As announced in January, we will require social game developers on the Facebook canvas platform to process all payments through Facebook Credits starting July 1.
While we are requiring social game developers to use Facebook Credits as their payments platform, developers can still offer their own in-game currencies. Some developers are using Facebook Credits as their sole in-game currency, while others are using credits as the payment method for their own in-game currencies. To learn more about implementation options and integration best practices, we introduced the Facebook Credits Integration Guide as a resource to assist in the transition to Facebook Credits.
Today we wanted to clarify how applications can reward users with virtual currency and virtual goods.
Under our terms effective July 1, applications can reward their users in the following ways:
To ensure the best user experience, developers may not offer rewards in the following instances:
More details on our approach towards offers can be found here. To learn more or follow the latest news on Facebook Credits, visit http://developers.facebook.com/credits or http://www.facebook.com/FacebookCredits.
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