hãy thay thế CLIENT-TOKEN bằng giá trị trong phần Cài đặt > Nâng cao > Mã ứng dụng trên Bảng điều khiển ứng dụng.
  6. Trong <string> thuộc khóa FacebookDisplayName, hãy thay thế APP-NAME bằng tên ứng dụng của bạn.
  7. Để sử dụng bất kỳ hộp thoại nào của Facebook (ví dụ: Đăng nhập, Chia sẻ, Lời mời cài đặt ứng dụng, v.v.) có thể thực hiện chuyển đổi ứng dụng sang các ứng dụng của Facebook, Info.plist của ứng dụng cũng cần bao gồm:
    <key>LSApplicationQueriesSchemes</key><array><string>fbapi</string><string>fb-messenger-share-api</string></array>

Bạn có thể trực tiếp đặt tính năng tự động thu thập Sự kiện trong ứng dụng thành "true" hoặc "false" bằng cách thêm FacebookAutoLogAppEventsEnabled làm khóa trong Info.plist.

Dự án của bạn sẽ cần có tính năng Chia sẻ chuỗi khóa để quy trình đăng nhập có thể hoạt động trong các ứng dụng Mac Catalyst.

  1. Chọn nút + Capability (+ Tính năng) trên tab Signing & Capabilities (Đăng nhập và tính năng) khi đặt cấu hình đối tượng mục tiêu cho ứng dụng của bạn.
  2. Tìm và chọn tính năng Keychain Sharing (Chia sẻ chuỗi khóa).
  3. Nhớ liệt kê tính năng Keychain Sharing (Chia sẻ chuỗi khóa) cho đối tượng mục tiêu đó.

Step 6: Connect Your App Delegate and Scene Delegate

Hãy thay mã trong phương thức AppDelegate.swift bằng mã dưới đây. Mã này sẽ khởi tạo SDK khi ứng dụng của bạn khởi chạy, đồng thời cho phép SDK xử lý hoạt động đăng nhập và chia sẻ từ ứng dụng gốc trên Facebook khi bạn thực hiện hành động Đăng nhập hoặc Chia sẻ. Nếu không, người dùng phải đăng nhập vào Facebook để đăng nhập bằng trình duyệt trong ứng dụng.

  
// AppDelegate.swift
import UIKit
import FBSDKCoreKit

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {    
    func application(
        _ application: UIApplication,
        didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
    ) -> Bool {          
        ApplicationDelegate.shared.application(
            application,
            didFinishLaunchingWithOptions: launchOptions
        )

        return true
    }
          
    func application(
        _ app: UIApplication,
        open url: URL,
        options: [UIApplication.OpenURLOptionsKey : Any] = [:]
    ) -> Bool {
        ApplicationDelegate.shared.application(
            app,
            open: url,
            sourceApplication: options[UIApplication.OpenURLOptionsKey.sourceApplication] as? String,
            annotation: options[UIApplication.OpenURLOptionsKey.annotation]
        )
    }  
}

iOS 13 đã chuyển chức năng mở URL sang SceneDelegate. Nếu bạn đang dùng phiên bản iOS 13, hãy thêm phương thức sau vào SceneDelegate để các thao tác như đăng nhập hoặc chia sẻ hoạt động như dự định:

 
// SceneDelegate.swift
import FBSDKCoreKit
  ...
func scene(_ scene: UIScene, openURLContexts URLContexts: Set<UIOpenURLContext>) {
    guard let url = URLContexts.first?.url else {
        return
    }

    ApplicationDelegate.shared.application(
        UIApplication.shared,
        open: url,
        sourceApplication: nil,
        annotation: [UIApplication.OpenURLOptionsKey.annotation]
    )
}

Step 7: Add App Events

There are three ways events are tracked in your app:

App Store Connect dành cho iOS 14

Có thể bạn sẽ phải tiết lộ các loại dữ liệu sự kiện mà ứng dụng của mình thu thập và gửi cho Facebook trong bảng câu hỏi App Store Connect. Bạn chịu trách nhiệm đưa thông tin này vào chính sách quyền riêng tư của ứng dụng. Hãy truy cập vào bài viết Thông tin chi tiết về quyền riêng tư của Apple App Store để tìm hiểu thêm về các loại dữ liệu mà bạn sẽ cần tiết lộ.

Automatically Logged Events

When using the Facebook SDK, certain events in your app are automatically logged and collected for Facebook Events Manager unless you disable automatic event logging. These events are relevant for all use cases - targeting, measurement and optimization.

There are three key events collected as part of the Automatic App Event Logging: App Install, App Launch, and Purchase. When automatic logging is enabled, advertisers are able to disable these events, as well as other Facebook internal events such as login impression events. However, if you have disabled automatic logging, but still want to log specific events, such as install or purchase events, manually implement logging for these events in your app.

EventDetails

App Install

The first time a new user activates an app or the first time an app starts on a particular device.

App Launch

When a person launches your app, the Facebook SDK is initialized and the event is logged. However, if a second app launch event occurs within 60 seconds of the first, the second app launch event is not logged.

