When Parse joined Facebook, we immediately started looking for ways to improve our SDKs by comparing code and learning from each others?
Thursday, January 30, 2014 at 6:01am
Today we are introducing a new way to re-engage your mobile app users with Facebook ads. You can now advertise to people who have taken specific actions in your app through an update to Custom Audiences which allows you to segment your users without uploading any files.
Tuesday, January 28, 2014 at 10:00am
Today, we’re introducing a major update to the App Insights product to help you understand how people interact with your app.
Thursday, January 23, 2014 at 10:00am
We are running a small test of a new way for developers to monetize their mobile apps - by showing Facebook ads in their apps.
Wednesday, January 22, 2014 at 9:45am
Upcoming events for Facebook and Parse in the month of January.
Wednesday, January 8, 2014 at 8:37am
Games and apps can now give Facebook users a taste of what it's like to use their app by adding videos to their App Details page in App Center.
Thursday, December 19, 2013 at 9:00am
Platform Updates: New Unity SDK Case Study and Updated iOS Developer Center
Wednesday, December 18, 2013 at 2:30pm
Today we are releasing three feature updates to make it even easier for you to create mobile app ads, reach existing users, and drive people back into your app.
Wednesday, December 18, 2013 at 11:00am
We launched mobile app ads for engagement and conversion in October to help mobile app marketers and developers not only grow their apps, but keep users active within them. We wanted to share some early success stories and explain how developers are using Facebook’s mobile app ads and push notifications with Parse to effectively engage existing app users.
Thursday, December 12, 2013 at 10:00am
Today we launched Facebook ads to allow you to effectively drive and measure installs for your Facebook desktop apps (canvas apps). We also released a new Android SDK with feature improvements and bug fixes.
Wednesday, December 11, 2013 at 2:00pm
Today, we're rolling out the new Like and Share buttons to everyone and introducing flexible width for Embedded Posts on the web.
Wednesday, December 11, 2013 at 10:00am
As the Facebook games ecosystem continues to grow and diversify in 2013, we've seen strong performance from international game developers based out of Europe, the rise of cross-platform games on both web and mobile, and breakout hardcore game hits. Join us as we celebrate Facebook’s 2013 games of the year.
Monday, December 9, 2013 at 10:00am
Today, we're announcing a redesign of our developer site so that it's easier to find the things you need to integrate Facebook into your app or website.
Thursday, December 5, 2013 at 12:00pm
December Developer Events for Facebook and Parse
Wednesday, December 4, 2013 at 5:00am
Earlier this year, we posted about the value of a Facebook Login user for mobile games. Since then, many other mobile app developers have told us about how Facebook Login users are more engaged and monetize better than non-Facebook Login users. Below, we've highlighted four examples of apps that are seeing strong results from using Facebook Login.
Tuesday, December 3, 2013 at 9:00am
Mobile Dev Day by Parse + Facebook Videos & Hackathon Winners
Thursday, November 21, 2013 at 3:55pm
Thursday, November 21, 2013 at 9:00am
Facebook Login provides a fast and secure sign up experience across web, iOS, and Android apps. Today, Microsoft is adding official support for Facebook Login in Windows 8 and Windows Phone 8 apps in partnership with Facebook. Facebook Login for Windows 8 is ready to use in production apps, while Windows Phone support is being launched in beta.
Thursday, November 14, 2013 at 9:00am
In 2010, we introduced the Like button to the world. Together, the Like and Share buttons are viewed over 22 billion times daily across more than 7.5 million websites. Today, we're introducing a new design for both Like and Share to help people share more great content across the web. Based on early results, we're seeing a favorable increase in Likes and Shares with the new design.
Wednesday, November 6, 2013 at 10:00am
November Developer Events for Facebook and Parse
Thursday, October 31, 2013 at 10:35am
We've made the Facebook SDK for Unity even easier to integrate with cross-platfrom Unity games and added new features to help you grow your games. With these changes and more, we are happy to announce that the SDK is officially out of beta.
Thursday, October 31, 2013 at 9:00am
Get efficient installs with video creative and CPA buying for mobile app ads
Monday, October 21, 2013 at 10:00am
The week, we wanted to share a few canvas monetization tips and the winners of the PMD Innovation Competition.
Wednesday, October 16, 2013 at 10:00am
In August, we introduced a new Login checklist to help developers optimize their Facebook Login experience. Since then, we've been working closely with many top mobile developers to implement this checklist and achieve Facebook Login conversion rates above 70%. Here are three of the most common ways to give your users a better Facebook Login experience.
Wednesday, October 9, 2013 at 10:00am
Updates on the Android SDK 3.5.2, new Insights for Login and App Center, and a recap of Facebook @ Unite Vancouver.
Wednesday, October 2, 2013 at 10:15pm
We originally launched mobile app ads to effectively drive installs, and today we are announcing a new way to use mobile app ads - to drive engagement and conversion.
Tuesday, October 1, 2013 at 1:00pm
October 2013 Developer Events for Facebook and Parse
Tuesday, October 1, 2013 at 9:58am
This week, we're releasing a new version of the Facebook SDK for iOS. We've also updated link page posts to display larger images and provided minimum size guidelines below. Finally, we've added the ability to reach your mobile users with Facebook ads by leveraging Apple’s standard advertising identifier, iOS IDFAs, in custom audiences.
Wednesday, September 18, 2013 at 5:15pm
Parse Developer Day Launches
Thursday, September 5, 2013 at 10:15am
September Developer Events for Parse and Facebook
Thursday, August 29, 2013 at 8:00am
This week, we wanted to give you a quick heads-up on how we are approaching iOS 7 for the Facebook SDK. We also updated our Promotions Guidelines to remove the requirement that promotions on Facebook may only be administered within apps.
Wednesday, August 28, 2013 at 5:00pm
Today at Unity's developer conference in Vancouver, BC, we launched a new cross-platform SDK that makes it faster and easier to integrate your Unity game with Facebook. Whether you're building on iOS, Android, web, or all three, the SDK lets you continue to write in C# and provide social game experiences to all your players, regardless of the platform they play on.
Wednesday, August 28, 2013 at 10:00am
As Facebook Login continues to grow, we wanted to provide improved best practices to maximize the benefits from integration. To that end, we've put together a checklist to optimize for higher conversion and a good user experience. High quality apps that adhere to our policies and follow these best practices can see Facebook Login conversion rates above 80%.
Thursday, August 22, 2013 at 10:00am
We introduced Embedded Posts in July to make it easy for publishers to add any public post from Facebook to their blog or web site. Today, we're excited to make Embedded Posts available to all publishers. We've also added several enhancements based on feedback from our launch partners.
Wednesday, August 21, 2013 at 12:00pm
The Facebook games team will be at Unite Vancouver, Unity’s annual developer conference, from August 28th – 30th, to announce easier, more immersive ways Unity games can integrate Facebook across platforms and to meet with developers. Read this post for ways you can connect with Facebook at the conference.
Wednesday, August 21, 2013 at 9:00am
In April, we introduced the next evolution of Facebook Platform for mobile in New York, where we unveiled new and improved products that enable rich native sharing experiences and make it easier to implement Open Graph on mobile. Today, we’re pleased to announce a major update to the Facebook SDK for Android that brings those products including Share Dialog and support for the Object API to Android.
Tuesday, August 20, 2013 at 10:00am
On August 13th, a number of Facebook developer accounts and apps were temporarily unavailable. We wanted to share some details around what went wrong and what we are doing to prevent this from happening again.
Thursday, August 15, 2013 at 10:00am
Platform Updates: Facebook SDK 3.7 for iOS is now available
Wednesday, August 14, 2013 at 7:15pm
Today, we're introducing a series of videos to help you implement local currency in your app. We're also introducing new security features to further protect your app from malware.
Wednesday, August 7, 2013 at 7:00pm
Today, we're introducing Embedded Posts, a social plugin that lets you easily add public posts from Facebook to your blog or web site. We are launching Embedded Posts with Bleacher Report, CNN, Huffington Post, PEOPLE and Mashable.
Wednesday, July 31, 2013 at 10:00am
Today, we're announcing Facebook Mobile Games Publishing, a new pilot program to help small and medium-sized developers take their mobile games global. Through the program, we will work with select game developers and provide promotional support for their games in placements across our mobile apps. This will bring new, high-quality mobile games to the millions of Facebook users who love to play games.
Tuesday, July 30, 2013 at 8:00am
This week, we're announcing the Facebook SDK 3.6 for iOS and a new API to manage Pages that represent real-world store locations.
Wednesday, July 24, 2013 at 5:00pm
This week, Parse announced the first Parse Developer Day coming up in September. To help canvas games developers migrate to local currency, we published a step-by-step tutorial with sample code. We also updated our Android SDK with bug fixes. Finally, we updated our Open Graph submission documentation to include best practices that developers should consider before submitting their app.
Wednesday, July 17, 2013 at 4:15pm
In May, we introduced a new Share Dialog for iOS that lets you give users a native Facebook sharing experience with just a few lines of code. Since then, many leading developers have integrated the new Dialog to take advantage of its benefits. Here's four reasons why you should upgrade.
Thursday, July 11, 2013 at 10:00am
July's developer events
Tuesday, July 2, 2013 at 1:00pm
Announcing the October 2013 Platform Changes
Wednesday, June 26, 2013 at 5:40pm
Today, we're introducing an easier way to get started with mobile app install ads. This week, we also updated the Facebook SDK for iOS to improve stability.
Wednesday, June 26, 2013 at 5:00pm
This week, we are launching two Open Graph tags to help people follow their favorite media publishers and journalists. We are also adding several new requirements to make it easier for us to review your app and Open Graph submissions. Finally, we've included a few updates to using the Facebook Android SDK with ProGuard and the Graph API for page posts.
Wednesday, June 19, 2013 at 7:00pm
This week, Parse reached a new milestone of 100,000 apps. We also rolled out Android device targeting and a new version of our iOS SDK. Finally, we launched hashtags to make it easier for people to engage in public conversations on Facebook.
Wednesday, June 12, 2013 at 6:55pm
We are introducing a new OG (Open Graph) Business object type to allow us to better surface local business information in News Feed, Graph Search, Check-Ins, and Pages. Although this is not a breaking change, we recommend that developers start using this new OG Business object type over custom OG objects to represent local business information.
Wednesday, June 5, 2013 at 5:00pm
Today we are launching the local currency payments API for all game developers to integrate into their current and future apps. Per our breaking change policy, we are giving developers 90 days to migrate to local currency payments. After September 12, 2013, we will no longer be able to support Facebook Credits. In order to continue accepting payments, please plan to migrate your app before that date.
Wednesday, June 5, 2013 at 11:15am
Find the Facebook team at conferences and developer events in June
Tuesday, June 4, 2013 at 1:00pm
People love sharing news articles with their friends. According a recent SimpleReach study, social networks drive 23% of external traffic to news publishers. Facebook is the top source of social referrals. As a news publisher, you can grow your traffic with Facebook by following these best practices.
Tuesday, June 4, 2013 at 10:00am
In April and May we hosted over 1000 iOS, Android and Mobile Web developers at in New York, London and Seoul for Mobile DevCon 2013.
For those who couldn't attend, we filmed many of the sessions, and have posted every slide deck online for you to download.
Wednesday, May 29, 2013 at 9:00am
We provide a recap of this week's announcements and share the progress we've made with bugs and StackOverflow.
Wednesday, May 22, 2013 at 6:30pm
Starting today, we’re making sharing from your iOS apps easy. With the native Share Dialog, you can significantly improve people’s sharing experiences from your mobile app.
Monday, May 20, 2013 at 1:00pm
We provide a recap of this week's announcements and share the progress we've made with bugs and StackOverflow.
Wednesday, May 15, 2013 at 6:30pm
We've rolled out timeline sections to everyone and many developers have already integrated with sections to make their apps a core part of people's identities on timeline. We've highlighted a few integrations along with best practices and a new App Insights tool for creating yours.
Tuesday, May 14, 2013 at 1:00pm
Platform Updates: Operation Developer Love - Wed May 8, 2013.
Wednesday, May 8, 2013 at 6:00pm
Platform Updates: Operation Developer Love - Wed May 1, 2013. New FQL Tables: table, column.
Wednesday, May 1, 2013 at 3:45pm
Last month, more than 300 mobile and desktop game developers joined our all-day event at GDC in San Francisco. For those who couldn’t attend, we’ve provided a summary of the day's sessions with links to the videos.
Monday, April 29, 2013 at 11:00am
We’re making it even easier to build mobile apps with Facebook Platform by by announcing that we have entered into an agreement to acquire Parse, a cloud-based platform that provides scalable cross-platform services and tools for developers.
Thursday, April 25, 2013 at 2:00pm
It's been a big year for Facebook and Android, with a new app, new SDK, and the release of our own Android build tool, Buck. Join us at Google I/O and AnDevCon as we keep the Android developer love going.
Thursday, April 25, 2013 at 10:00am
Recap of last week's launches
iOS SDK 3.5.1
Bug and stackoverflow summary
Wednesday, April 24, 2013 at 3:25pm
Today, we are hosting our Mobile Developer Conference in New York City, where we’re introducing the next evolution of Facebook Platform for mobile. We’re now launching three important products that further our transition to a mobile-first platform. We’re making it easier to implement Open Graph on mobile, improving Facebook Login, and releasing a new Facebook SDK 3.5 for iOS.
Thursday, April 18, 2013 at 7:30am
* Platform Updates: Operation Developer Love 4/17
* Weekly stats
Wednesday, April 17, 2013 at 3:00pm
Platform Updates: Operation Developer Love 4/10
Wednesday, April 10, 2013 at 5:00pm
Today we are rolling out new tools to make it easier for you to set up your app’s Open Graph stories and timeline collections.
Monday, April 8, 2013 at 10:00am
Today we announced Facebook Home on Android, which is the first mobile experience designed to put your friends at the center of your phone. For developers, Home enables new ways to surface your content to help people discover your app and reengage with existing users.
Thursday, April 4, 2013 at 11:00am
We’re updating the API so developers can build tools that make it easier for brands to monitor and respond to comment replies.
Wednesday, April 3, 2013 at 5:38pm
* Defaulting new apps to sandbox mode
* April 2013 breaking changes take effect
* July 2013 breaking changes (90-day notice)
Wednesday, April 3, 2013 at 5:27pm
In April, the Facebook team will be kicking off Mobile DevCon 2013, speaking at Droidcon, hosting two Game On days, and sponsoring Photo Hack Day, HackEd 2.0, and TechCrunch Disrupt.
Friday, March 29, 2013 at 11:00am
Weekly updates, breaking changes and stats.
Wednesday, March 27, 2013 at 3:42pm
New ways to reach the right people with mobile app install ads, which includes enhanced device targeting and addition to Ads Create Tool. Register for Live Q&A with the product team today!
Wednesday, March 27, 2013 at 11:00am
Local Currency Payments Preview for Game Developers
Monday, March 25, 2013 at 10:00am
Facebook SDK 3.2.1 for iOS
Facebook SDK 3.0.1 for Android
Changes to mobile bookmarks
Preferred Marketing Developer Innovation Competition
April 2013 changes reminder
Wednesday, March 20, 2013 at 5:30pm
March 26: Facebook Dev Day at GDC SF
Tuesday, March 19, 2013 at 4:45pm
Summary of this week's launches
April 2013 changes reminder
Changes to mobile bookmarks
Wednesday, March 13, 2013 at 1:00pm
We're introducing better ways for apps to appear on timeline, improved controls for users, and a streamlined tool for setting up Open Graph.
Wednesday, March 13, 2013 at 10:00am
Facebook Mobile Developer Conference is coming to New York, London and Seoul in April & May 2013. If you're an iOS, Android or Mobile Web developer - come and spend the day with Facebook engineers and product managers to learn how to grow your apps, drive installs and re-engage your existing users.
Tuesday, March 12, 2013 at 9:00am
Books, movies, TV and fitness comprise an important part of who people are, so today we're announcing new actions to give people better ways to express those things.
Friday, March 8, 2013 at 10:30am
Get to Know the New Design of News Feed
Thursday, March 7, 2013 at 11:00am
March 6 2013 Breaking Changes, Updated policy for developer payment registration, New Preferred Marketing Developer Program Requirements and Weekly stats
Wednesday, March 6, 2013 at 5:00pm
* Recap of launches in the past week
* Reminder on March breaking changes
* Weekly bug summary
Wednesday, February 27, 2013 at 3:52pm
Find the Facebook team at events in March
Tuesday, February 26, 2013 at 11:30am
We’re happy to announce an update to the Facebook SDK for iOS that makes it easier and faster to develop Facebook-integrated iOS apps. We’ve also revamped the iOS Dev Center so you can quickly access the tools and resources you need to build great social apps.
Monday, February 25, 2013 at 1:00pm
Facebook Developer Day at GDC SF
Monday, February 25, 2013 at 10:00am
- upcoming march breaking changes
- Realtime Updates extended for Pages
- Update to Platform policies
- Search insights now available
Wednesday, February 20, 2013 at 6:00pm
## Developer Alerts: API Errors
## March 2013 Breaking Changes
Wednesday, February 13, 2013 at 6:00pm
Updates since last week, Feb 6th Breaking Changes, Weekly Stats
Wednesday, February 6, 2013 at 5:00pm
Today we're announcing a new way for developers to stay up to date on the latest news, tutorials, speaking sessions and more via Facebook Developers Live.
Wednesday, February 6, 2013 at 11:00am
Where to find the Facebook team in February.
Friday, February 1, 2013 at 9:00am
Pages Insights Changes. Updated App Center Game Categories. Weekly Update.
Wednesday, January 30, 2013 at 12:45pm
Over the past few days, we’ve received questions about a few of our platform policies and want to clarify our thinking.
Friday, January 25, 2013 at 12:00pm
As an increasing number of developers integrate their mobile apps with Facebook we've learned more about the benefits for developers of offering Facebook Login as a registration option. Specifically, people who discover apps through Facebook and connect to apps using Facebook, tend to spend more time in the apps, come back more often, and are more likely to become paying customers. Many top game developers, for example, have also found that Facebook-connected users generate more referral traffic as they share achievements through social channels.
Thursday, January 24, 2013 at 1:00pm
Improved support for age-sensitive content, Developer Alert contact settings, new ad policy upcoming breaking changes, weekly stats
Wednesday, January 23, 2013 at 6:00pm
- Graph Search
- Larger Images
- Breaking Changes
- Bug stats
Wednesday, January 16, 2013 at 3:45pm
- Updates since last week
- Bugs status
- New app metrics
Wednesday, January 9, 2013 at 3:00pm
See where the Facebook team will be speaking in January!
Wednesday, January 9, 2013 at 10:45am
Today we're launching flexible sentences, an advanced feature that lets you modify sentence structure and build richer stories.
Thursday, January 3, 2013 at 10:30am
Bundling breaking changes to quarterly;
Announcing April 2013 changes
Wednesday, January 2, 2013 at 5:14pm
We’re proud of your successes and are looking forward to a great 2013. Before we head into the holidays, let’s take a look at what we've accomplished together in 2012.
Thursday, December 20, 2012 at 10:00am
- Updates since last week
- Bugs status
- New page metrics
Wednesday, December 19, 2012 at 3:30pm
SoundCloud is a social app that lets anyone create, record, promote and share sounds with friends. In addition, SoundCloud provides a platform for bands, musicians, comedians, politicians, and podcasters to instantly share original music and audio content, embed sound across websites and blogs, and receive feedback from the community directly onto the audio track.
Wednesday, December 19, 2012 at 8:15am
New Features to Mobile App Install Ads: 1) customize your ads, 2) install apps without leaving Facebook, 3)access additional app insights
Tuesday, December 18, 2012 at 10:00am
The Facebook SDK 3.0 for Android makes it easier to build social Android apps by providing native UI controls, simplifying session management, and improving API support.
Thursday, December 13, 2012 at 3:00pm
- New Resources to Promote Your Apps
- Ability to link App Pages to App Detail Pages
- Subscribe button becomes the Follow button
- Platform Policies Update
- Upcoming breaking changes
- Weekly Stats
Wednesday, December 12, 2012 at 6:30pm
We are introducing a series of updates to the Login dialog to improve the clarity and control of the app permissions process. We have already launched many of these improvements as part of our iOS6 integration and are now rolling them out more broadly.
Wednesday, December 12, 2012 at 8:45am
We are launching a new Preferred Marketing Developer Center so marketers can more easily find the companies they need to build enterprise tools and apps – all in one place.
Monday, December 10, 2012 at 9:00am
Announcing improved referenced docs: FQL, Android SDK, iOS SDK
Thursday, December 6, 2012 at 3:34pm
March 2013 Breaking Changes
Wednesday, December 5, 2012 at 7:00pm
We’re at the LeWeb conference in Paris this week to connect with the global developer community about the latest with Open Graph and mobile platform. As the number of European developers building on Facebook increases, Paris has become one of the top places for timeline app development, as the number two city, after San Francisco, for Open Graph submissions.
Wednesday, December 5, 2012 at 5:00am
In the social games world this year we saw the emergence of new categories of games, high quality graphics and immersive gameplay, and games built by big and small developers from around the world. It was the most diverse and global year for social games to date - for those on Facebook.com, as well as games built with Facebook for iPhone, iPad and Android.
Wednesday, December 5, 2012 at 12:00am
Weekly updates, breaking changes upcoming and weekly stats.
Wednesday, November 28, 2012 at 6:00pm
Recap of Developer Alerts launch, mobile Insights for Open Graph, update to Facebook SDK 3.0 Beta for Android, new tool to download daily payment reports, upcoming breaking changes, and weekly stats
Wednesday, November 21, 2012 at 1:30pm
Introducing Developer Alerts, a new way for developers to receive critical information about their apps via email and notifications on Facebook.com.
Thursday, November 15, 2012 at 11:00am
Create Groups for your App or Game (Beta);
Streamlined Open Graph Approvals with Screenshots;
Update to Facebook for WordPress;
February 2013 Breaking Changes;
Rolling out HTTPS for all Users
Wednesday, November 14, 2012 at 7:30pm
It's been eight months since the Ringmark mobile browser test suite was announced at Mobile World Congress and since then the industry has been hard at work using it to fine-tune hardware and mobile browsers to better support functionality of modern web apps.
We’ve seen a lot of progress and wanted to share some of it with you.
Thursday, November 8, 2012 at 9:00am
November 2012 Breaking Changes
Wednesday, November 7, 2012 at 3:30pm
Pascal Boudier of Gamorlive walks through how to handle game state, animation, and more in multiplayer HMTL5 games.
Tuesday, November 6, 2012 at 10:00am
The launch of Open Graph last year enabled app developers to re-think how people discover, share and consume music. Most important, many developers have brought what was traditionally only possible offline - music discovery through friends - into all types of music apps on web and mobile.
Tuesday, November 6, 2012 at 9:00am
The Facebook team will be out at several conferences, hackathons, and meetups this month. Come meet us at an event near you!
Friday, November 2, 2012 at 1:00pm
Songza is a music delivery app with an extensive collection of unique playlists. People use Songza to discover music that is designed to go well with any mood or activity, making it easy to find a soundtrack for whatever it is they may be doing throughout the day.
Thursday, November 1, 2012 at 11:00am
Reminder on November 2012 breaking changes to take place next week;
Search in App Center;
App dashboard updates: transparent icons, sponsored results, easier process to update company info;
Wednesday, October 31, 2012 at 5:42pm
In August, we announced a beta of the Notifications API, a way for developers on Facebook.com to communicate directly with their users through the notifications jewel, and published guidelines to help you create compelling notifications. Today, we are sharing some of the early results from developers using this new service and announcing improvements that make it easier for you to optimize and maintain the quality of your notifications.
Friday, October 26, 2012 at 10:00am
Platform updates and announcement for this week. Quick start guide for building social mobile games on iOS and external bugs stats
Wednesday, October 24, 2012 at 4:00pm
BINGO Blitz from Buffalo Studios mixes the classic game of bingo with arcade-style gameplay, power-ups, shadow cards, XP and coins to create a unique social game experience.
Monday, October 22, 2012 at 10:15am
We’re happy to announce a major update to the Facebook SDK for Android that makes it easier and faster to develop Facebook-integrated Android apps. We’ve also introduced a new Android Dev Center so you can quickly access the tools and resources you need to build great social apps for Android.
Thursday, October 18, 2012 at 10:00am
-Improved Test User Interface
Wednesday, October 17, 2012 at 5:00pm
Mobile App Install global launch
Wednesday, October 17, 2012 at 10:00am
Recap of World Hack, an announcement of the Grand Prize winners, and links to hacks that were built at the events.
Monday, October 15, 2012 at 8:30am
Recap, More time to migrate to Graph API picture field change, JS SDK reminder, breaking changes, weekly stats
Wednesday, October 10, 2012 at 6:00pm
Over the past six months we've launched new channels, such as App Center with our improved recommendations engine, to drive distribution to the highest quality apps. As part of these ongoing updates, today we're releasing improvements to how we present Open Graph stories in news feed and on timeline to drive growth and engagement to your app.
In order to provide users with experiences that meet their expectations, we will no longer approve custom actions that publish stories as people consume content. These apps must use the appropriate built-in actions or create a different sharing experience. We are also deprecating a handful of features that led to low quality user experiences.
Our goal is to help you build quality apps that people will love. On average, Open Graph stories now have 50% higher click through rates than similar stories published using non-Open Graph API’s (stream.publish). To help you build great Open Graph apps, we are also releasing new Open Graph guidelines and clarifying our Platform Policies to better reflect our expectations.
Wednesday, October 10, 2012 at 11:30am
Proudly donating to the alpha launch of WebPlatform.org
Monday, October 8, 2012 at 11:00am
The Facebook team will be at many conferences, hackathons, and meetups this month. Come meet us at an event near you!
Thursday, October 4, 2012 at 11:45am
In this post, we highlight some of the causes and nonprofits that are using Facebook and Open Graph to drive awareness, raise money, mobilize quickly, and enable supporters to make a bigger impact by simply and easily sharing with friends.
Thursday, October 4, 2012 at 9:00am
Facebook SDK 3.1.1 for iOS Update
Announcing Breaking Changes for Jan 2013
Wednesday, October 3, 2012 at 4:30pm
Mixcloud is a web app that streams a unique catalogue of high quality DJ mixes, radio shows and podcasts - known as Cloudcasts – from users, including Fatboy Slim, Moby, WIRED and NPR’s Radiolab. Through the app, friends can share new discoveries and comment on what someone's listening to.
Monday, October 1, 2012 at 9:10am
Recap of past week's activity, Offers API updates, Upcoming breaking changes, Weekly stats
Wednesday, September 26, 2012 at 5:15pm
We’re happy to announce the Facebook SDK 3.1 for iOS that adds support for the Facebook integration in iOS 6. This integration opens up new opportunities for mobile app developers as you can easily build the foundation for a social app, Facebook Login and sharing functionality, into your product.
Tuesday, September 25, 2012 at 1:30pm
Today, we’re happy to announce support for easily configuring Real-time Updates (RTU) subscriptions for certain objects directly from the App Dashboard.
Friday, September 21, 2012 at 1:00pm
Today we are launching the Shared Activity plugin, which gives people a way to control the activity they share to Facebook directly from your web app. The plugin provides a simple solution for implementing the user controls required when working with Open Graph built-in actions. From the plugin on sites such as Airbnb, people can set the default Facebook audience for activity shared from your app, or manage the settings for stories previously published to Facebook, including selecting an audience or removing it altogether.
Thursday, September 20, 2012 at 10:00am
Better dialogs for Canvas and Page Tab Apps on Facebook
Debugging access tokens
New shortcut for paying by mobile
Get more players to pay with payer promotion unit on Facebook.com
October Breaking Change
Wednesday, September 19, 2012 at 5:15pm
Winners of the Facebook and Heroku hackathon, Hack the Social Web!
Sunday, September 16, 2012 at 8:00am
In August, the Facebook games team hosted a Developer Day at GDC Europe, where we were joined by more than 300 game developers who build for mobile and desktop. For those of you who could not join us, we've provided a rundown of the day, as well as links to videos, presentations and code samples.
Friday, September 14, 2012 at 8:00am
Cooliris, an app for iOS, lets people browse through their various image collections, bringing photos from Facebook, Instagram, Picasa, desktop, and mobile together in one simple interface. People can quickly find photos they like, make new albums and share with friends on timeline, news feed or by email.
Thursday, September 13, 2012 at 10:30am
Updating the Facebook SDK with support for iOS 6.0
Option to suppress notifications for Like stories
Wednesday, September 12, 2012 at 5:30pm
Since we launched Open Graph nearly a year ago, actions that express affinity have become one of the most popular custom action types. Millions of people "favorite", "heart" and "love" experiences in apps daily and share these stories back to Facebook. We strongly encourage you to use the built-in Like action for these relationships where possible. However, if you want to use custom verbiage to express affinity, you must now associate these actions with the built-in [Like action](https://developers.facebook.com/docs/opengraph/actions/builtin/likes/) to ensure we're displaying these important relationships prominently across Facebook.
Wednesday, September 12, 2012 at 9:00am
Teemu Ikonen of NonStop Games gives an overview of a simplified model to support multiple screen formats in HTML5.
Monday, September 10, 2012 at 7:15am
Update to Graph API for Scores and Achievements
Update the Facebook SDK for Android
Announcing December 2012 breaking changes
Fix for iOS app login URL issue
Subscriptions now supports test users
Wednesday, September 5, 2012 at 6:18pm
Tripl is a web and mobile app that lets people explore their friends' travels visually. Using Tripl, people see where their friends are going and check out interesting places they visit on a beautiful backdrop. Friends can also react and comment on check-ins and photos.
Monday, September 3, 2012 at 9:30am
We're launching a beta version of the new Notifications API for apps on Facebook.com that enables you to send short, custom messages to your existing users through the Facebook notifications jewel. Notifications are a great way to re-engage users by informing them of important events, invites from friends, or actions they need to take in your app.
Friday, August 31, 2012 at 8:00am
We’re happy to announce several improvements to the Graph API, which make it easier and faster to access data from the social graph.
Thursday, August 30, 2012 at 10:00am
Updates since last Wednesday's blog post, next week's breaking changes, November breaking changes and bugs stats. Also announced App Dashboard Update and Platform Policy Update for Games
Wednesday, August 29, 2012 at 3:00pm
With more than 7,000 Open Graph apps, there’s something for everyone – including fitness fanatics. As people run, hike, bike and walk, they’re using mobile apps to share their fitness activity with friends, giving developers new ways to improve app discovery, drive installs and increase app activity. Read about success stories from Nike+ Running, Endomondo, RunKeeper and runtastic.
Wednesday, August 29, 2012 at 6:00am
Today, we're announcing updates to the App Dashboard that make it faster to integrate with Facebook.
Tuesday, August 21, 2012 at 6:00pm
Today, we’re making it possible for people to mention friends in user messages in Open Graph apps.
Tuesday, August 21, 2012 at 12:00pm
World Hack 2012 begins this week. We're opening more spots in a few cities, and taking the top team in each continent to Facebook HQ!
Monday, August 20, 2012 at 8:00am
We've been working with other communities and companies so that it's even easier for you to integrate with Facebook.
Thursday, August 16, 2012 at 8:00am
We've made many updates to Ringmark over the past couple of months that we'd like to share with you. Also, we're excited to announce that, at over 260 participants, the Coremob W3C Community Group is now the largest Community Group in the W3C, and the second largest group overall, next to the HTML5 Working Group.
Thursday, August 16, 2012 at 5:00am
Recap of past week's blog posts, App Dashboard updates, Upcoming September Breaking Changes
Wednesday, August 15, 2012 at 2:00pm
We're always looking for ways to make the experience of integrating with Facebook easier. Today, we're happy to announce several tools and resources that will help you build great social apps.
Wednesday, August 15, 2012 at 8:00am
We are excited with the initial performance of the App Center for developers and wanted to share some results.
Tuesday, August 14, 2012 at 2:00pm
We're introducing explicitly shared actions to let apps notify us when a user wants to prominently share something like they would through posting it directly on Facebook.
Monday, August 13, 2012 at 1:00pm
Many developers have implemented Payer Promotion and have seen increased payer conversion and revenue. Today, we're launching a new API that tells you whether a person is eligible for the offer.
Monday, August 13, 2012 at 10:00am
Announcing HACK the Social Web, a HACK co-hosted by Facebook and Heroku
Friday, August 10, 2012 at 12:15pm
Recap of past week's blog posts, Policy Change, New Metrics Added to Insights, Upcoming September Breaking Changes
Wednesday, August 8, 2012 at 5:45pm
Stitcher is a mobile app that enables people to discover the podcasts their friends are listening to and share their favorite selections. People can also receive recommendations for new radio shows based on their listening activity.
Wednesday, August 8, 2012 at 1:00pm
Today we're making subscriptions available to all developers with apps on Facebook.com as a new way for you to grow your business with Facebook.
Wednesday, August 8, 2012 at 10:00am
Today we're very happy to announce the Facebook Developer World HACK 2012, a series of events we're hosting around the world throughout August and September. Build an amazing Facebook app in a day and you could win yourself a trip to San Francisco.
Wednesday, August 8, 2012 at 8:50am
Today we're announcing a new way for mobile app developers to grow their business with an ad unit that helps them reach and reengage their users.
Tuesday, August 7, 2012 at 1:30pm
We’re releasing the Facebook SDK for iOS today, which makes it easier and faster to integrate iOS apps with Facebook. This release enables several new features: ready-to-use native UI controls, better session management, improved support for APIs and support for modern Objective-C language features.
Tuesday, August 7, 2012 at 1:30pm
The Facebook team will be at GDC Europe in Cologne on Tuesday, August 14th to host a Developer Day. In this full-day session, Facebook engineers will deep dive into the fundamentals of building successful mobile and web games with Facebook.
Monday, August 6, 2012 at 4:30pm
We’re launching a payments reporting API that allows you to download daily reports of transaction data, instead of receiving that information via email. This new reporting system is more reliable, secure, and flexible.
Monday, August 6, 2012 at 12:00pm
We are adding timezone support to the events APIs on Facebook. Event times will be expressed as ISO-8601 strings, with added support for date-only events, and optional end time.
Wednesday, August 1, 2012 at 7:00pm
Recap of past week's blog posts, App Center Now Available Worldwide, New Support for Localized Images, Support for Specifying IDs Parameter as an Array, August Breaking Changes Now Live, Upcoming September Breaking Changes
Wednesday, August 1, 2012 at 6:30pm
Reconsider the possibilities of <canvas> with Christian Heilmann of Mozilla
Tuesday, July 31, 2012 at 7:15am
Later this week, TechCrunch will be hosting its annual CrunchUp conference, where members of the Facebook team will discuss our Platform, mobile and ads products alongside members of the Facebook developer and advertising community.
Monday, July 30, 2012 at 2:00pm
Today we're launching the Recommendations Bar, a new [social plug-in](https://developers.facebook.com/docs/plugins/) that helps people find articles based on what their friends like and share from your site.
Thursday, July 26, 2012 at 10:00am
Updates since last Wednesday's blog post, App Center Global Rollout announcement, next week's breaking changes, October breaking changes and bugs stats. Also, announced Facebook SDK 3.0 Beta for iOS and Like Buttons and Stories to the Right Audience
Wednesday, July 25, 2012 at 5:00pm
Announcing the winner of Photo Hack Day 3
Wednesday, July 25, 2012 at 1:15pm
War Commander's gamers play long sessions multiple times a day, and the game has increased its revenue with specific monetization features. Learn about what War Commander does well.
Tuesday, July 24, 2012 at 10:00am
Marketing API for Pages
Monday, July 23, 2012 at 5:00pm
Wednesday, July 18, 2012 at 7:00pm
People upload an average of more than 300 million images to Facebook every day, making photos a core part of the Facebook experience. Developers tap into this enthusiasm by creating a variety of apps that make sharing photos more fun and that help people to easily enhance images. They are effectively incorporating Open Graph into apps and tapping into Facebook's key social points -- timeline, news feed, and ticker -- to increase referrals, signups and engagement.
Tuesday, July 17, 2012 at 10:00am
Guest post from Cinemur.fr about their use of AppCache
Monday, July 16, 2012 at 7:00am
SongPop is a music recognition game by FreshPlanet where people challenge their friends to identify songs and artists from various eras. It uses Login with Facebook, so people can play with friends, no matter if they use the app on Facebook.com, iPhone, iPad, or Android.
Friday, July 13, 2012 at 9:00am
Last week's recap
JS SDK cleanup
Wednesday, July 11, 2012 at 5:00pm
We’re happy to announce a major update to the Facebook SDK for iOS that makes it easier and faster to develop Facebook-integrated iOS apps. We’ve also introduced a new iOS Developer Center so you can quickly access the tools and resources you need to build great social apps for iOS.
Wednesday, July 11, 2012 at 11:00am
Announcing Photo Hack Day 3 in San Francisco July 14-15
Monday, July 9, 2012 at 2:22pm
Today we’re turning on the App Center in seven additional countries, and we’re launching a new localization tool for developers.
Monday, July 9, 2012 at 6:00am
Thursday, July 5, 2012 at 5:00pm
To help you improve monetization in your game, we are launching an API that gives you access to the user's preferred currency and the conversion rate to Credits. This lets you show prices in the user's preferred currency in your in-game stores.
Thursday, June 28, 2012 at 11:50am
Recap of the week's blog posts,
adding location and multiple photos to Open Graph actions,
new summary count fields in event FQL table,
upcoming breaking changes,
Wednesday, June 27, 2012 at 6:00pm
Today we are launching the Open Graph built-in follow action. The follow action makes it easier for people to keep tabs on the stories people tell from within your app in their News Feed, Timeline and through the notifications channel.
Wednesday, June 27, 2012 at 2:45pm
Many times I get asked by developers, *"should I build for Facebook or mobile?"*, and the answer is, *'both'*. It's not a question of one or the other. Mobile apps, just like apps on Facebook.com, can benefit from an audience of 900 million users, 500 million of whom are active Facebook mobile users.
Tuesday, June 26, 2012 at 10:00am
Announcement about Meetup sponsorship and community page
Friday, June 22, 2012 at 1:32pm
- Recap of recent posts
- Developer Updates
- Breaking changes reminder
- Bugs Activity
- Stackoverflow Activity
Wednesday, June 20, 2012 at 2:00pm
The new Open Graph built-in like action makes it easier for people to share content from your app. While the Like button is a great way to let friends share content from the web back to Facebook, the like action enables you to build your own like buttons for your mobile or web app and drive distribution across Facebook.
Wednesday, June 20, 2012 at 11:25am
We’re announcing two updates to our payments product: subscriptions and local currency pricing.
Tuesday, June 19, 2012 at 1:30pm
Summary of results from Toronto HACK
Monday, June 18, 2012 at 4:58pm
We're very excited about the Facebook integration in iOS 6 that Apple announced last week at WWDC 2012. We're working on a major update to the Facebook SDK for iOS that will launch in the coming weeks. It includes significant new features and enhancements that make it easier to add Facebook to your iOS apps, along with support for the Facebook integration in iOS 6. Stay tuned!
Monday, June 18, 2012 at 9:00am
King.com's puzzle game, Candy Crush Saga, is growing quickly on Facebook and the engaging game play and integration of Facebook features keeps bringing people back. The game grew 100% in May and has driven 800 million game plays to date. Find out what the game does well.