In-App Purchase

When a purchase processed by the Apple App Store or Google Play has been completed. If you use other payments platforms, you will need to add purchase event code manually.

Note: If you’d like to use in-app purchases to measure Dynamic Ads conversions, please set the Product ID on the Apple App Store or the Google Play store to be equivalent to the Product ID used in the associated Dynamic Ad.

Facebook SDK Crash Report

(For Facebook Use Only.)

If your app crashed due to the Facebook SDK, a crash report is generated and sent to Facebook when your app is restarted. This report contains no user data and helps Facebook ensure the quality and stability of the SDK. To opt out of logging this event, disable automatically logged events.

In-App Purchase Automatically Logged Events

Apple provides four different In-app purchase types: consumable, non-consumable, auto-renewable subscription, and non-renewing subscription. If you implement In-App Purchases with StoreKit 1, we will automatically log each of these In-app purchase types. If you implement In-App Purchases with StoreKit 2, we will automatically log non-consumables, auto-renewable subscriptions, and non-renewing subscriptions. If you would like to also automatically log consumables, you will need to add the SKIncludeConsumableInAppPurchaseHistory key to your Info.plist:

<key>SKIncludeConsumableInAppPurchaseHistory</key>

<true/>

In StoreKit 1, we will automatically log an event when the user successfully purchases a product, restores a product, or attempts to purchase a product but the purchase fails. In Store Kit 2, we will automatically log an event when the user successfully purchases a product or restores a product. If you would like to also log when a purchase fails in Store Kit 2, we have provided a manual API you must call. You can call this API in your StoreKit 2 purchase flow in the following way:

do {
   let result = try await product.purchase()
   switch result {
   case .success(let verificationResult):
       // Handle success case
   case .pending:
       // Handle pending case
   default:
       AppEvents.shared.logFailedStoreKit2Purchase(product.id)
   }
} catch {
   AppEvents.shared.logFailedStoreKit2Purchase(product.id)
}


Get Device Consent

Starting with iOS 14.5, you will need to set isAdvertiserTrackingEnabled and log each time you give a device permission to share data with Facebook.

If a device provides consent, set Settings.shared.isAdvertiserTrackingEnabled = true.

If a device does not allow tracking, set Settings.shared.isAdvertiserTrackingEnabled = false.

Disable Automatically Logged Events

To disable automatic event logging, open the application's Info.plist as code in Xcode and add the following XML to the property dictionary:

<key>FacebookAutoLogAppEventsEnabled</key>
<false/>

In some cases, you want to delay the collection of automatically logged events, such as to obtain User consent or fulfill legal obligations, instead of disable it. In this case, set Settings.shared.isAutoLogAppEventsEnabled = true to re-enable auto-logging after the end-user provides consent.

To suspend collection again for any reasons, set Settings.shared.isAutoLogAppEventsEnabled = false.

You can also disable automatic In-App Purchase event logging using the app dashboard. Go to the iOS card under Basic>Settings and toggle the switch to No.

Disable Collection of Advertiser IDs

To disable collection of advertiser-id, open the application's .plist as code in Xcode and add the following XML to the property dictionary:

<key>FacebookAdvertiserIDCollectionEnabled</key>
<false/>

In some cases, you want to delay the collection of advertiser_id, such as to obtain User consent or fulfill legal obligations, instead of disabling it. In this case, set Settings.shared.isAdvertiserIDCollectionEnabled = true after the end-user provides consent.

To suspend collection for any reason, set Settings.shared.isAdvertiserIDCollectionEnabled = false.

Manually Log Events

To log a custom event, just pass the name of the event as an AppEvents.Name:

AppEvents.shared.logEvent(AppEvents.Name("battledAnOrc"))

Event Parameters

Meta has created a set of useful event parameters for inclusion with standard events or with your own custom events. You can also provide your own parameters.

If you’d like to use app events to measure Dynamic Ads conversions, please set the fb_content_id parameter to be the value of the Product ID used in the associated Dynamic Ad.

These pre-defined parameters are intended to provide guidance on common logging patterns, and may have a more readable form in reporting and other UIs. Log the set of parameters you're interested in seeing broken down. The recommended description for these are guidance only - you can use these parameters for whatever makes sense for your app.

The parameters are passed via a dictionary where the key holds the parameter name as an AppEvents.ParameterName, and the value must be either a String or a number (Int, Double, etc.).

Step 8: Test Your Events

The App Ads Helper allows you to test the app events in your app to ensure that your app is sending events to Facebook.

  1. Open the App Ads Helper.
  2. In Select an App, choose your app and choose Submit.
  3. Scroll to the bottom and choose Test Event.
  4. Start your app and send an event. The event should appear on the page.

If you plan to optimize/track your events in SKAdNetwork campaigns, you also need to properly configure event priority (also known as conversion value) in order for Facebook to correctly receive the conversions. More details can be found here.

Learn More

Example Apps

We have created some examples for different app types to make it easier for you to see how you can use app events. Each of the example apps provides a screen by screen breakdown of the different events and parameters that can be collected. At the end of each section, there is a table listing the recommended events and parameters for each app. And, if necessary, you can create your own events and parameters.