Friday, June 15, 2012 at 9:00am
We're excited to announce a handful of updates to the Coremob W3C Community Group and Ringmark. Ringmark is now completely open source (including rng.io) and it includes new performance testing. There are a handful of updates to the Coremob W3C Community Group, including a new co-chair and face-to-face meeting. Finally, IDC published a very detailed infographic about Coremob and Ringmark.
Thursday, June 14, 2012 at 8:30am
- last week's articles
- Adding locations to OG actions
- Identifying a user's device
- App Center available on iPad
- Bug stats
Wednesday, June 13, 2012 at 5:00pm
Starting today WordPress publishers can easily integrate Facebook features, such as social publishing and mentions, through the new Facebook for WordPress plugin.
The plugin was built by Facebook engineers in collaboration with open source partners, and makes it simple for anyone to make their WordPress site more social – no coding required. The plugin will also work on mobile and support internationalization.
Tuesday, June 12, 2012 at 9:00am
Blog post announcement for Toronto event 6/16
Thursday, June 7, 2012 at 6:56pm
Today we’re launching the App Center, the place for people to find great social apps on the web and mobile.
Thursday, June 7, 2012 at 5:00pm
Breaking changes, September migrations
Wednesday, June 6, 2012 at 2:00pm
At Mobile World Congress this year we announced an improved mobile payments flow for mobile web apps. Today we are starting to roll it out. This low friction (two steps) carrier billing is now available on the majority of carriers in the US and the UK and will be rolled out to additional operators worldwide.
Wednesday, June 6, 2012 at 8:45am
The Games Round-up covers the recently released product features and best practices that game developers should know about. Read this round-up to learn about feed gaming, App Center and new Insights as well as best practices for creating custom friend selectors for requests and for making your game social.
Tuesday, June 5, 2012 at 1:00pm
Over the past few months, shopping and fashion has become one of the faster-growing categories of timeline apps. Companies in this space are attracting a new type of user – shopaholics and fashionistas. These social apps are developing a global presence, securing funding and building across web and mobile, and they’re seeing new traffic to their websites and increased mobile installs through their use of Open Graph.
Tuesday, June 5, 2012 at 10:00am
Today's developer spotlight is on NBC's The Voice's web and mobile app.
Thursday, May 31, 2012 at 1:00pm
Testing FQL in the Graph API Explorer, Updated Open Graph Publishing Guidelines, and stats updates
Wednesday, May 30, 2012 at 4:00pm
We’re launching the ability for people to try games directly in news feed. Feed gaming enables developers to share a playable version of their game within news feed and timeline stories, reaching new users through some of our main distribution channels.
Friday, May 25, 2012 at 10:00am
Bingo Bash from BitRhymes is a multi-player, synchronous bingo game for web and iPad. Bingo Bash drives engagement among users with their Facebook integrations and has seen significant results.
Thursday, May 24, 2012 at 11:00am
Recap of last week's blog posts. Upcoming breaking changes. Bugs and Stackoverflow activity from the last week.
Wednesday, May 23, 2012 at 1:30pm
In Insights, we have now added the ability to monitor the number of unique people seeing and accepting your authorization dialog. You can also track the number of unique users publishing stories through Open Graph, viewing those stories, and clicking on those stories. These updates provide more insight into user behavior to help you build a more effective Auth Dialog and better Open Graph integration for your app.
Wednesday, May 23, 2012 at 1:00pm
The Facebook team will be at Over The Air 2012 on 1st & 2nd of June - in Bletchley Park, UK. Join us to hack on Mobile and Open Graph. The team that builds the best mobile Open Graph app in 24 hours will win Samsung Galaxy SII phones for each team member. And bragging rights.
Wednesday, May 23, 2012 at 2:00am
Soon, with the App Center, it will be easier than ever to drive mobile app installs and reach the over 500 million people using Facebook on mobile devices.
Tuesday, May 22, 2012 at 3:00pm
Today's developer spotlight is on blogging web and mobile app, Tumblr.
Thursday, May 17, 2012 at 10:00am
js sdk update,
Wednesday, May 16, 2012 at 5:00pm
This blog post highlights some of the most important things to consider when you’re creating your app detail page for the App Center.
Wednesday, May 16, 2012 at 1:00pm
We’re introducing two new features in [Insights](https://www.facebook.com/insights/): App Ratings and Negative Feedback. They both help you monitor positive and negative user signals.
Tuesday, May 15, 2012 at 12:00pm
The preview tool that shows the action estimate and matching stories for action specs.
Thursday, May 10, 2012 at 3:00pm
Today's developer spotlight is on workout tracking app, Endomondo.
Thursday, May 10, 2012 at 10:00am
Recap of this week's launches:
Action Links for Timeline Apps
Developer Spotlight on Kobo
How-To Improve Experience for Returning Users
Bug and StackOverflow Stats for the week
Wednesday, May 9, 2012 at 5:45pm
Today, we’re announcing App Center, a new place for people to find social apps. App Center gives developers an additional way to grow their apps and creates opportunities for more types of apps to be successful.
Wednesday, May 9, 2012 at 1:30pm
Using FB.getLoginStatus is an easy way to immediately make your site more engaging and provide a better experience for returning users.
Tuesday, May 8, 2012 at 10:00am
Today's developer spotlight is on eReading device and mobile app, Kobo.
Thursday, May 3, 2012 at 2:00pm
Starting today, there’s a new way for people to interact with your timeline app directly from Facebook: action links. These customizable links provide another way for people to do something within your app when your Open Graph stories appear in news feed, timeline, or ticker.
Wednesday, May 2, 2012 at 1:00pm
New breaking changes for August, Breaking changes effective today and more.
Wednesday, May 2, 2012 at 11:30am
Facebook Platform continues to help mobile apps and games grow. Traffic sent to developers more than tripled and number of visitors more than doubled. Seven of the top ten grossing iOS apps and six of the top ten grossing Android apps are integrated with Facebook. Facebook Platform sent more than 160 million visitors last month to mobile apps and games. These mobile visitors were responsible for more than 1.1B visits to mobile apps last month.
Tuesday, May 1, 2012 at 2:00pm
Ever since we launched the Coremob W3C Community Group and open sourced Ringmark, we've seen a flurry of activity from folks that want to get involved. As a result, we've been actively making changes to the proposed specs and Ringmark.
Tuesday, May 1, 2012 at 8:30am
Today's developer spotlight is on music streaming web and mobile app, Deezer.
Friday, April 27, 2012 at 12:00am
This post walks through the best practices you can use to increase social engagement for your Android and iOS app via invites and requests.
Thursday, April 26, 2012 at 9:59am
Developers are growing their timeline apps internationally, across web and mobile.
Thursday, April 26, 2012 at 8:00am
Recap of this week's blog posts, Facebook Offers Now Accessible via the API, Real-time Insights, and next week's breaking changes.
Wednesday, April 25, 2012 at 4:30pm
We are combining publishing permissions so that apps only have to ask users once to publish on their behalf.
Wednesday, April 25, 2012 at 3:00pm
With the latest update to Facebook for Android, social app discovery for native apps are available on both Android and iOS.
Tuesday, April 24, 2012 at 1:00pm
Diamond Dash has seen rapid growth since launching a Facebook-integrated iOS game. Using Single Sign On, requests and Open Graph, Wooga was able to drive great traffic from Facebook Platform.
Thursday, April 19, 2012 at 9:00am
IPv6, JS SDK Updates
Wednesday, April 18, 2012 at 4:00pm
Today we're announcing the new Preferred Marketing Developer program.
Wednesday, April 18, 2012 at 12:00pm
Back when we started Gamzee, a lot of people in the game industry were down on HTML5. The hopeful ones said that HTML5 was the wave of the future, but it just wasn't stable or fast enough to make the big sort of 'Ville-type Flash games that dominate social gaming today.
So what did we do? We set out to make a big, isometric game in HTML5. And not only would it run on Facebook on desktop Web, but it would also run on mobile Web, utilizing Facebook Platform. On all iOS devices and Android phones.
Tuesday, April 17, 2012 at 8:00am
Today's developer spotlight is on social music web and mobile app, iHeartRadio.
Monday, April 16, 2012 at 10:00am
In the past two months we've visited some of the world's most exciting mobile development hubs, including New York, Boston, London, Stockholm, Tel Aviv, Hong Kong, Singapore, Seouland Tokyo.
Over the course of nine mobile Hacks,we've had over 2,000 attendees, 450 hours of code writing, 200 mobile projects and many cool hack projects.
Thursday, April 12, 2012 at 8:00am
Blog post 4/11, photo_src, default page tab image, best practices, bug stats
Wednesday, April 11, 2012 at 6:30pm
Today's developer spotlight is on e-commerce site, Fab.com.
Thursday, April 5, 2012 at 10:30am
New App Insights, Migration now available for upcoming breaking changes
Wednesday, April 4, 2012 at 10:30pm
Early results and best practices for video apps and Open Graph.
Wednesday, April 4, 2012 at 11:00am
Developers want to build a great user experience on mobile. They want the experience to be fast, easy, and rewarding for the user. However, because of a mix of performance issues, broken features, or worse—missing features, this is quite difficult with the current state of the mobile web.
The best way to fix this is by focusing on those features that will actually help developers build high-quality apps.
And since the web is constantly evolving, we're taking a versioned approach to this effort, starting from the basics and building up, as illustrated by “Rings”.
Wednesday, April 4, 2012 at 9:00am
At Mobile World Congress, we announced Ringmark, a mobile web browser test suite. We’ve received overwhelmingly feedback and much interest in helping us build Ringmark in order to make the mobile web better.
Today, we’re excited to announce that we’ve begun open sourcing Ringmark.
As part of this announcement, we've submitted it to the [Core Mobile Web Platform Community Group](http://www.coremob.org/) in the W3C. It's our goal that Ringmark becomes the canonical test suite for the group. As a result, we will be baking the specs and feedback of the group into Ringmark.
Tuesday, April 3, 2012 at 9:00am
Today's developer spotlight is on TripAdvisor's social travel app, Cities I've Visited.
Thursday, March 29, 2012 at 2:00pm
Update on new launches - this week we launched New Payer Promotions and spotlighted Foodspotting, upcoming breaking changes on April 1, 2012, update about breaking change policy and an update on bugs and Stack Overflow activity for the past week
Wednesday, March 28, 2012 at 9:30am
Payer Promotions are Facebook Sponsored offers that encourage game players to make a first-time purchase using their credit card or PayPal account. Starting today, developers can place Payer Promotion offers inside their games by using a new DealSpot unit that is dedicated to this promotion.
Thursday, March 22, 2012 at 4:35pm
Today's developer spotlight is on visual food guide, Foodspotting.
Thursday, March 22, 2012 at 2:00pm
Update on Open Graph submissions, upcoming breaking changes on April 1, 2012, and an update on bugs and Stack Overflow activity for the past week
Thursday, March 22, 2012 at 9:15am
Earlier this month, the Facebook games team hosted a Developer Day at GDC in San Francisco, where we connected with about 250 game developers building games for desktop, console and mobile. For those who could not join us, we've provided a rundown of the day, as well as links to videos and additional code samples.
Thursday, March 22, 2012 at 8:00am
A lot of developers would like to get the benefits of working with HTML5 Audio. But, unfortunately, all of us - game developers, music services, journalists - are eventually going to find out that the HTML5 audio tag is not exactly ready to meet our expectations. In this post, SoundCloud describe some of the issues that still surround HTML5 audio, and the creation of their AreWePlayingYet? test suite.
Tuesday, March 20, 2012 at 4:17pm
Check out the new Mobile Referrals Insights dashboard to help you understand the traffic your app receives from mobile sources.
Friday, March 16, 2012 at 11:15am
We are highlighting timeline apps that have great users experiences and give you an idea of what is possible with the Platform. Today's developer spotlight is on Izlesene.
Friday, March 16, 2012 at 11:00am
Weekly developer blog update : Updates to payments daily detailed reporting, Open Graph Action Approval Process and Platform Showcase, and Pages.
Wednesday, March 14, 2012 at 6:15pm
Highlights of New Page APIs with examples and links to developer docs.
Wednesday, March 14, 2012 at 7:15am
We are highlighting timeline apps that have great users experiences and give you an idea of what is possible with the Platform. Today's developer spotlight is on Pose.
Thursday, March 8, 2012 at 1:00pm
Partnered with Pluralsight to provide an online course for developers. We also updated Facebook Platform Policy: (1) removed policy which prohibited Page Apps from hosting media that played automatically without a user's interaction, (2) revised the Mobile Web App policy to prohibit mobile web apps running within a Facebook iOS app may only use iOS approved payment methods and may not reference, use, or otherwise encourage use of Facebook Credtis or other non-iOS payment methods, (3) Developers must be sure to comply with the Video Privacy Protection Act (VPPA). Introduced a European Incentive Program. Removed App Profile Pages.
Wednesday, March 7, 2012 at 11:00pm
Today we’re introducing several improvements to the Facebook Platform that allow people to do all of the things they can do in a status update – add friends, location, photos and video – directly from the apps they’re using.
Wednesday, March 7, 2012 at 11:00am
Updated the Dev Tool to have more up-front checks to prevent incomplete Open Graph submissions. Made clear that action properties are optional and require specific repro steps.
Tuesday, March 6, 2012 at 8:30pm
A classic game that has been played by diverse audiences over the years, arcade games such as Bubble Witch Saga, Fruit Ninja Frenzy, and Diamond Dash have been picking up momentum on Facebook Platform lately. Whether on mobile or desktop, these short-session games use a variety of tactics to keep people coming back week after week and to encourage friendly competition.
Monday, March 5, 2012 at 10:00am
As we continue to drive greater discovery and re-engagement for games on Facebook, today we are announcing scores and achievements stories in the news feed and support for weekly tournaments with our Graph API for scores.
Monday, March 5, 2012 at 7:00am
The enhanced auth dialog will be rolled out more broadly starting on March 9th 2012 with updated button text, and some functionality of the publish_stream permission will be available as a part of the publish_action permission.
Friday, March 2, 2012 at 4:15pm
We are highlighting timeline apps that have great users experiences and give you an idea of what is possible with the Platform. Today's developer spotlight is on The Guardian.
Friday, March 2, 2012 at 6:00am
Join us for the AT&T and Facebook Mobile App Hackathon in Palo Alto in May.
Thursday, March 1, 2012 at 1:00pm
The Facebook Developer Day is on Monday March, 5th at the Game Developer Conference in San Francisco. Don't forget to register for an "All-Access" or "Summit & Tutorials" pass to GDC San Francisco to secure your spot!
Thursday, March 1, 2012 at 12:30pm
This week we spotlighted Goodread's use of the Open Graph, announced our commitment to to providing distribution across all platforms, provided some new Page APIs, and completed 90% of the Open Graph Submissions.
Wednesday, February 29, 2012 at 4:05pm
Facebook and a group of operators, device makers, developers and technology companies are joining together to form the Core Mobile Web Platform Community Group.
This Community Group will help drive feature prioritization on the mobile web, which will garner support for specifications in the W3C, help push forward deliverables like a test suite, and help browser vendors prioritize functionality.
We believe that if there's a consistent methodology and approach to the problem, it will help mobile browsers get better faster, and reduce fragmentation.
Monday, February 27, 2012 at 4:45am
Facebook and partners announce initiative to help mobile web developers distribute, monetize and battle mobile browser technology fragmentation.
Monday, February 27, 2012 at 4:45am
As part of our work on the mobile web over the past year, we've wished there had been a test suite for mobile browsers that is comprehensive, fair, and tests the feature sets that developers really need.
We’ve decided to turn this into a real project and started architecting a solution, Ringmark, which is available today.
Ringmark (http://www.rng.io/), is a new mobile browser test suite, available today.
Developed together with Bocoup, Ringmark helps you understand which mobile browsers support the functionality your app needs.
Monday, February 27, 2012 at 4:45am
Facebook Mobile Platform has been gaining momentum rapidly. More than 60 million monthly visitors are sent to apps and games from Facebook Mobile every month. Many mobile apps have seen 3x to 20x growth using the platform.
Friday, February 24, 2012 at 6:00am
We are highlighting timeline apps that have great users experiences and give you an idea of what is possible with the Platform. Today's developer spotlight is on Goodreads.
Friday, February 24, 2012 at 12:00am
As of today, over 90% of the thousands of Open Graph submissions we have received since f8 have been fully reviewed and responded to. The remainder is on track to be completed within the next few weeks.
Thursday, February 23, 2012 at 4:30pm
This week, we spotlighted Pinterest's use of the open graph, gave some tips on improving app distribution on iOS, and announced that the Mobile Hack Roadshow is coming to Asia.
Wednesday, February 22, 2012 at 7:42pm
Facebook Mobile Hacks are coming to Asia: Singapore, Hong Kong, Seoul, Tokyo. Sign up now!
Wednesday, February 22, 2012 at 11:45am
Facebook has introduced controls that will allow you to optimize the user experience when traffic is sent from the Facebook iOS app to your app (native or web app). This post talks about how you can set up these controls. We also show you how you can implement deep linking to ensure users end up at the appropriate content in your app when clicking on stories.
Tuesday, February 21, 2012 at 10:01am
We are beginning to highlight timeline apps that have great users experiences and give you an idea of what is possible with the Platform. Today's developer spotlight is on Pinterest.
Friday, February 17, 2012 at 1:00pm
This week, we posted few updates for developers using Payments on Facebook Platform. Additionally, we invited developers to Facebook Mobile Platform Global Hacks Roadshow - Europe.
Thursday, February 16, 2012 at 4:31am
Millions of people are using timeline apps on Facebook to experience and share what love with their friends.
Wednesday, February 15, 2012 at 11:00am
Facebook Mobile Hack Series is going international. Announcing the first set of locations in Europe, including London, Stockholm and Tel Aviv.
Tuesday, February 14, 2012 at 7:45am
This week we posted blogs on Creating Featured Stories with Action Specs and Developer Blog Subscriptions. Additionally, we invited developers to come talk to us at the Games Developer Conference in San Francisco in March
Friday, February 10, 2012 at 5:45pm
We have a few updates for developers using Payments on Facebook Platform, including updates to the Pay Dialog, payout reports as well as payer promotion.
Friday, February 10, 2012 at 4:05pm
Developer Blog Email Subscriptions update
Wednesday, February 8, 2012 at 6:45pm
We're excited to announce Facebook Developer Day at Game Developer Conference in San Francisco on Monday, March 5th. Conference attendees are invited to join the Facebook Platform team for interactive discussions throughout the day on best practices and pro-tips for building social games.
Monday, February 6, 2012 at 2:30pm
We are announcing a new way of creating Sponsored Stories on the Ads API by using [action specs](https://developers.facebook.com/docs/reference/ads-api/start-action-specs/). These changes make the Ads API more flexible and will make it easier for developers to adapt to new story types as we launch them. We will be deprecating the old sponsored stories types as of May 1.
Saturday, February 4, 2012 at 2:01am
Added the ability to set the password on test users, added the ability to post past activity to the correct point on Timeline. Breaking changes of group FQL table changes, required use of STARTTLS for XMPP connections and insights updates.
Friday, February 3, 2012 at 6:00pm
Here's the latest selection of HTML5 news, demos, and code from the past month. Highlights include Cut the Rope, Responsive Design, and a bunch of new open source HTML5 technology.
Thursday, February 2, 2012 at 10:00am
Many developers have asked for some tips on how to smoothly migrate their App Profile Page. Below are some common issues, questions, and pro-tips for how to handle.
Wednesday, February 1, 2012 at 5:00pm
Optimizing your facebook apps by subscribing to data changes using the Real-time Updates API
Tuesday, January 31, 2012 at 12:15pm
Today we are announcing new ways to drive greater discovery and engagement with games on Facebook, including games stories in News Feed and a games Timeline unit. We are also testing the addition of a prominent link to app requests on the homepage, a games-only activity feed and changes to the live ticker.
Monday, January 30, 2012 at 5:45pm
For iOS and Android App Developers, Single-Sign-On (SSO) provides a quick way for users to Register, Login, and enable social features in your mobile app. This post provides an update on using SSO in your app, and 4 best practices to leverage when implementing it.
Thursday, January 26, 2012 at 11:45am
Subscribe to and subscriber graph api;
Insights metric deprecations;
Throwing exception for invalid filter key;
Upcoming breaking changes;
Bug Activities, fixes, Stackoverflow.
Wednesday, January 25, 2012 at 6:20pm
While the task of designing Web applications and sites for multiple devices can be daunting, two techniques can make the process more manageable: classifying device experiences and designing/building responsively. Here’s how these two approaches can work together to optimize interface designs across a wide range of connected devices.
Tuesday, January 24, 2012 at 10:30am
How-To in implementing hideFlashCallback effectively for Flash Apps that use wmode=window
Monday, January 23, 2012 at 3:30pm
Improved Auth Dialog, 60 launched Open Graph apps, Writing Questions via Graph API, Poligy Training videos, Email subscriptions, Search typeahead, Upcoming breaking changes, Bug Activity, Stack Overflow Activity
Friday, January 20, 2012 at 3:00pm
With Timeline and Open Graph, people can tell their stories through the apps they use. Starting today, developers can build apps that let people add anything they love to their Timelines - whether it is eating, traveling, shopping, running or taking pictures. Get started now!
Wednesday, January 18, 2012 at 5:00pm
We’re making the improved Auth Dialog available and announcing the migration plan for developers.
Wednesday, January 18, 2012 at 11:00am
Platform Updates for 01/11/2012, including improved comments box for mobile, filter support for the Graph API, infinite scrolling in the Games Dash, Breaking Change announcement for User Support Email and reminders for Requests 2.0, removing canvas_name, and remove app profile pages.
Wednesday, January 11, 2012 at 5:15pm
Additional tickets available for Facebook Mobile Hack in New York and Boston, on 18th and 20th of January respectively. Boston event is free for students. Register now, before tickets run out.
Tuesday, January 10, 2012 at 2:30pm
HTTP ETags in Graph API allows for more efficient apps.
Monday, January 9, 2012 at 10:10am
Today we’re launching in-app currency offers, which lets developers award users with their own in-app currency (e.g., Fred Currency in Fred's game) upon completing an offer.
Friday, January 6, 2012 at 1:00pm
Platform Updates for 2011/01/04, including app stories show in app tab, improved Web Site Insights and a reminder on breaking changes for Requests 2.0 Efficient and FB.Canvas.getPageInfo.
Wednesday, January 4, 2012 at 6:30pm
Friday, December 30, 2011 at 5:00pm
Key highlights of Facebook Platform (new features, new tools, etc.) in 2011.
Thursday, December 29, 2011 at 10:00am
The weekly update of platform changes for the week of December 21 - 28 including a reminder about upcoming deprecations for January 2012
Wednesday, December 28, 2011 at 1:00pm
After successful Mobile Hack in Palo Alto, we are bringing the event to New York and Boston. First, in New York City on the 18th of January. Then in Boston on the 20th of January. Joins us to learn everything you need to know about Facebook Platform for Mobile, and get a chance work on your projects with Facebook engineers.
Thursday, December 22, 2011 at 5:30pm
We’ve recently made updates to the games categories as well as Bookmarks and Apps and Games Dashboard to optimize the platform for game developers. In addition we are testing new feed stories on mobile, to improve app engagement. Finally also launching a games tutorial to provide best practices for building games on Facebook.
Thursday, December 22, 2011 at 4:30pm
The weekly update of platform changes for the week of December 13 - 20. Highlights the deprecation of the REST API and upcoming deprecations for January 2012.
Wednesday, December 21, 2011 at 7:15pm
Today, we are launching the last two remaining APIs that we intend to port to the Graph API. With this we are officially deprecating the REST API.
Wednesday, December 21, 2011 at 11:30am
The weekly update of platform changes for the week of December 7 - 13. Announces the discontinuation of the majority of the Dashboard APIs and upcoming deprecations for January 2012.
Wednesday, December 14, 2011 at 2:39pm
If you are using the new JS SDK, please upgrade your apps to support OAuth 2.0.
Monday, December 12, 2011 at 5:00pm
Last week we hosted our first Facebook games Hack, at the Facebook HQ in Palo Alto. Check out this post to see the videos from the sessions as well as the winners of the Hack!
Monday, December 12, 2011 at 4:45pm
A guide on techniques and tools for debugging open graph apps.
Monday, December 12, 2011 at 3:30pm
Today, we are announcing the removal of all App Profile Pages on February 1st, 2012. Existing apps can migrate the Likes and the Vanity URL from their App Profile Page to a Facebook Page. New apps can create a new Facebook Page. Related APIs will be deprecated and no longer supported on March 1, 2012. Page Tab apps can use the Add to Page dialog.
Friday, December 9, 2011 at 5:00pm
In this post we’ll walk you through how you can make your mobile web game resilient to poor network conditions. Many excellent developers are used to developing games for the desktop environment but who often don’t think about network reliability when they implement their apps. When you find that your app freezes up over a cellular network you can shrug and blame the carrier, or you can roll up your sleeves and fix the problem. In this post we’ll teach you how to fix such problems and discuss the creation of multiplayer games that play great even in areas where the user's cellular coverage is not great. As a side note, the techniques discussed here are broadly applicable and go beyond just games, but we’ll focus on games in this post.
Thursday, December 8, 2011 at 4:38pm
Subscribe from anywhere with the Subscribe button.
Thursday, December 8, 2011 at 10:00am
Upload videos to events via Graph API; Developer News Page; Reminder on upcoming deprecations on 1/1/12;
Wednesday, December 7, 2011 at 6:30pm
Today, we are bringing Facebook Platform on Mobile to Android. Users can discover and engage in your mobile web apps directly in the newly released Facebook for Android 1.8 via Requests, Bookmarks, News Feed, Search, Authenticated Referrals, and Facebook Credits.
Wednesday, December 7, 2011 at 6:00pm
Last week we announced the Games Hack on Thursday, December 8. Already, registrations are filling up. Register now to reserve your spot.
Monday, December 5, 2011 at 10:00am
Internationalizing Open Graph Apps
Friday, December 2, 2011 at 8:00am
Search typeahead traffic now goes directly to Apps. The Change Log will only exist in the weekly update. Please attend the Social Games Hack on 12/8.
Wednesday, November 30, 2011 at 10:00am
Early results and best practices for social news apps.
Tuesday, November 29, 2011 at 10:23am
Social Games Hack, Breaking change for size of photos, Secure Open Graph Videos, Updates to Canvas layout and improving Dev App requests.
Wednesday, November 23, 2011 at 3:45pm
Register now for our Social Games Hack on December 8th at Facebook HQ in Palo Alto, CA.
Monday, November 21, 2011 at 3:03pm
Summary added to notifications, bug and stack overflow updates.
Friday, November 18, 2011 at 5:00pm
Over the years, my work flow has shifted as browsers and design trends have evolved. Recently, mobile and tablet device capabilities and usage has exploded. As a result, it's incredibly important for your web app to look great everywhere, even on small screens. It’s no longer adequate to banish a mobile user to a simplified version of your site.
Friday, November 18, 2011 at 10:00am
This week we are announcing several updates to Facebook Credits, including a breaking change for the Credits callback, new payment methods, a new policy, updated documentation as well as a reminder to add your company information for payouts.
Thursday, November 17, 2011 at 5:45pm
Please test your apps against beta tier.
Wednesday, November 16, 2011 at 8:15pm
Our Friday Rollup of the latest changes in Facebook Platform, including App Reviews and Discussions, Batch API Exception Format Migration, Getting Page Questions via the Graph API and Open Graph Action
Friday, November 11, 2011 at 5:20pm
Announcing the Fall Submission Round for the PDC Program
Thursday, November 10, 2011 at 2:43pm
A summary of early results from music partners that have implemented the Open Graph.
Tuesday, November 8, 2011 at 10:31am
Recent activity stories available via stream FQL table and Graph API; High Scores stores shown for Games; Location available for posts; Upgrading old Comments Box users.
Friday, November 4, 2011 at 3:45pm
Details about the migration steps from the old messaging APIs. Covers the FQL and Graph APIs that are effected and possible issues that may arise.
Wednesday, November 2, 2011 at 1:52pm
Introducing the Questions Graph endpoint. Various bug fixes.
Friday, October 28, 2011 at 12:24pm
Additional tickets now available for the Open Graph Roadshow in Seattle and Austin.
Tuesday, October 25, 2011 at 3:30pm
Mobile Hack event now has additional spots available. Sign up today.
Monday, October 24, 2011 at 5:00pm
Announcing Graph API to check if an app is installed on a Page tab; Expanding Facebook Credits to over 50 countries and 80 payment methods; Announcing app specific privacy FQL table; Open Graph guide for building private mode and best practices for sharing controls.
Friday, October 21, 2011 at 5:48pm
Examples of in-app privacy controls and methods for allowing users to modify historical actions inside an app.
Tuesday, October 18, 2011 at 1:00pm
Join us for the Mobile Hack in Palo Alto. At this all-day event you will learn about building social mobile apps and then do some hacking on your own apps.
Tuesday, October 18, 2011 at 11:45am
Announcing a new HTML5 resource center for Facebook Developers
Tuesday, October 18, 2011 at 10:30am
Graph API for issuing FQL queries, adding namespace property to application endpoint in Graph API, detecting visibility of Flash objects in Canvas apps functionality not working.
Friday, October 14, 2011 at 6:05pm
At f8, we announced a redesigned Auth Dialog and a new authentication flow to give developers more control over people’s first experience with their apps. Today, we’re making these new tools available to all developers.
Friday, October 14, 2011 at 10:00am
Join the Facebook Platform team as we travel through the United States to tell developers about the Open Graph and Timeline.
Wednesday, October 12, 2011 at 3:00pm
This how-to document will help developers check a user's permissions and prompt that user for any missing permissions.
Wednesday, October 12, 2011 at 1:00pm
Today, we are extending Facebook Platform on mobile, bringing all the social channels that have helped apps and games reach hundreds of millions of users on the Web to mobile apps and websites. You can now easily reach the 350 million people who use Facebook every month on a mobile device, including iPad, iPhone, iPod touch, and our mobile web site.
Monday, October 10, 2011 at 1:00pm
Getting and Setting App Restrictions using the Graph API; 90-day migration due February 1, 2012: Use game:points instead of og:points; f8 comes to Asia, Europe, and more US locations
Friday, October 7, 2011 at 4:19pm
Introducing new Page Insights and "People Talking About This"
Thursday, October 6, 2011 at 8:00pm
Next steps towards a modern Platform: OAuth 2.0 and HTTPS
Tuesday, October 4, 2011 at 5:30pm
f8 Recap; Scraping OG Objects; Ticker Flyouts; Multiple Domains in the Dev App; Resources from "Making Fast Social Apps"
Friday, September 30, 2011 at 6:00pm
Today we're announcing several new features to Requests 2.0 to make the process of sending and receiving requests even more efficient for users and developers.
Thursday, September 29, 2011 at 5:30pm
Today we're updating our Developer Roadmap with the FBML deprecation schedule. FBML will no longer be supported as of January 1, 2012. FBML apps will no longer work on Facebook as of June 1, 2012. We strongly recommend all developers and Page Admins to migrate from FBML by January 1, 2012.
Thursday, September 29, 2011 at 5:00pm
To help Canvas and Page Tab App developers more easily update their secure URLs, we have pushed changes to admin.setAppProperties to set your secure_callback_url and secure_page_tab_url.
Thursday, September 29, 2011 at 10:15am
f8 recap, Renaming setAutoResize to setAutoGrow, Getting mutual friends in the Graph API, More fields available for the Application object in the Graph API, Reminder: Breaking Changes coming on Oct 1st, How apps are indexed in search
Friday, September 23, 2011 at 4:00pm
At Facebook's core is the social graph; people and the connections they have to everything they care about. Historically, Facebook has managed this graph and has expanded it over time as we launch new products (photos, places, etc.). In 2010, we extended the social graph, via the Open Graph protocol, to include websites and pages that people liked throughout the web. We are now extending the Open Graph to include other actions and objects created by apps and enabling these apps to integrate deeply into the Facebook experience. This “How-To” video walks you through our tutorial showing you step-by-step how to build an Open Graph app that allows users to publish stories about cooking recipes.
Friday, September 23, 2011 at 9:30am
We are hosting our fourth f8 conference today in San Francisco, where we’re introducing the the next evolution of Facebook Platform and the Open Graph. The Open Graph is the most significant update to Platform since it launched in 2007, expanding the capabilities and opportunities for social apps, from music to TV to news to lifestyle apps such as cooking, fitness, and travel.
Thursday, September 22, 2011 at 11:30am
With just 2 days until f8, we are in the final stages of preparation! Providing updated information on the Transforming Industries track, our mobile app to stay sync'ed at f8 and all the ways to join the f8 conversation.
Tuesday, September 20, 2011 at 10:00am
New bug tool, ability to deploy test apps directly from the Dev App with Heroku, a redesign of Platform Status page, update to special incentives for Facebook Credits, new /me/events endpoint for Graph API, OAuth 2.0 migration reminder.
Friday, September 16, 2011 at 6:59pm
How-To for managing events using the Graph API.
Friday, September 16, 2011 at 5:30pm
Today we are launching a new bug tool to replace Bugzilla.
Friday, September 16, 2011 at 3:00pm
We continue to make it even easier to get started building apps on Facebook Platform. We know that one of the most difficult things to getting started is setting up a place to host your app. As a result, we are partnering with the top cloud service providers to make it simpler for you to have your first app up and running in a few clicks -- all from within the Dev App. Today, we are happy to announce our partnership with Heroku as the first of these providers to be integrated into the Dev App. With Heroku, you can now start building from a sample app in your choice of languages, including PHP, Ruby, Node.js and Python.
Thursday, September 15, 2011 at 11:00am
Today we are launching a redesign of Platform Status to make it easier for you to see the current status, issue history, and API health of our Platform.
Wednesday, September 14, 2011 at 6:00pm
With fewer than 2 weeks to f8 the countdown has begun! Check out the session tracks, details on After8 and information about f8 Live, the livestream of the event.
Tuesday, September 13, 2011 at 2:25pm
Breaking changes now on 1st of every month, Reminder: Breaking Changes coming on Oct 1st,OAuth 2.0 for XMPP, Enable support for 960px uploads in the photos.upload API, FB.Canvas.SetUrlHandler, Detecting visibility of Flash objects in Canvas apps, Dev App Updates.
Friday, September 9, 2011 at 7:45pm
Today we are integrating App Insights into the Dev App to make it convenient for you to view analytics for your app as you are configuring your app.
Wednesday, September 7, 2011 at 10:45am
Making the Graph API more complete: Reading Friend Requests, Managing Banned App Users, Getting and Setting Migrations on your App, Checking if a user is an admin of a Page; Activity Feed and Recommendations Plugins Support Multiple Domains; Streamlined payment flows; Support Section; OAuth 2.0 Encrypted Access Tokens
Monday, September 5, 2011 at 7:30pm
Platform Updates: Exporting data from Facebook, Reading and Managing Notifications, Reading Achievements, App Attribution in Photo Tag Stories, Reminders: Migrate to OAuth 2.0 + SSL by October 1, 2011, Increasing transparency around policy enforcement, Deprecating Dashboard APIs, Change in OAuth Redirect Behavior, FB.Canvas.setAutoResize Issues, Dev Blog Email Issues
Friday, September 2, 2011 at 12:00pm
The tickets we made available last week for f8 sold out in just a few hours. We are making more tickets available tomorrow, Friday, September 2nd, at 9:00am PDT.
Thursday, September 1, 2011 at 9:00am
Platform stability initiative - 90 day commitment and beta tier enhancements
Wednesday, August 31, 2011 at 11:20am
Today we are rolling this out to all our users, making some changes to the app settings as well as providing a How-To to make it easy for you to get started with taking advantage of Fluid Canvas.
Tuesday, August 30, 2011 at 10:00am
f8 date; Forums move to Stack Overflow; Developer App Updates; Changes to iOS SDK auth methods; real-time ticker and fluid canvas not rolled out to everyone.
Friday, August 26, 2011 at 7:00pm
Announcing f8 2011 on Sept 22nd at the Concourse at the San Francisco Design Center.
Thursday, August 25, 2011 at 9:00am
Today we are excited to launch facebook.stackoverflow.com and announce that Facebook and Stack Exchange have partnered to support the Facebook Developer community on Stack Overflow.
Wednesday, August 24, 2011 at 10:30am
Updates to photo and video permissions: user_photos, user_videos, user_photo_video_tags
Tuesday, August 23, 2011 at 5:45pm
Blocking users from Pages via the Graph API, Breaking Change: FB.Canvas.getPageInfo now takes a callback, New per-app post privacy control
Friday, August 19, 2011 at 7:15pm
Today we are updating the Developer App to make it easier for you to update all of your basic app settings in one place.
Wednesday, August 17, 2011 at 11:00am
Today we have published the Social Design Guidelines on our Developer Site to help you understand why you should build great social experiences as well as how to use Facebook Platform effectively to create them.
Tuesday, August 16, 2011 at 9:49am
Games launch, update to policies, insights for credits, marketing api, manage app roles with Facebook groups and the new PHP SDK 3.1.1
Friday, August 12, 2011 at 7:15pm
Tutorial for how to obtain the publish_actions permission, publishing scores and achievements for a user
Friday, August 12, 2011 at 10:30am
Today we're excited to make some of the biggest updates to the apps experience on Facebook since we first launched Platform four years ago. We are launching a major re-design to the Canvas Page to give your app greater real-estate on the user’s browser, and including a live ticker of real-time game related updates to keep the users constantly engaged and updated with their friends’ activity on apps and games as they play.
Thursday, August 11, 2011 at 5:00pm
Today we are launching Insights for Credits to help you more efficiently analyze your business.
Thursday, August 11, 2011 at 11:30am
Apply for the Facebook Marketing API Program. Ads API is officially out of beta. We have also releasing the Power Editor.
Wednesday, August 10, 2011 at 4:30pm
Manage app roles with Facebook Groups
Wednesday, August 10, 2011 at 11:00am
Update to PHP SDK v.3.1.1
Tuesday, August 9, 2011 at 8:00pm
PHP sdk on Aug 9th, changes to Auth spec
Friday, August 5, 2011 at 6:30pm
How-To for uploading videos on iOS
Thursday, August 4, 2011 at 7:30pm
This How-To covers how to use channelUrl and asynchronous loading to optimize social plugin performance.
Tuesday, August 2, 2011 at 10:00am
Feed story ref parameter, manage_notifications permission, excluding specific IDs and limiting number of recipients in the Request Dialog, reauthorizing and app and revoking permissions via the Graph API, new Insights metrics, and avoiding open redirectors.
Friday, July 29, 2011 at 6:45pm
Today we are announcing the ability to create and add Test Users to your apps from the Developer Site.
Wednesday, July 27, 2011 at 10:00am
Updated JS SDK; Photo Upload to Graph API via URL; Attach photos to posts via fbid.
Friday, July 22, 2011 at 6:00pm
Thursday, July 21, 2011 at 1:45pm
New Functionality for Managing Pages through the Graph API including retrieving access tokens for a Page, retrieving and updating the wall settings for a Page, and installing app tabs for a Page; Ref param on Send Button; Graph API Explorer can now be used with any Test user; Optimizing payment methods for users; Browser support for Adobe Flash; New FQL docs;
Friday, July 15, 2011 at 6:30pm
Today, we are announcing two updates to decouple the search submission from the App directory to make it easier for you to get your app into the Facebook search index.
Tuesday, July 12, 2011 at 1:45pm
graph api ref docs update completed, ability to specify name in test users, use app id instead of api key.
Friday, July 8, 2011 at 5:48pm
Announcing improvements to our enforcement systems that will provide more user feedback directly to developers and will use that feedback to shape app distribution in a more granular way.
Thursday, July 7, 2011 at 3:00pm
Friday, July 1, 2011 at 5:00pm
As we announced in <a href="https://developers.facebook.com/blog/post/451/">January</a>, we are requiring all social game developers who deliver apps on Facebook (i.e., canvas) to process payments through Facebook Credits as of today.
Friday, July 1, 2011 at 12:30pm
Today we’re announcing major updates to the Developer App to help you easily access, edit and manage your apps on the Developer Site.
Wednesday, June 29, 2011 at 10:00am
The Graph API Explorer makes it easy to get started with the Graph API and test the API as you program against it and build your app.
Wednesday, June 29, 2011 at 8:00am
Permission changes to access user accounts, Required Migration to Facebook Credits by July 1st, Reducing spam on News Feed and Profile
Friday, June 24, 2011 at 5:00pm
Credits Migration; New Credits Payment Methods and Workflows; Send Dialog; Video Upload to Apps, Pages, Groups via the Graph API.
Friday, June 17, 2011 at 5:00pm
Building on the popularity of the Send button, today we are introducing another way for developers to let people share private content – the Send Dialog.
Thursday, June 16, 2011 at 10:40am
<p>Today we’re announcing new international payment methods and improved payout workflows for developers using Facebook Credits. Through these improvements, we’re now able to support developers in virtually all countries.</p>
Wednesday, June 15, 2011 at 3:50pm
New insights graph for page load times, "iframe" dialog no longer allowed when requesting certain permissions, and minimum width for Open Graph page images
Friday, June 10, 2011 at 6:45pm
Message parameter ignored in feed dialog, added border_color parameter to like box plugin, new insights graph for page load times and credits migration reminder.
Friday, June 3, 2011 at 7:00pm
This week we launched the ability for developers signing up for Facebook Credits to have the option to use PayPal as a payout option. Breaking change: Graph API PROFILE_ID/feed and PROFILE_ID/posts will now require an access token, Graph API to Tag photos, Launching Facebook and Games Page
Friday, May 27, 2011 at 6:15pm
Starting today, developers signing up for Facebook Credits will have the option to use PayPal as a payout option. Adding PayPal offers more flexibility and choice for payouts and makes it even easier to monetize your app with Facebook Credits.
Thursday, May 26, 2011 at 9:15pm
Handling invalidated session tokens, new PHP SDK, Client-side re-authentication flow, Old Insights dashboard
Friday, May 20, 2011 at 6:00pm
As part of our Developer Roadmap update requiring all apps to use OAuth 2.0 and HTTPS, we planned to make available an updated PHP SDK that uses OAuth 2.0. Although we originally planned to release the PHP SDK on July 1st, we moved fast and completed the update to version 3.0.0. This SDK is now available for download on GitHub.
Friday, May 20, 2011 at 4:40pm
This February, we opened up a new round of submissions for the PDC program. As businesses across the world look to get smarter about integrating Facebook, we seek to ensure that the PDC program continues to meet these needs everywhere that people use Facebook. We’ve selected 25 new companies, including 13 internationally-based companies, to join the PDC program. Our 90 PDCs now span across 170 offices and dozens of countries, with 67 offices outside of the US.
Thursday, May 19, 2011 at 9:15am
Subscribing to threads in Comment Box; Like Story Dashboard; API access to Send button metrics; Reference Documentation.
Friday, May 13, 2011 at 10:15pm
One of the most frequently asked for "How-To" requests from developers is how to handle invalid access tokens. Access tokens for users can become invalid due to various reasons. In most cases, they can expire if it’s past the time specified by ‘expires’ field (by default access token have a 2 hour lifetime). What many developers do not realize is that an access token can also expire if a user changes her password, logs out or if she de-authorizes the app via the App Dashboard. It is very important that your apps handle such situations. If your access token expires, you need to reacquire a valid access token.
Friday, May 13, 2011 at 9:45pm
Earlier this week, we updated our Developer Roadmap to require the use of OAuth 2.0 and HTTPS. These updates are part of a continual process to make our Platform more secure for developers and users. Over the past few days, we received several questions from developers about these updates. We wanted to provide more context around why we are requiring these changes and how we can work together to provide a safer online experience.
Friday, May 13, 2011 at 6:00pm
As part of our continuing series of “how tos,” we thought it’d be interesting to show how you can easily upload photos to a user’s profile.
Thursday, May 12, 2011 at 7:35pm
Important Developer Roadmap updates: OAuth 2.0 + HTTPS migration
Tuesday, May 10, 2011 at 11:25am
Test Users: Updated response, increased limit, and ability to reset passwords, Prompting users to re-authenticate
Friday, May 6, 2011 at 5:00pm
Using the Graph API permissions to get a list of user granted permissions for your application, and improving developer site performance.
Friday, April 29, 2011 at 4:10pm
Send button launch
Monday, April 25, 2011 at 12:00pm
Added a link back to Video object, where we will list the video formats we support for uploading.
Friday, April 22, 2011 at 5:15pm
Welcome back. Since version 0.3 was released, we’ve seen great progress across the browser landscape. Internet Explorer 9 was released. Internet Explorer 10 opened platform preview. Firefox 4 and M...
Wednesday, April 20, 2011 at 10:25am
This week, we added new features to the Comments Box, published a “How-To: Implement Facebook Credits” guide and filmed a tutorial to help canvas game developers begin the migration process to Facebo...
Friday, April 15, 2011 at 4:00pm
Since the updated Comments Box plugin launched last month, more than 50,000 websites have added it to their site. Today we’re launching new features to help increase traffic, engagement, and the qual...
Tuesday, April 12, 2011 at 11:30am
Facebook Credits is the easiest way for people to buy digital goods and services on Facebook. As announced in January and on our Developer Roadmap, we will require canvas game developers on Facebook...
Tuesday, April 12, 2011 at 10:45am
This week, we shared videos, presentations, and sample code from the Paris Developer Garage to the Dev Site to help educate developers on Facebook Platform basics.
Per-post impressions added to st...
Friday, April 8, 2011 at 5:35pm
One of our goals with Operation Developer Love is to have more opportunities to hear from you and accelerate your app development on Facebook Platform. We recently hosted events in Berlin, Paris, and...
Wednesday, April 6, 2011 at 6:10pm
This weekly update comes from Dublin, Ireland, where we’ve concluded Operation Developer Love: Europe 2011. We want to thank the hundreds of developers that spoke to us and came out to our events. T...
Friday, April 1, 2011 at 5:35pm
Operation Developer Love is now in Paris, France at the Facebook Developer Garage, where we are completely sold out. Because of the demand, we are also livestreaming the video.
Tuesday, March 29, 2011 at 12:30am
This week, Operation Developer Love is coming from Facebook HACK: Berlin, where we presented and demoed Platform bootcamp, hacked with over 375 developers, and announced a partnership with Seedcamp t...
Friday, March 25, 2011 at 7:30am
As part of our ongoing efforts to engage with developers locally, we are partnering with Seedcamp, an early stage micro seed investment and mentoring program, to help encourage and support startups i...
Friday, March 25, 2011 at 2:50am
HTTPS URLs for Page tabs
We recently introduced the ability for users to browse Facebook over HTTPS. At the same time, we began providing a “Secure Canvas URL” field in the Developer App for develope...
Friday, March 18, 2011 at 6:05pm
correcting sample code
Thursday, March 17, 2011 at 4:55am
This week, we sent a reminder about the POST to Canvas migration happening tomorrow and shared how to implement paging via the Graph API and FQL.
No new FBML apps
With our recent launch of Req...
Friday, March 11, 2011 at 6:40pm
Whenever we anticipate an intentional breaking change, we update the Platform Roadmap and provide a migration to give developers the ability to upgrade and test their apps. Last week, we posted a rem...
Wednesday, March 9, 2011 at 4:05pm
Often times, when you are getting data from the Graph API or FQL, we will only return a subset of the data. Just as you have to turn the pages of a book to read the whole book, you may need to “page”...
Wednesday, March 9, 2011 at 3:00pm
Over the past year, social plugins have become an important and growing source of traffic for millions of websites. Today we're releasing a new version of Insights for Websites to give you better an...
Tuesday, March 8, 2011 at 10:00am
New This Week
This week, we updated the Comments Plugin to give site owners better moderation tools and distribution, while improving commenting quality. We also resolved a launch issue with Setting...
Friday, March 4, 2011 at 5:00pm
Today, we’re launching updates to the Comments Box plugin with new moderation tools as well as features to improve the distribution and quality of comments on your site.
More Social Relevance...
Tuesday, March 1, 2011 at 5:20pm
As announced in January, we will require social game developers on the Facebook canvas platform to process all payments through Facebook Credits starting July 1.
While we are requiring social game d...
Tuesday, March 1, 2011 at 3:00pm
Today we’re announcing three updates to the payments and reporting features of Facebook Credits to better serve our developers:
Faster payment schedules. Starting this month, Facebook will issue paym...
Tuesday, March 1, 2011 at 2:20pm
We often hear from companies looking for guidance on maximizing their Facebook presence. To better meet each entity’s needs, we introduced the Preferred Developer Consultant (PDC) program in December...
Monday, February 28, 2011 at 10:25am
This week, we made it easier to find and accept developer requests and made more progress improving browser performance for HTML5 Games by releasing JSGameBench version 0.3.
Saturday, February 26, 2011 at 9:20am
Two weeks ago, Cory, Conor and I released version 0.2 of JSGameBench with increased performance and more refined recommendations. Today, with the release of version 0.3, we get our first taste of t...
Thursday, February 24, 2011 at 2:00pm
Developers often tell us that it can be difficult to find and accept requests to confirm their role (administrator, developer, tester, or insights user) within an app. These developer requests are us...
Thursday, February 24, 2011 at 9:40am
This week, we encouraged all apps to upgrade to Requests 2.0 so that as a developer, you only need to worry about one way of updating users about outstanding items in your app - send requests.
Friday, February 18, 2011 at 4:00pm
As part of Operation Developer Love, we are are continuing to update our documentation. Recently, I was talking with some developers in New York, and they were surprised to learn that they could pub...
Friday, February 18, 2011 at 2:30pm
Requests and Bookmarks help users more easily reengage with apps they use. Whenever a user has an action to take within an app, a counter appears next to the bookmark.
Instead of manually managing...
Wednesday, February 16, 2011 at 2:05pm
Operation Developer Love
This week, we introduced iframe Tabs for Pages, made progress improving browser performance for HTML5 Games by releasing JSGameBench version 0.2, and updated our Platform...
Friday, February 11, 2011 at 3:20pm
Today we announced major updates to Facebook Pages to help Page admins manage communications, express their brands, and increase engagement. As part of these changes, we are also updating the model f...
Thursday, February 10, 2011 at 12:00pm
Two weeks ago Bruce and I released JSGameBench version 0.1. Today marks the release of version 0.2, a much faster and cleaner version. We continue to learn both from tightening the code and from the...
Wednesday, February 9, 2011 at 2:00pm
For the past year, we’ve required ad providers operating on Apps on Facebook.com (i.e., Canvas apps) to sign terms with us. These terms ensure that these ad providers are committed to conforming to...
Wednesday, February 9, 2011 at 10:00am
Operation Developer Love
This week, we launched two new features for apps that use Facebook Credits within their games: buy with friends and frictionless payments.
Sharing test accounts between...
Friday, February 4, 2011 at 6:00pm
Today, we’re introducing two features for developers that use Facebook Credits as the primary virtual currency within their games: buy with friends and frictionless payments. These features enhance t...
Thursday, February 3, 2011 at 2:30pm
This morning, the White House introduced the Startup America Partnership to bring people across public and private industries together to foster entrepreneurship. As a company with strong entrepreneu...
Monday, January 31, 2011 at 3:00am
Operation Developer Love
We’re continuing to gather and address the feedback you’ve provided about your experiences building on Facebook Platform. Thank you for your help filing bugs, your participat...
Friday, January 28, 2011 at 6:40pm
Yesterday we announced new security features to protect users’ accounts, and today we’re releasing security features for Platform applications.
As companies building on Platform grow, they develop th...
Thursday, January 27, 2011 at 2:30pm
This evening we hosted a standing room only HTML5 Tech Talk with Charles Jolley (SproutCore) and Laurent Desegur (Zynga) that was joined by over 900 people on the livestream.
Before the event, Cory O...
Wednesday, January 26, 2011 at 11:55pm
Requests are one of the key communication channels on Facebook Platform. Today, we're announcing a new, faster Requests Dialog that is easier for developers to use and enables people to send more re...
Wednesday, January 26, 2011 at 5:00pm
At Facebook, we devote significant resources to improving the security of people’s accounts. We have a variety of internal systems that detect and block suspicious behavior, and today we announced th...
Wednesday, January 26, 2011 at 6:30am
We launched the Registration plugin in mid-December to help streamline the way users can sign up for accounts on your site, and connect those accounts with Facebook. We've received great feedback fro...
Tuesday, January 25, 2011 at 11:55am
Facebook Credits is a virtual currency that enables fast and easy transactions across games on Facebook. With Facebook Credits, people enter their payment information once and can buy, earn and spend...
Monday, January 24, 2011 at 11:50am
Bugzilla activity for the past 7 days:
97 new bugs were reported
10 bugs were reproducible and accepted (after duplicates removed)
3 bugs were fixed (2 previously reported bugs and 1 ne...
Friday, January 21, 2011 at 6:00pm
Wednesday, January 19, 2011 at 7:00pm
On Friday, we expanded the information you are able to share with external websites and applications to include your address and mobile number. With this change, you could, for example, easily share...
Monday, January 17, 2011 at 11:25pm
New User Object fields, Edge.remove event, and more
Friday, January 14, 2011 at 6:00pm
Old Insights Dashboard
We have completed migrating all data available in the old version of Insights to the new Insights dashboard. With this and other recent improvements, you can now view and expor...
Friday, January 7, 2011 at 6:00pm
On the last day of 2010, we only have a few updates to share. We are looking forward to an exciting 2011, with more great products, better reliability and improved documentation for developers.
Friday, December 31, 2010 at 6:00pm
Throughout this year, we have worked closely with media organizations to make their content even more social by empowering readers to experience media through their friends and easily discover and sha...
Tuesday, December 28, 2010 at 7:00am
Extending the Third-Party Identifier Deadline
In November, we outlined our technical solution to address the use of UIDs on Facebook Platform. Since that time, we have worked closely with the develop...
Friday, December 24, 2010 at 5:00pm
Platform Change Log
We generally announce notable changes on the Developer Blog and minor changes in these Friday blog posts. We’re now also providing a change log for developers to identify changes...
Friday, December 17, 2010 at 3:30pm
Today we're launching a new registration plugin that gives website owners the ability to offer quick, easy and social options for sign-up.
It is an excellent alternative to using Facebook Login (form...
Thursday, December 16, 2010 at 8:25am
Testing App Requests in Notifications
Games and applications are core to many people’s experience on Facebook, which is why we’re constantly working to improve how people discover, engage and interact...
Friday, December 10, 2010 at 2:30pm
A long-standing but often forgotten tip for building on Platform is to test your app against our beta tier (http://www.beta.facebook.com), which we push to every Sunday night. This gives you around 48...
Thursday, December 9, 2010 at 5:45pm
Today we are releasing improvements to our Platform Dialogs, which let users take actions, like publishing a stream story or sending a friend request, from your application. Dialogs allow developers...
Wednesday, December 8, 2010 at 8:00pm
This week we’re excited to join European entrepreneurs, industry influencers, and business leaders at the Le Web conference in Paris to discuss Platforms and their importance to businesses, developers...
Monday, December 6, 2010 at 9:00am
Friday, December 3, 2010 at 6:00pm
It is Thanksgiving week in the US, so we are posting our weekly roundup early. This seems like an ideal time to say thanks to the Facebook developer community. We believe strongly in the future of s...
Wednesday, November 24, 2010 at 2:30pm
Last month, we outlined an initial proposal to address the inadvertent sharing of User IDs (UIDs) via the HTTP Referral header. Further, we announced our intention to provide a unique, but anonymous...
Tuesday, November 23, 2010 at 7:25pm
New Requests Education
As part of our ongoing efforts to educate users on the new home for requests, we have reintroduced games and apps request links on the right side of the homepage. These links wi...
Friday, November 19, 2010 at 4:30pm
Facebook is built on authentic relationships and the ability for real people to connect to what’s important to them. As such, we have internal systems designed to detect and disable fake profiles, bu...
Wednesday, November 17, 2010 at 1:10pm
Today, we announced the new Messages, which simplifies conversations with friends by combining messages, texts, chats and emails into a single thread. This update to our existing messages product is d...
Monday, November 15, 2010 at 10:30am
API fixes and minor features
We are rolling up several bug fixes and minor features that could break existing applications into a new migration called “November 2010 Rollup,” which you can enable from...
Friday, November 12, 2010 at 6:00pm
Operation Developer Love
Over the last month, we have focused on triaging bugs filed by developers and reporting our progress. Last week, the team dedicated an entire day to bugs, which resulted in 3...
Friday, November 5, 2010 at 5:00pm
Today marks a significant milestone in the evolution of Facebook for mobile. We now reach 200 million monthly active users, making Facebook one of the most popular mobile applications in the world....
Wednesday, November 3, 2010 at 11:00am
As we outlined previously, we recently learned that some developers on Facebook Platform were inadvertently sharing User IDs (UIDs) due to an issue with the way that web browsers work. While we found...
Friday, October 29, 2010 at 3:15pm
Operation Developer Love Update
We’re continuing to work hard to improve our responsiveness on bugs reported in Bugzilla. In fact, right now, a bunch of us are together in a room going through the bac...
Friday, October 29, 2010 at 3:00pm
Operation Developer Love
As we mentioned last week, we are working hard to improve our response to bugs and the other issues you have raised with Facebook Platform. We are reporting our progress on b...
Friday, October 22, 2010 at 4:00pm
Over the past few days, we have been investigating a technical solution to the issue of sharing Facebook User IDs (UIDs). While initial press reports greatly exaggerated the implications of sharing a...
Thursday, October 21, 2010 at 8:40am
We take user privacy seriously. We are dedicated to protecting private user data while letting users enjoy rich experiences with their friends. This more social Web will only occur if users trust tha...
Sunday, October 17, 2010 at 9:30pm
We have received a great deal of feedback recently about things we should do to improve Facebook Platform. The themes are clear: “fix the bugs,” “update the documentation,” “talk to us more,” and “ma...
Friday, October 15, 2010 at 5:45pm
Today, we’re announcing a significant expansion in the number of developers that can be part of Facebook Credits, the virtual currency used in games and applications on Facebook. And working with our...
Wednesday, October 13, 2010 at 2:15pm
Here is a round up of recent Platform updates:
Read and Revoke Requests
At our recent event for Game developers, we announced new Graph API calls to read a user’s existing requests and delete all of...
Friday, October 8, 2010 at 3:00pm
Today, we launched a new version of Groups. This new version of Groups simplifies the creation of groups, adds group chat, and provides mailing list style notifications to keep group members inform...
Wednesday, October 6, 2010 at 12:05pm
Today, we announced several changes to help people better manage their Facebook experience around the web. One important change is the addition of a dashboard that adds more visibility and control fo...
Wednesday, October 6, 2010 at 11:15am
We want share a few new features that we recently released:
Updated Live Stream Plugin
We’re rolling out an update to the Live Stream plugin for all new and existing applications to be more consisten...
Monday, September 27, 2010 at 11:15am
First, hello from the new Games team! Over the last few months, we’ve assembled a team of dedicated engineers and product managers who are focused exclusively on designing the platform you need to ma...
Tuesday, September 21, 2010 at 5:20pm
We’re simplifying our Developer Principles & Policies to make building with Facebook Platform easier. Based on feedback from many of you, our new policies are shorter and easier to understand; they g...
Tuesday, September 21, 2010 at 5:00pm
This weekend we’ll be co-hosting our first 24-hour Developer Garage / Hackathon, with Girls in Tech. The event begins tomorrow at 12:00 PM PDT and will be taking place at Facebook headquarters in Palo...
Friday, September 10, 2010 at 2:05pm
Since we launched social plugins in April, we’ve been listening to user feedback and working with developers to optimize the Like button to make it as seamless as possible for people to like content a...
Thursday, September 9, 2010 at 12:30pm
To celebrate women in technology and provide education and community around building social experiences across the web, we’re excited to announce that we’ve partnered with Girls in Tech for our first...
Tuesday, August 31, 2010 at 4:50am
At Facebook, we are huge believers in what a small dedicated team with a unique perspective can accomplish. We’ve already seen how a group of startups who built social interactions into the core of t...
Thursday, August 26, 2010 at 5:30pm
We announced a number of new products and updates to Facebook Platform at f8 in April, including the Graph API, social plugins, and support for OAuth 2.0. Over the next few months we will be making u...
Thursday, August 19, 2010 at 12:15pm
Today we released Places, a new way for people on Facebook to share where they are, see where their friends have checked in, and discover interesting places nearby. As part of the rollout, we're maki...
Wednesday, August 18, 2010 at 5:30pm
We're excited to announce that Intel is continuing its sponsorship of the Facebook Developer Garage Program. Last year, Intel sponsored 25 Developer Garages. Intel's developer program supports talen...
Monday, August 16, 2010 at 12:15pm
As we continue to provide developers with the tools to make applications social across platforms, today we’re launching an updated Facebook SDK for iOS (formerly iPhone SDK) for use with iPhone, iPod...
Thursday, August 12, 2010 at 11:00am
We announced plans last October to remove application boxes and application info sections as well as reduce the width of application tabs to optimize for the new profile and Facebook Pages format. We...
Friday, August 6, 2010 at 2:15pm
Small blogs to major media organizations focus on producing great content and surfacing it to the right people. Facebook Platform offers the ability to supplement this content by making the experience...
Monday, July 26, 2010 at 2:30pm
Since it launched in April, the Like button has given you the opportunity to make your websites more social in just a few steps. Today, we’re releasing more features for the Like button to add even m...
Friday, July 23, 2010 at 11:15am
We're updating the left hand navigation of the home page to simplify users' access to the bookmarks to their most used applications.
As part of this, we're making it easier for your users to easily a...
Thursday, July 22, 2010 at 3:15pm
We're excited to announce the Facebook C# SDK alpha release. This is our first official C# SDK, built to meet the needs of the significant community of Facebook developers using C#.
The SDK has a n...
Friday, July 16, 2010 at 11:15am
Facebook is growing rapidly in countries like Japan, Korea, Russia, Brazil, India, Germany, Poland, and the Netherlands. And as more users adopt Facebook, your applications have the opportunity to ga...
Monday, July 12, 2010 at 9:00am
As a reminder, today we will begin rolling out our new data model to all applications and websites that use Facebook Platform.
To ensure a smooth transition for this major change, we provided devel...
Wednesday, June 30, 2010 at 9:45am
In April, we announced a new data model to provide users with greater transparency and control of their information. As part of this feature, all applications that require more than a user's basic i...
Tuesday, June 22, 2010 at 10:00am
We're in England for Facebook Developer Garage London – Special Edition, taking place Monday, June 21st.
Facebook CEO and founder, Mark Zuckerberg, will connect with European developers and share hi...
Monday, June 21, 2010 at 12:00am
Debugging URLs with the Facebook URL Linter
Friday, June 11, 2010 at 9:45am
Connect with the Facebook team in London on June 20th and June 21st to explore the next evolution of Facebook Platform at Facebook Developer Garage - Hackathon and Facebook Developer Garage London –...
Tuesday, June 8, 2010 at 11:55pm
Having good analytics is a key to successfully growing a business. To provide you with even better metrics for your Facebook applications, websites, and Pages, we recently launched an improved Insight...
Monday, June 7, 2010 at 1:00pm
Starting this week, we are requiring every developer to verify his or her Facebook account to create new applications. This is the same quick process that users go through when they want to do things...
Wednesday, June 2, 2010 at 2:30pm
We hope those in the Portland area this week will join us for the second Open Source Bridge conference. As a co-sponsor of the event, Facebook will participate with more than 100 other presenters to...
Tuesday, June 1, 2010 at 1:45pm
We're really excited to launch the beta version of the Facebook SDK for Android, which we demoed at Google I/O in San Francisco last week. Over 100 million people use Facebook on their mobile phones...
Thursday, May 27, 2010 at 11:00am
We announced a redesign of our Privacy Settings page today to make it simpler for people to control how public or private they want to be through Facebook. These changes, along with the updates we re...
Wednesday, May 26, 2010 at 11:00am
We're excited to announce some new features we've released recently: the ability to get your stream stories translated and programmatically control migrations and block users on Facebook Pages.
Wednesday, May 19, 2010 at 5:15am
Facebook Platform's tools enable you to capture the power of the social graph. On Facebook, we've seen how much more people engage with different content — such as photos, events, and games &md...
Tuesday, May 11, 2010 at 9:15am
We shared an update last week about the products launched at f8 and that over 50,000 websites have already implemented the new social plugins to become more personalized. We created the Open Graph pr...
Monday, May 3, 2010 at 4:00pm
As stewards of the rapidly growing Facebook Platform, we're committed to creating an ecosystem that developers find compelling and encourages them to build engaging applications. We believe a strong...
Friday, April 30, 2010 at 5:30pm
After f8 - Resources for Building the Personalized Web
Wednesday, April 28, 2010 at 12:45pm
A New Data Model
Wednesday, April 21, 2010 at 1:45pm
We're hosting our third f8 conference in San Francisco today. There are two important themes behind everything we're delivering today. First, the Web is moving to a model based on the connections bet...
Wednesday, April 21, 2010 at 11:00am
Tuesday, April 20, 2010 at 11:00am
f8, our developer conference, is five days away and we're excited to release more details on the four tracks we're hosting:
New Tools: Everything you need to know about our new tools (we’ll share mor...
Friday, April 16, 2010 at 1:00pm
Facebook Platform engineers added Translations and iPad support to the Facebook iPhone SDK this past week. Also, Facebook and iSEC Partners wrote about secure Facebook application development. Read o...
Friday, April 16, 2010 at 11:00am
Whether you're joining us in person at f8, or will be following the event from afar, we’re looking forward to celebrating the developer community with everyone on April 21.
Preparing for f8, Taking...
Tuesday, April 6, 2010 at 2:00pm
New features released this week include the ability to render a button so users can add application tabs to their profiles as well as updated Adobe ActionScript 3.0 tutorials and documentation.
Tuesday, April 6, 2010 at 12:15pm
We introduced the Open Stream API nearly a year ago, which opened one of our core products -- the stream -- to developers. In that time, we've watched how the developer community has innovated and ma...
Wednesday, March 24, 2010 at 1:30pm
The developer community's response to registration for f8 has been overwhelming. The first wave of tickets sold out in two days, and nearly 7000 users are now fans of the f8 Page. In response to the...
Tuesday, March 23, 2010 at 12:00pm
We're excited to announce a number of new features this week, including ways to retrieve friends, applications, and Pages a user has tagged in a post; to query the stream without the read_stream exten...
Tuesday, March 16, 2010 at 3:45pm
f8 Registration: Now Open
Thursday, March 11, 2010 at 2:30pm
Connect with Us at SXSW Interactive
Monday, March 8, 2010 at 4:30pm
We often hear from brands, celebrities, companies, and organizations
who are looking for the best resources to start building an
application on Facebook.com, optimize a
Facebook Connect integra...
Monday, March 8, 2010 at 8:00am
When we launched Facebook Platform in 2007 there were just 40 million users on Facebook. Since then, in less than three years, more than 350 million users have joined Facebook, and more than one milli...
Friday, February 26, 2010 at 10:30am
Expanding Our Commitment to Facebook Credits
Thursday, February 25, 2010 at 2:30pm
We're always working to give you the best tools to create great social experiences for users, and to give users control over their applications. Today we're launching the Migrations tool to give devel...
Wednesday, February 24, 2010 at 11:30am
Facebook Platform News 2/17/10
Wednesday, February 17, 2010 at 1:00pm
Integrating Facebook Chat Everywhere
Wednesday, February 10, 2010 at 11:30am
Updates to the Facebook Home Page
Thursday, February 4, 2010 at 7:00pm
Over the past year, we've focused on providing an environment for developers that rewards high-quality, third-party advertising and monetization practices. Through this process, it's become clear tha...
Wednesday, February 3, 2010 at 11:00am
HipHop for PHP
Tuesday, February 2, 2010 at 9:30am
Preparing for the Launch of the Games and Applications Dashboards
Thursday, January 21, 2010 at 1:00pm
Facebook Platform has evolved since its launch in 2007, providing developers with a number of different communication channels to interact with their users. In October 2009 we announced a roadmap for...
Wednesday, January 20, 2010 at 10:00am
From the day Mark Zuckerberg started building Facebook in his Harvard dorm room in 2004, the site has been built on common open source software such as Linux, Apache, memcached, MySQL, and PHP. In t...
Tuesday, January 12, 2010 at 10:00am
Postcards from December Developer Events
Wednesday, January 6, 2010 at 1:45pm
Thursday, December 31, 2009 at 2:00pm
A Look Back on the App Economy of Facebook in 2009
Tuesday, December 22, 2009 at 11:20am
We've shipped a prototype implementation of the emerging OAuth WRAP specification on FriendFeed. If you're a developer working with RESTful APIs, you'll want to check this out!
OAuth is a technolog...
Monday, December 21, 2009 at 1:30pm
Monday, December 21, 2009 at 12:25pm
As we pass the December 16th and 20th deadlines for enforcement of our new Developer Principles and Policies, we wanted to talk more about Facebook Platform's principles, including the role they play...
Friday, December 18, 2009 at 2:45pm
On May 24th, 2007, we launched Facebook Platform alongside 800 developers and entrepreneurs at our first f8 conference in San Francisco. Many of the people at this first event built the innovative a...
Friday, December 18, 2009 at 11:05am
We often hear from brands, celebrities, companies, and organizations who are looking for the best resources to start building an application on Facebook.com, optimize a Facebook Connect integration o...
Wednesday, December 16, 2009 at 1:00pm
With this week's code push we've released the Dashboard API and the family FQL table, updated some API calls so they work without session keys, and soon will start returning English-only strings for...
Wednesday, December 9, 2009 at 4:00pm
Facebook Connect: One Year Later
Wednesday, December 9, 2009 at 11:05am
We're at the Le Web conference in Paris this week to discuss the social Web and Facebook Connect, which launched one year ago this month. Whether you're in town for the event too, or can catch the f...
Tuesday, December 8, 2009 at 10:40am
Postcards from November Developer Events
Wednesday, December 2, 2009 at 3:15pm
We launched a Developer Roadmap this past October to keep you up to date on changes to Facebook Platform. As we roll these updates out, we wanted to call special attention to a few of the recent and u...
Wednesday, December 2, 2009 at 10:00am
As part of our ongoing effort to improve communication with our developer community, we offer you the latest monthly roundup of the announcements, new features, and updates to Facebook Platform that...
Monday, November 30, 2009 at 4:00pm
Applications on Facebook Platform are businesses, and we want those businesses to succeed. That's why there is a variety of ways to monetize your applications, including using third-party providers of...
Wednesday, November 25, 2009 at 4:15pm
The Facebook team will say bonjour to Paris at the annual technology conference, Le Web on December 9th and 10th, where we’ll discuss the latest in the real time Web.
If you plan on attending, we ho...
Wednesday, November 25, 2009 at 2:00pm
When we announced the Developer Roadmap, we also simplified our policies by replacing the Facebook Platform Guidelines with the new Developer Principles and Policies, and posted Examples and Explana...
Tuesday, November 24, 2009 at 10:00am
We're releasing some updates to stream story formatting, FQL, and finding fans this week. These changes are going live with the weekly code push, which takes place Tuesday evening, Pacific Time.
Tuesday, November 17, 2009 at 3:20pm
Over the past few years, we've worked hard to open source large pieces of our infrastructure such as Thrift, Scribe, and Hive, as we continue to take steps to support the open community and build a s...
Tuesday, November 17, 2009 at 11:35am
We're excited to announce our official support for the Microsoft SDK for Facebook Platform, which Microsoft released today.
This SDK contains rich social features and offers something for almost any...
Monday, November 9, 2009 at 10:00am
As part of an ongoing effort we've had underway to address the quality of third-party ads running inside applications, we wanted to offer some clarifications, reminders, and information on our action...
Thursday, November 5, 2009 at 4:15pm
Thursday, November 5, 2009 at 1:05pm
At Facebook we work overtime to protect users' experience from hackers, phishers, fraudsters, and other bad actors across the Web.
Our users trust Facebook with their personal data, which is somethin...
Thursday, November 5, 2009 at 9:55am
Keep Your Users Coming Back for More
Wednesday, November 4, 2009 at 11:35am
Postcards from October Developer Events
Tuesday, November 3, 2009 at 12:55pm
As part of our ongoing effort to improve communication with our developer community, we offer you the latest monthly roundup of the announcements, new features, and updates to Facebook Platform that...
Tuesday, November 3, 2009 at 11:25am
Platform Live Status -- It's What's Up
Thursday, October 29, 2009 at 11:45am
At Facebook, we focus on providing our developer community with simple building blocks to speed innovation and create an environment where small teams quickly push new products that can rapidly disru...
Wednesday, October 28, 2009 at 3:40pm
The Facebook team will share a sneak peek of the Facebook Platform roadmap at a special Facebook Developer Garage Palo Alto today starting at 3:30 PM PDT.
Live TV by Ustream
Julia, who manages De...
Wednesday, October 28, 2009 at 10:00am
We've released a few updates to our APIs this week that are aimed at enhancing users' experience with your applications and make building on Facebook easier.
Extending the Comments API
Tuesday, October 27, 2009 at 1:09pm
Extending Facebook Share
Monday, October 26, 2009 at 10:00am
Simplifying the Stream
Friday, October 23, 2009 at 10:20am
Flash continues to be one of the most popular languages for building engaging user experiences with Facebook, whether it's an application on Facebook like FarmVille or iLike, or Ben and Jerry's Flash...
Thursday, October 22, 2009 at 2:50pm
Making It Easier to Build with Facebook
Tuesday, October 13, 2009 at 2:16pm
Desktop applications can now upload photos using our open source library, which is based on Adobe AIR.
The new version of the library makes it easy to upload photos directly to Facebook using photos...
Thursday, October 8, 2009 at 1:23pm
Announcing the Applications on Facebook Page
Wednesday, October 7, 2009 at 11:26am
More people create events on Facebook than on any other website, and last year we created the Events API to extend the reach to applications. Today we're announcing a number of changes to the Events...
Wednesday, October 7, 2009 at 10:00am
New Facebook Connect Login Experience
Monday, October 5, 2009 at 12:32pm
As part of our ongoing effort to improve communication with our developer community, we offer you the latest monthly roundup of the announcements, new features, and updates to Facebook Platform that...
Thursday, October 1, 2009 at 12:08pm
Earlier today, we announced Translations for Facebook Connect, which simplifies and streamlines the process of translating a website into to any of the more than 65 different languages Facebook curre...
Wednesday, September 30, 2009 at 9:00am
Introducing Translations for Facebook Connect
Tuesday, September 29, 2009 at 9:01pm
Developers Everywhere: Join Us at FOWA London!
Monday, September 28, 2009 at 3:18pm
We announced and open sourced Tornado two weeks ago. Tornado is a relatively simple, non-blocking Web server framework written in Python. It's designed to handle thousands of simultaneous connections,...
Thursday, September 24, 2009 at 3:26pm
Automating Functional Tests of Your Connect Implementation
Tuesday, September 22, 2009 at 11:50am
Facebook Connect for Entrepreneurs
Tuesday, September 15, 2009 at 1:34pm
We launched the Facebook Developer Garage program shortly after f8 in 2007 to encourage local communities worldwide to unite, share information, and create businesses that leverage Facebook Platform....
Tuesday, September 15, 2009 at 11:00am
At Facebook, we enable developers and entrepreneurs large and small to leverage our tools to build social features into their sites and applications. Tomorrow, we’ll be at the TechCrunch50 conference...
Monday, September 14, 2009 at 9:58am
Real-time updates have become an important aspect of the social Web that make it easier to share with friends. In March, we introduced a real-time News Feed to make the stream as relevant and engaging as possible for users. Similarly, FriendFeed, which we recently acquired, built their entire site to support real-time updates. It hasn't been easy to build and scale these features, so today we're open-sourcing a core piece of infrastructure called Tornado, which was originally developed by the FriendFeed team.
Thursday, September 10, 2009 at 10:01am
We are big fans of open source software and standards. Whenever one of our internal projects will benefit the developer community at large, we try to make the jump by turning it into an open source p...
Tuesday, September 8, 2009 at 9:06am
Introducing Facebook Connect for Mobile Web
Thursday, September 3, 2009 at 8:30am
Postcards from August Developer Events
Wednesday, September 2, 2009 at 12:42pm
Yesterday, we wrapped up a great event for our first fbFund REV social incubator. Congratulations to the fbFund REV companies! They showcased their progress and accomplishments to over 300 investor...
Wednesday, September 2, 2009 at 11:20am
Today, at one of our old offices in downtown Palo Alto, it's graduation day for our first round of the fbFund REV social incubator program. We're wrapping up a packed summer of innovation, collaborat...
Tuesday, September 1, 2009 at 10:00am
As part of our ongoing effort to improve communication with our developer community, we offer you the latest monthly roundup of the announcements, new features, and updates to Facebook Platform that...
Monday, August 31, 2009 at 4:38pm
Improving Facebook Share
Monday, August 31, 2009 at 10:42am
We announced this morning plans to further improve users' control over their information. These changes are a result of our work with the Office of the Privacy Commissioner of Canada, which has spent...
Thursday, August 27, 2009 at 7:01am
New Opportunities for Inbox and Notification Integration
Tuesday, August 11, 2009 at 2:03pm
In a recent data review, we discovered a bug that was either under-reporting or over-reporting the total number of users who had authorized some Platform applications. We're correcting this number tod...
Tuesday, August 11, 2009 at 11:46am
Simplifying the Desktop Authorization Flow
Friday, August 7, 2009 at 1:25pm
Streamlining the Open Stream APIs
Wednesday, August 5, 2009 at 1:57pm
We're at the Facebook Developer Garage São Paulo today and hope you'll join us to hear a few words from Facebook CEO, Mark Zuckerberg.
Live video by Ustream
Tune in at 1:30 PM PST to watch t...
Tuesday, August 4, 2009 at 12:48pm
Postcards from July Developer Events
Tuesday, August 4, 2009 at 10:48am
With over 950,000 developers using Facebook Platform to build applications that engage millions of users every day, we are focused on making the developer experience as positive as possible. As part o...
Friday, July 31, 2009 at 4:29pm
We are always interested in hearing from developers and entrepreneurs about their experiences with Facebook Connect. Since the launch of Facebook Connect in December, 2008, more than 15,000 Facebook...
Thursday, July 30, 2009 at 12:13pm
Facebook Platform has come a long way in the two years since its launch. What started out as a small collection of API methods allowing our developers to integrate some user information into their app...
Wednesday, July 29, 2009 at 1:40pm
The Facebook Platform team is excited by the innovation we're seeing as developers create new ways to bring value to users. The canvas is yours to fill -- your direct connection to users for deliverin...
Tuesday, July 28, 2009 at 6:50pm
Rendering Facebook Connect in Other Languages
Tuesday, July 21, 2009 at 12:10pm
New Ad Targeting to Grow Your Business on Platform
Wednesday, July 15, 2009 at 1:23pm
Over 8 million users become fans of Facebook Pages every day to connect with their favorite public figures and organizations and get updates directly in their streams. Now, users can connect with bra...
Wednesday, July 8, 2009 at 12:56pm
As part of our ongoing effort to improve our communication with our developer community, we offer you our latest monthly roundup of the announcements, new features, and updates to Facebook Platform t...
Thursday, July 2, 2009 at 7:17pm
Postcards from June Developer Events
Thursday, July 2, 2009 at 12:23pm
As Facebook has grown internationally into a worldwide network, we've come to realize that organizing our users into geographic networks isn't as useful as knowing where a user is currently located....
Wednesday, July 1, 2009 at 4:16pm
Posting to the Stream in Real Time with the Live Stream Box
Wednesday, June 24, 2009 at 12:32pm
Many of you already use Facebook's query language, FQL, to quickly retrieve Facebook data and integrate it into your application experience. For the uninitiated, FQL uses a familiar, SQL-style interf...
Tuesday, June 16, 2009 at 3:21pm
With over 950,000 developers using Facebook Platform to build applications that engage millions of users every day, we are focused on making the developer experience as positive as possible. To this...
Friday, June 12, 2009 at 10:18am
In less than six months, over 10,000 websites, applications and devices like the Xbox and Nintendo DSi have implemented Facebook Connect to provide new social experiences. We’re excited to share tod...
Thursday, June 11, 2009 at 2:06pm
Facebook Usernames Coming Soon
Tuesday, June 9, 2009 at 1:17pm
Last week was the two-year anniversary of our f8 conference, where Facebook Platform was first launched. I wanted to take this opportunity to provide an update on how far we’ve come and where Platfor...
Wednesday, June 3, 2009 at 10:29pm
Postcards from May Developer Events
Tuesday, June 2, 2009 at 12:23pm
As part of our ongoing effort to improve our communication with our developer community, we offer you our latest monthly roundup of the announcements, new features, and updates to Facebook Platform t...
Monday, June 1, 2009 at 7:12pm
Get Ready for fbFund REV 2009!
Thursday, May 28, 2009 at 1:00pm
A big part of Facebook Platform and Connect has always been mentoring and inspiring entrepreneurs to build new experiences using the power of the social graph. Here on the Facebook Platform team we s...
Thursday, May 21, 2009 at 6:49pm
Introducing Our First Verified Apps
Wednesday, May 20, 2009 at 9:09am
Facebook Supports OpenID for Automatic Login
Monday, May 18, 2009 at 1:54pm
fbFund 2.0: It Takes a Village (of Geeks)... announcing our first 25 of 50 Finalists
Monday, May 18, 2009 at 11:03am
In the nearly two years since Facebook Platform opened to developers, over 52,000 applications have gone live in the Application Directory. Ensuring that applications are trustworthy, meaningful (wh...
Thursday, May 14, 2009 at 1:32pm
The Publisher is a great way for your users to interact with your application, sharing content directly on their friends' profiles as well as posting content to their own profiles. And now, we've upd...
Tuesday, May 12, 2009 at 4:37pm
Facebook Platform developers are an active and critical part of making the Facebook experience rich and engaging, and the Platform team is working hard to give our developers improved support. We've l...
Monday, May 11, 2009 at 12:28pm
Next week, we'll be in Denver to join a great group of speakers and panelists at the Glue Conference, an event dedicated to solving the Web application integration problem-set. This year's theme is th...
Friday, May 8, 2009 at 7:45pm
Since Facebook Connect launched in December 2008, over 8,000 websites, mobile applications and desktop clients have integrated the service. We've seen sites based around everything from photos to blo...
Wednesday, May 6, 2009 at 1:44pm
After receiving input from the community and holding a vote, we recently put into place the new Facebook Principles and Statement of Rights and Responsibilities (SRR), which serve as the foundation f...
Tuesday, May 5, 2009 at 11:07am
Postcards from April Developer Events
Saturday, May 2, 2009 at 5:18pm
As part of our ongoing effort to improve our communication with our developer community, we offer you our latest monthly roundup of the announcements, new features, and updates to Facebook Platform t...
Friday, May 1, 2009 at 4:22pm
Today we are excited to announce an important step toward greater openness through Facebook Platform. For the first time, we're opening the core Facebook product experience -- the stream -- with the...
Monday, April 27, 2009 at 9:00am
The Publisher, a Great Way to Share
Friday, April 17, 2009 at 2:34pm
Want to Get Connected? Apply for fbFund '09 Incubator Program and Come to California!
Thursday, April 16, 2009 at 1:32pm
We've found that the performance of a website is one of the most important factors in increasing overall growth and usage. To help developers increase user engagement, we've released the quick transi...
Wednesday, April 15, 2009 at 11:23am
For Facebook Platform developers, the new home page design offers a powerful opportunity to widely distribute content that users want to share from your application - whether from a Facebook Connect s...
Friday, April 3, 2009 at 10:37am
Understanding The Facebook Era
Thursday, April 2, 2009 at 11:20am
Postcards from March Developer Garages
Wednesday, April 1, 2009 at 12:47pm
As part of our ongoing effort to improve our communication with our developer community, we offer you our latest monthly roundup of the announcements, new features, and updates to Facebook Platform t...
Tuesday, March 31, 2009 at 3:04pm
Today we're excited to announce that Adobe and Facebook are working together to provide official support for building rich social applications in Flash. An updated version of the ActionScript 3.0 Clie...
Monday, March 30, 2009 at 9:00pm
Apply now with startup entries for Web & iPhone apps using Facebook Connect
We're thrilled to see thousands of developers creating innovative, engaging, social experiences with Facebook Connect. N...
Monday, March 16, 2009 at 10:01am
Extending Facebook Connect beyond the Web
Monday, March 16, 2009 at 8:56am
We're really excited to launch Facebook Connect for iPhone today. Facebook Connect easily lets developers make their websites and desktop applications more social. And with the explosion of iPhone ap...
Saturday, March 14, 2009 at 10:03am
South by Southwest Interactive 2009
Friday, March 13, 2009 at 3:05am
The NCAA Men's College Basketball Tournament, also known as March Madness, officially begins next Thursday, March 19. Building a bracket and challenging your friends has long been a special activity f...
Thursday, March 12, 2009 at 3:50pm
We announced last week that we're improving Feed and Feed forms in order to give your applications more effective and consistent distribution in the stream on the new Facebook home page. Today, we’re...
Wednesday, March 11, 2009 at 2:58pm
Join us at SXSW Interactive!
Friday, March 6, 2009 at 2:49pm
Inviting Users to Chat in Your Applications
Thursday, March 5, 2009 at 2:53pm
We wanted to give you some details on what the changes to Facebook Pages announced today means to you and how your applications can benefit from them.
The user profile design we launched last year f...
Wednesday, March 4, 2009 at 2:50pm
More Sharing through The Stream
Wednesday, March 4, 2009 at 12:41pm
With over 175 million users worldwide, Facebook is continuously exploring new ways to improve our international user experience. We recently challenged our international community of developers to bu...
Tuesday, March 3, 2009 at 12:45pm
Mark Pincus is the Founder and CEO of Zynga, one of the leading social game companies on Facebook. Zynga builds some of the top applications, including Texas HoldEm Poker, Mafia Wars, and YoVille. We’...
Monday, March 2, 2009 at 3:20pm
Postcards from February Developer Garages
Monday, March 2, 2009 at 11:21am
As part of our ongoing effort to improve our communication with our developer community, we offer you our second monthly roundup of all the announcements, new features, and updates to Facebook Platfo...
Saturday, February 28, 2009 at 11:58am
Beginning on March 2, Facebook users across the Web will have the opportunity to participate in DEMO 09 with Facebook's Live Feed technology, and comment on the latest class of companies selected to l...
Friday, February 27, 2009 at 4:34pm
Earlier today, we announced a new approach for users around the world to play a meaningful role in determining the future policies governing Facebook. As important members of the Facebook community,...
Thursday, February 26, 2009 at 3:04pm
Conceived shortly after the launch of Facebook Platform in 2007, the Facebook Developer Garage program is a community effort to bring the latest Facebook Platform information and technology to the ba...
Tuesday, February 24, 2009 at 3:25pm
Commenting with Facebook Connect
Thursday, February 19, 2009 at 6:15pm
We’re looking forward to seeing you at the Facebook Developer Garage Palo Alto at 6:30pm PST! Even if you’re not in the area, you can follow along with the action by watching our live UStream social...
Thursday, February 19, 2009 at 5:19pm
We launched Facebook Platform to give you the opportunity to create innovative new experiences for our users, and with that gave you the flexibility to monetize those experiences in the ways you best...
Wednesday, February 18, 2009 at 4:17pm
Come join us next Thursday at our Facebook Developer Garage Palo Alto and hear about some of the latest features on Facebook Platform.
We'll focus on some of our core features around creating Feed...
Tuesday, February 10, 2009 at 3:06pm
Today we are hosting the OpenID User Experience Summit here at Facebook. We have product managers, user experience designers, and social Web experts from a variety of companies such as Google, Yahoo,...
Tuesday, February 10, 2009 at 12:23pm
We're launching several new APIs for Facebook Platform today. These new interfaces open up access to the content and methods for sharing through several Facebook Applications -- including Facebook St...
Friday, February 6, 2009 at 4:54pm
Enabling social information to flow through the Web is one of the core goals of Facebook. In the two months since Facebook Connect became generally available, over 4,000 sites and desktop application...
Thursday, February 5, 2009 at 3:30pm
Postcards from January Garages
Monday, February 2, 2009 at 11:46am
One of our biggest goals this year is to continue improving our communication with you, our awesome developer community. One way we hope to do this is by creating a monthly roundup all of the announc...
Saturday, January 31, 2009 at 1:40pm
Friday, January 30, 2009 at 3:54am
Facebook Connect and Apple’s iPhoto ’09
Thursday, January 29, 2009 at 6:15pm
Speaking at a Facebook Developer Garage is a fantastic opportunity for us at Facebook to connect with our developer community all over the world. At these Garages we can listen and learn firsthand how...
Friday, January 16, 2009 at 4:07pm
Hey Everyone --This is going to be an intense year for Facebook, and it's also going to be a big year for what we do with Facebook Connect and Platform. Our goal is to help people share information an...
Friday, January 16, 2009 at 1:58pm
When we released Facebook Platform in 2007 to our developer community, our goal was to enable you to build great social applications that are integrated with Facebook. FBML was one Platform component...
Tuesday, January 13, 2009 at 10:24am
Our JSON parsing engine will change slightly on the 20th of January. This affects you ONLY if you use FBJSAjax with the JSON responseType, and your application emits JSON which does not conform to the...
Saturday, January 10, 2009 at 8:11pm
Integrating Facebook Connect into your website to add social context is a quick and easy development process involving a few key features. In the first video in our Facebook Connect series we showed...
Tuesday, January 6, 2009 at 11:13pm
We wanted to take a moment and thank you for all of your great work and amazing applications that have helped make Facebook Platform the largest and fastest-growing social platform over the past year...
Monday, December 22, 2008 at 4:24pm
Inviting anyone to your applications
Monday, December 22, 2008 at 8:08am
Applications Menu Updates
Tuesday, December 16, 2008 at 8:47pm
We opened Facebook Connect less than two weeks ago and have been excited to see over 80 sites go live. In addition to a variety of sites and several leading publications, you'll see that many major bl...
Tuesday, December 16, 2008 at 4:09pm
Postcards from Developer Garages
Monday, December 15, 2008 at 12:32pm
We've had an incredible week watching the Web become more social and authentic as
sites are get started with
Facebook Connect. Just today CNET launched
Thursday, December 11, 2008 at 11:57pm
We have had a great time this week in Paris at the Le Web Conference and had the chance to meet with industry leaders from all over Europe to talk and discuss the future of a more social Web through F...
Thursday, December 11, 2008 at 5:51pm
fbFund Awards $250,000 Each to Five Grand Prize Recipients
Wednesday, December 10, 2008 at 6:07am
We're excited to announce today the general availability of Facebook Connect, the next evolution of Facebook Platform. Since May 2007, Platform has rapidly evolved from 100 early ideas to over 52,000...
Thursday, December 4, 2008 at 12:08pm
Bonjour, Paris et Le Web
Wednesday, December 3, 2008 at 12:53pm
We’re excited that developers from all over the world are building on Facebook, and thrilled when we have the opportunity to meet them. This past weekend I spoke at the first ever Facebook Developer G...
Wednesday, December 3, 2008 at 12:40am
Check Out the New Developer Application Settings Editor
Monday, December 1, 2008 at 5:02pm
We know that email can be an important channel for you to use to communicate with your users. To improve this channel, we've enhanced application email, letting you provide your users who've opted in...
Wednesday, November 19, 2008 at 4:45pm
Since we announced our Application Verification Program yesterday, we've received quite a few questions about how it works and how it can benefit you as a developer. We really appreciate all of your f...
Tuesday, November 18, 2008 at 7:26pm
As members of the Facebook Platform developer community, many of you spend a lot of time thinking about how to create new social experiences that are valuable to users. We know that you want to make...
Monday, November 17, 2008 at 4:01pm
We're in the final stage of our first fbFund competition. Help us choose the top five teams. Each will be awarded $225,000 in addition to the $25,000 they received in Round 1.
Whether or not you've s...
Tuesday, November 11, 2008 at 12:04pm
We want to help developers ensure that content is delivered only to those for whom it’s appropriate. Along those lines, at the end of August we announced the new Demographic Restrictions feature,...
Friday, November 7, 2008 at 1:43pm
system is the primary mechanism for sharing information about the actions users take within your application. Feed stories can be published in several different sizes, offering users multip...
Thursday, November 6, 2008 at 11:53am
We’re excited for more users to begin sharing and connecting with their Facebook friends around the Web with Facebook Connect. We wanted to give you an update since we first announced the availabil...
Tuesday, November 4, 2008 at 1:55pm
To the Facebook Developer Community --Today, our cloud is your cloud. The leading social platform and the leading enterprise platform have come together. We're announcing Force.com for Facebook, which...
Monday, November 3, 2008 at 11:44am
We think one of the best things about Facebook Platform is that it inspires an ecosystem of developers to build creative and timely applications that provide users with social experiences around the...
Friday, October 24, 2008 at 6:13pm
Update link to action links.
Tuesday, October 21, 2008 at 10:23pm
The results are in and the waiting is over! We are thrilled to announce our top 25 recipients from round one of the fbFund Developer Competition. After poring through and carefully evaluating over...
Wednesday, October 15, 2008 at 11:30am
Developers, we welcome your feedback on a new direction we're thinking with how we communicate with you.
Currently, we have this blog, which provides important announcements and is the "official voic...
Tuesday, September 30, 2008 at 9:17pm
Facebook and Digg have been working together quite a bit lately on integrating Facebook Connect into the Digg experience. In two short weeks we'll both be heading across the pond to London for the F...
Monday, September 29, 2008 at 10:38am
The search to identify new talent and the next great applications on Facebook Platform is well under way! Thanks to everyone who submitted by the August 29th deadline. Round 1 is now closed with ove...
Friday, September 12, 2008 at 12:01am
New Application Navigation
Wednesday, September 10, 2008 at 7:46pm
Over these past few weeks and months you've been able to see how your
applications work on the new profile and how users are integrating them into
their profiles. Over 30 million people have c...
Thursday, September 4, 2008 at 3:32pm
Based on developer requests for greater flexibility and for better performance, we've added a number of new features for iframe canvas pages that provide them with much of the functionality previousl...
Tuesday, September 2, 2008 at 7:58pm
We're putting the final touches on Facebook Connect as we speak. And, we'd like to welcome you to come learn, share, and "connect" with us at the Facebook Developer Garage Palo Alto - Connect Edition...
Wednesday, August 27, 2008 at 11:21am
We have seen an increasing number of complex cases where certain applications and certain content may be appropriate or available to specific audiences and users, but not to others. For example, you...
Wednesday, August 20, 2008 at 4:10pm
We’ve just released some changes to the API that allow your applications to integrate with Facebook's Events application. These new API calls allow applications to create, modify, and cancel events, a...
Tuesday, August 12, 2008 at 3:25pm
Measure More with New Application Metrics and Visualizations
Thursday, August 7, 2008 at 2:17pm
We've heard many of your ideas on improving the ways we help users find applications that are engaging and useful to them. Some recent changes to the Application Directory are some early steps to inc...
Tuesday, August 5, 2008 at 12:32pm
During out f8 last conference last week, we were excited to release Facebook Connect to you, our developer community, so that you could start integrating Facebook Connect into your Web sites ahead of...
Monday, August 4, 2008 at 8:17pm
Round 1 for the fbFund Developer Competition has begun! We are looking to fund talented developers and entrepreneurs with up to $250,000 non-recourse grants to build great applications on Facebook P...
Monday, August 4, 2008 at 3:39pm
Over the past year, we have been amazed and at times even overwhelmed by
the sheer volume of development on Facebook Platform. During our f8
conference in San Francisco on Wednesday, we shared th...
Friday, July 25, 2008 at 11:53am
f8 ‘08 is here!! It’s gonna be a jam-packed event with something for everyone, and we’re psyched to welcome folks to the Design Center in San Francisco in a couple hours.
For those of you around the...
Wednesday, July 23, 2008 at 9:20am
The business track is an opportunity for developers to converse with colleagues and experts from the venture and start-up world. The panels and talks will be an end-to-end deep dive on building succes...
Tuesday, July 22, 2008 at 6:36pm
f8 gives everyone a chance to come together and shop-talk about what folks have learned over the past year, what's brewing right now, and what the future of Facebook Platform can and should be. During...
Tuesday, July 22, 2008 at 4:21pm
It’s been over a year since we launched Facebook Platform at the last f8 conference, and we’re excited to see you again this year! We’re looking forward to chatting with you about what we've all lea...
Tuesday, July 22, 2008 at 12:06pm
With the launch of the new Facebook site comes all sorts of great ways for applications to deeply integrate into user profiles, and increase communication and interaction with users. Today we share...
Monday, July 21, 2008 at 1:57pm
We are thrilled with the positive response to f8 and wish all of you could attend. We know that with over 400,000 developers in 160+ countries, it’s impossible to bring everyone together for a single...
Monday, July 21, 2008 at 1:10pm
Accessing User Information with Your Applications
Monday, July 21, 2008 at 12:11am
There are so many great ideas floating around Facebook, but there is never enough time to implement them all. In order to attempt to solve this problem, we engineers throw a Hackathon at Facebook ev...
Thursday, July 17, 2008 at 12:23am
The countdown to f8 has begun! The team here at Facebook is hard at work getting ready to see you to the San Francisco Design Center for f8 '08, on July 23. And, we wanted to take some time in the n...
Wednesday, July 16, 2008 at 11:32am
With the new profile design preview launching to our users some time this week, we'd like to call your attention to some new features and enhancements we've added to Platform.
IFrame Popups. Now you...
Monday, July 14, 2008 at 11:45am
As you may or may not know, f8 '08 has officially sold out! Due to a continued high demand for tickets we are going to release 100 additional tickets now. Please register ASAP as this will be the l...
Thursday, July 10, 2008 at 5:47pm
Next week, we begin rolling out the new profile design to our users on an opt-in basis. Every user may not see it at first, but we’ll keep extending the rollout to more users.
You should continue up...
Thursday, July 10, 2008 at 1:41pm
We're getting close to launching the new profile design to our users, and we wanted to give you a heads up to make sure your applications will be fully ready by the launch.
Users can start exploring...
Monday, July 7, 2008 at 3:32pm
Tickets are selling out quickly for f8 '08, so be sure to purchase yours before Monday, July 7th at the discounted rate of $150. On July 7th ticket prices will go up to $250. A limited amount of stu...
Tuesday, July 1, 2008 at 3:33pm
Privacy is at the core of Facebook.
Because we provide users with rich privacy controls and respect their choices, users feel safe using Facebook to share their information with their friends. By ope...
Friday, June 27, 2008 at 6:15pm
f8 registration is now live!
Please join us at f8 '08 for an awesome day of learning, hacking, collaboration and diversion. The Platform team is working hard to put together eight hours of ric...
Wednesday, June 25, 2008 at 6:26pm
We’re changing the Feed API method set, which we feel will lead to better Mini-Feed stories while simultaneously offering many opportunities for the aggregation of stories for News Feed.
As you alrea...
Friday, June 20, 2008 at 6:08pm
As you may have seen on the Facebook Profiles Preview Page last week, we're launching the new profile design in July. We've been going over all the feedback we've received from our developers as well...
Tuesday, June 17, 2008 at 8:05pm
On May 24th, 2007, we launched Facebook Platform in front of 800 developers and industry leaders. Since our inaugural f8 event, we've seen the
rapid growth of our developer ecosystem:
Thursday, June 12, 2008 at 5:15pm
Hey Developers! We're excited to be heading out to Graphing Social Patterns - East next week to deliver a keynote called "Poke Back: Facebook Live and Interactive." This is a new format we're giving...
Thursday, June 5, 2008 at 1:38pm
Last week we announced the changes we're making to simplify how users first interact with new applications. We've received a lot of questions and concerns so we'd like to take some time to answer the...
Wednesday, June 4, 2008 at 3:06pm
Last week, we at Facebook celebrated the one-year anniversary of our f8 conference, where Facebook Platform was launched. It’s been quite a year, with over 24,000 applications built on the platform...
Monday, June 2, 2008 at 11:57am
Streamlining Application Authorization
Friday, May 30, 2008 at 3:27pm
Join the Facebook Platform Team for a live discussion at Graphing Social Patterns East 2008 (in Washington DC)
to discuss the latest Facebook platform technology features and
Thursday, May 29, 2008 at 9:50pm
Last week we released our beta sandbox to you all so you can start testing your applications with the new profile design. By now you've probably read the integration guide, too, so you have a sense of...
Wednesday, May 28, 2008 at 10:15am
Last Monday evening, we staged www.beta.facebook.com with the code we planned on pushing to the full web tier the following day. We did so with the intent of giving developers a full 24 hours to con...
Monday, May 26, 2008 at 9:12pm
As we promised recently, we've opened up our beta sandbox for the new profile design. You should have enough time to test the new design with your applications before we launch it to our users next...
Friday, May 23, 2008 at 2:30am
As developers, you’re probably curious about the recent initiatives we and other companies in the industry have taken to help you build applications that let users take their information around the w...
Thursday, May 15, 2008 at 11:40am
Since the launch of Facebook Chat, we've received a lot of positive feedback
from users about being able to connect instantly with their friends on
Facebook. With Chat fully launched and growing stea...
Tuesday, May 13, 2008 at 6:57pm
Facebook Platform celebrates its first anniversary this month. We want to hear what you have to say about Platform, since your contributions have been instrumental in helping Platform grow as large a...
Tuesday, May 13, 2008 at 12:18am
Announcing Facebook Connect
Friday, May 9, 2008 at 12:32pm
We’re closing in on the launch of the new profile design. We want to make sure that we give you enough time to get your applications ready and take advantage of the new features that will be availabl...
Wednesday, May 7, 2008 at 5:42pm
As most of you no doubt have noticed, Facebook Platform has been evolving at a very rapid pace ever since its release. The result of this evolution is a constantly growing list of features and functi...
Monday, May 5, 2008 at 1:14am
We finished rolling out Facebook Chat today. Along with this, we're excited to announce an important related feature -- real-time notifications. Just as users can communicate in real time with Facebo...
Wednesday, April 23, 2008 at 7:42pm
As you have probably noticed by now, we are not launching the updated Facebook profile in early April, as we mentioned earlier. But we thought we'd take this time to give you an update as to where thi...
Friday, April 11, 2008 at 2:07pm
As tax time approaches here in the US, it got us thinking how bad it would be if the government mandated that everyone do their own taxes. Many people with small businesses or other complicated tax st...
Thursday, April 10, 2008 at 1:10am
The Reviews application is provided on your application’s About page by Facebook, as a venue for user comments and ratings. If you’re listed as a developer on a particular application, you’re technol...
Tuesday, April 8, 2008 at 3:53pm
On Friday, we rolled out a feature that allows users to ignore all application requests from specific friends. We've heard from developers and users that they feel certain friends seem to be a large...
Monday, April 7, 2008 at 3:17pm
Like most large Web sites, Facebook gets a lot of attention from spammers and other unscrupulous people. Over the last three years, we have developed many tools to stop this type of activity and prote...
Monday, April 7, 2008 at 2:57pm
We're always looking at ways to improve communications with our developer community. We're in the midst of redesigning the Facebook Developers Site and want to know what you think of the site, Faceboo...
Wednesday, April 2, 2008 at 2:19pm
Adobe is planning to release a security update for Flash Player 9 next month (April 2008). Adobe informed Facebook that this update can potentially break Platform applications that use Flash.
Saturday, March 29, 2008 at 9:23pm
To increase the value of email that applications send to users and to give users control over what email they want to receive, we are rolling out a user feedback-based allocation system for email earl...
Friday, March 21, 2008 at 5:47pm
The default behavior for an iframe-based canvas page is for it to be "smartsized",
in which the iframe fits the remaining space on the page. This option does not allow
the application its...
Thursday, March 13, 2008 at 3:05pm
Starting today, you can serve XML sitemaps off apps.facebook.com domain, and notify search engines about changes on your pages. Naturally, this works better for pages that display content without requ...
Wednesday, March 12, 2008 at 4:58pm
As we move towards the new Facebook profile, one of our major goals is to
improve the quality of feed stories. We want users to have a sense of ownership of their Mini-Feed and trust in the stories...
Wednesday, March 12, 2008 at 1:06am
Frequently Asked Questions about the Improved Profile
Thursday, March 6, 2008 at 11:24pm
As part of our ongoing quest to improve Platform and communicate openly, we are going to hold a series of Developer Roundtable events at the Facebook offices in Palo Alto. You’ll meet the Platform te...
Wednesday, March 5, 2008 at 3:02pm
A First Glimpse at the Improved Profile
Tuesday, February 26, 2008 at 5:02pm
Lately, Facebook profiles have become slower, more cluttered, and somewhat difficult to parse. Over the next few weeks, we'll roll out a number of improvements to the Facebook profile that are going t...
Friday, February 22, 2008 at 10:31pm
Facebook Platform is an “open market” where developers can freely experiment. We’re thrilled with the explosion of creativity and the value that’s been generated for users. We’ll continue to provide...
Friday, February 15, 2008 at 6:30pm
Following the positive feedback we received after introducing an allocation system for notifications, we will roll out a feedback-based allocation system for requests next week. Applications will no...
Wednesday, February 13, 2008 at 5:15pm
We at Facebook are committed to fostering a positive environment for Facebook Platform. As Platform has quickly grown over the past few months we've noticed that, in order to provide the best experien...
Wednesday, February 13, 2008 at 10:47am
After speaking at conferences and talking with developers on IRC, we've discovered that most developers are excited about our Data Store API, but are unsure of how to get started. The documentation o...
Tuesday, February 12, 2008 at 10:09am
The feedback-based allocation reporting mentioned in last week's developer blog post is now available under the Insights statistics page. There are two tabs:
Allocations: Shows the current number o...
Monday, February 11, 2008 at 9:19pm
Yesterday, we announced the release of Facebook in Spanish. We are really excited to bring Facebook to a whole new set of users in their native language. In the coming months, we plan to conti...
Friday, February 8, 2008 at 2:28pm
To improve the Facebook Platform user experience and to reward compelling applications, we will be rolling out a feedback-based system that allots notifications in proportion to user response. Applica...
Wednesday, February 6, 2008 at 12:47am
Are you a ninja developer looking to work with some of the biggest brands on earth? Are you the head of marketing at one of the biggest brands on earth looking for a killer developer to take your bran...
Thursday, January 31, 2008 at 2:32pm
In an effort to improve how application images are served on the Facebook Platform, we will be making some changes to the application image cache. These changes should be seamless for the most part:...
Tuesday, January 29, 2008 at 12:59pm
Since the library does not require any server-side code...
Friday, January 25, 2008 at 5:03pm
Today we announce a partnership with Amazon Web Services to provide Facebook Developers with quick and easy setup on AWS' instantly scalable infrastructure. Through this partnership we have worked alo...
Friday, January 25, 2008 at 12:51am
Starting tonight, we are converting Facebook Application About pages to use the Facebook Pages infrastructure and format. This change enriches application About Pages and provides additional functiona...
Wednesday, January 23, 2008 at 11:45pm
The batch API allows you to combine multiple individual operations into a single request. This will significantly improve your application latency and reduce traffic load on Facebook servers. We have...
Wednesday, January 23, 2008 at 10:40pm
As part of the user experience improvements we announced yesterday, we're changing the rules for how Feed stories can be published with the feed.publishTemplatizedAction API method. The new policy m...
Thursday, January 17, 2008 at 11:30pm
Since our launch in May 2007, we’ve been thrilled to see so many creative uses of Facebook Platform. We’re delighted by the resources developers have invested, the value they’ve delivered to our comm...
Thursday, January 17, 2008 at 1:49am
Wednesday, January 16, 2008 at 3:38am
We wanted to give you a heads up about some upcoming changes to the profile and how your application’s profile boxes will work. As time has gone on, we’ve received increased complaints from users tha...
Thursday, January 10, 2008 at 9:55pm
At Facebook, we care deeply about creating technologies that facilitate the sharing of information through the social graph in new and innovative ways. With Facebook Platform, as we iterate, make chan...
Tuesday, January 1, 2008 at 6:04pm
The Facebook Platform team is always looking for ways to make your apps more responsive and simpler to manage. With these two goals in mind, we're happy to announce several new beta features.
Thursday, December 27, 2007 at 12:56pm
We are changing the way profile.setFBML works to break out the profile box FBML, profile action FBML, and mobile FBML.
For those using the PHP client library, you'll want to make sure you have the...
Friday, December 14, 2007 at 3:26pm
At Facebook, we’ve always recognized that social context is an essential part of providing a great experience for our users, and we’ve wanted our users to have the best social experience whether they...
Thursday, December 13, 2007 at 12:33am
We added a new feature to enable referencing FBJS scripts using the “src” attribute
of <script> tag on a Canvas page. This feature is useful for referencing large
Thursday, December 6, 2007 at 1:29pm
At Facebook, we're always striving to make a more open environment for
developers while respecting our users' privacy. So far, we've enforced
this by requiring users to sign up for Facebook before be...
Wednesday, December 5, 2007 at 2:43am
A while ago, we announced that we would be making a change to the canvas page to prevent applications from displaying information in the Facebook chrome, outside the canvas portion of the page. The fi...
Thursday, November 22, 2007 at 5:07pm
As part of our ongoing improvements to News Feed, we recently made it
possible for users to see stories from applications they have not added. To
help us choose the stories that are most interesting t...
Wednesday, November 21, 2007 at 11:27am
Today at the Facebook Developer Garage Dallas, we announce a partnership with Joyent to provide free, fast, and scalable hosting to Facebook Developers.
Joyent's Accelerator on-demand infrastructure...
Tuesday, November 13, 2007 at 11:02am
We’ve heard from many application developers that their pre-existing user communities include people who aren’t yet on Facebook. We’ve created special registration links which give your non-Facebook u...
Friday, November 9, 2007 at 3:54pm
Today we announce Facebook Ads. As a developer, Facebook Ads provides you with new opportunities to get greater growth for your application with Facebook Social Ads and to create an entirely new class...
Tuesday, November 6, 2007 at 12:58pm
If you look at your applications with the Developer application, you may notice a new link for each of the applications you own. Next to the "Edit Settings" link, there is a link to "Feed Templates",...
Wednesday, October 31, 2007 at 8:17pm
In an effort to provide users more feedback options about the stories applications publish about them, we have added a new option to the process of hiding Mini-Feed stories.
Wednesday, October 31, 2007 at 12:07am
At Facebook, we care deeply about the future of mobile development. And, today we are taking an open approach to giving you access to two new ways to integrate with Facebook Mobile, making it easier t...
Wednesday, October 24, 2007 at 2:58pm
In an effort to continue providing new ways to distribute your applications,
we're making the Application Directory and app "about" pages available to
people who are not logged in. We are also enablin...
Sunday, October 21, 2007 at 2:33pm
We expect Facebook Platform to scale quickly in the upcoming years, we are making some significant changes to support this and thought it would be important that you know about ahead of time. We want...
Friday, October 19, 2007 at 4:55pm
We will be making a change to the notifications page to
include notifications that have been sent by the user. We are doing this so that there is more transparency to users about their application act...
Friday, October 19, 2007 at 4:08pm
A couple weeks ago, we announced a new program called fbFund designed to encourage developers to build innovative and engaging new applications by awarding grants to people who are building their busi...
Monday, October 15, 2007 at 9:31am
A few days ago we released API methods for interacting with Marketplace. The new methods (as described on the wiki) allow applications to search marketplace by keyword, category, and user. We also a...
Monday, October 15, 2007 at 3:49am
Last night we rolled out some more enhancements to the standardized FBML-based requests UI. We added a condensed multi-friend-selector which we think will be a useful alternative way of selecting use...
Thursday, October 11, 2007 at 7:59pm
We added a new method tonight:
This new method provides a superset of the functionality of feed.publishActionOfUser, which we will eventually be deprecating. It allows...
Wednesday, October 10, 2007 at 2:00am
UPDATE 2/23/2011: See the latest test user documentation.
You can now make officially sanctioned test accounts
Full details are posted on the wiki here:
Wednesday, October 3, 2007 at 3:15am
Tonight we launched a stats page for applications in our effort to give you guys more information about how your apps are doing. Currently, the page displays some basic information about the number of...
Wednesday, September 26, 2007 at 12:53am
Hey folks – we’re always working to make Facebook Platform better and more stable, and we’ve set up a public bug tracking system on our developers site at http://bugs.developers.facebook.com/.
Monday, September 24, 2007 at 12:01pm
FBJS was built to empower you with the scripting functionality that you need to make your Facebook Platform applicatio...
Tuesday, September 18, 2007 at 1:18am
As promised, we're going to start the process of deprecating the notifications.sendRequest API function. The first phase of this starts tonight, as we roll out the new <fb:request-form> FBML t...
Friday, September 7, 2007 at 9:20pm
As we indicated earlier, today we are introducing new guidelines that will change how applications are ranked in the application directory. Currently, the focus is on total number of users, but going...
Wednesday, August 29, 2007 at 12:37am
At Facebook we're focused on making Facebook Platform a better experience for both developers and users. To that end, we're working on some changes that we're planning to roll out within the coming we...
Monday, August 27, 2007 at 6:08pm
Over the last few weeks we have noticed several developers misleading our users into clicking on links, adding applications and taking actions. While the majority of developers are doing the right th...
Thursday, August 16, 2007 at 2:31pm
Today we are making a change that has to do with both technology and the philosophy behind the Facebook Platform.
One of the key parts of the success of the design of the Facebook profile is that...
Tuesday, August 14, 2007 at 9:30pm
Hey folks - We wanted to give you a heads-up that we're designing a new promotional opportunity that'll give your users who aren't on Facebook yet a streamlined way to sign up on Facebook and
Friday, August 10, 2007 at 11:49am
Developers - Now is the time to build education applications on Facebook Platform! Facebook will be phasing out its Courses feature in early August, and we wanted to make sure you were the first to kn...
Wednesday, July 25, 2007 at 4:48pm
Congratulations to Trey Philips for winning the Red Bull Flight Experience
Award for most users since the Facebook Platform Launch on May 24, 2007. Trey's app Extended Info has grown to over 130,000...
Monday, July 2, 2007 at 12:38pm
It has been just over a couple of weeks since the launch of Facebook Platform, and your response has been tremendous. We are excited to see so many new developers, new ideas, and new applications comi...
Wednesday, June 13, 2007 at 3:30pm
Facebook at MIX07 in Las Vegas
Tuesday, May 29, 2007 at 4:23pm
The next evolution of Facebook Platform was unveiled this week at the Facebook f8 developer event at the San Francisco Design Center.
With this evolution of Facebook Platform you can now build the...
Sunday, May 27, 2007 at 8:14pm
To improve the user experience for your application, we've added support for session keys that don't expire. This means that users will only have to log in to Facebook once for your application.
Wednesday, March 21, 2007 at 1:56am
Facebook at South By Southwest
Saturday, March 10, 2007 at 1:56pm
Tonight we added support for JSON as an alternative output format (just pass "format=json" to any of the methods). Hopefully this will make parsing things easier for some of you.
Along with this,...
Thursday, March 8, 2007 at 12:04am
Tonight we added a photo upload suite to Platform, which for the first time allows applications to contribute content directly to Facebook.
The suite consists of three new methods:
Wednesday, February 28, 2007 at 12:33am
Last week we released a whole new version of Platform. On the surface it may look similar to the old version, but under the hood it is a totally new implementation. And, starting today you can enjoy t...
Thursday, February 22, 2007 at 12:14am
Since launching the Facebook Platform in beta, we have heard some great feedback on our features from all of you. As we mature the Facebook Platform to 1.0, we've taken your suggestions seriously and...
Thursday, February 8, 2007 at 11:03pm
We've built an API Test Console that allows you to interactively experiment with the methods available in the Facebook API. Now you can see the functionality the API makes available without writing a...
Thursday, January 25, 2007 at 1:45am
Tonight we fixed a bug in the API involving UTF8 encoding. Client developers are encouraged to look out for changes in the way the API sends out non-ASCII characters, and developers using a client lib...
Wednesday, January 17, 2007 at 12:35am
Facebook is all about reponsibly managing your information, and the Facebook Development Platform serves to extend a user's Facebook experience to any outside application, while they have an active se...
Wednesday, January 10, 2007 at 11:09am
As promised, we have changed the login procedure. This change should improve your users experience and requires no modifications to existing applications. Now, if a user was already using Facebook,...
Tuesday, November 7, 2006 at 12:55am
We’ve gotten a lot of feedback about the current login procedure, and we agree that it’s awkward. For applications that have their own login schema, users have to first login to the application and th...
Tuesday, October 31, 2006 at 12:59am
We added a new function, friends.getRequests, which gives you a list of users who have requested to be the current user's friend. Hopefully this will be useful to notifier-style applications.
Tuesday, October 24, 2006 at 12:44am
We've received lots of great feedback from all of you and made some changes to the API that we hope you'll like. This round of changes includes:
New fields for users.getInfo: status, wall_count, note...
Tuesday, September 26, 2006 at 1:46am
If you're reading this post it means we've officially launched our new developer portal. This is the beta version and we've been working hard to provide you with a sweet development platform. If you n...
Monday, September 18, 2006 at 6:27pm
At your request, a new convenience method, friends.getAppUsers is now available. This helps ease the computation on the developer side, and indicates which data is available from different Facebook u...
Friday, September 15, 2006 at 12:00am
Bunch of small improvements for you
Friday, August 25, 2006 at 12:33am