Tuesday May 7th, 2013
|10:00am||Welcome to Mobile DevCon|
|10:10am||Facebook for Mobile Developers James Pearce As the world transitions to Mobile, Facebook has been on the same journey as developers. James talks about how its not really about the platforms we choose, more about the people we want to reach Download James's Slides (PDF, 27.6MB)|
|10:40am||Facebook Platform for Games: Partnering in Asia Jess Lee The world's most talented developers are in Asia, as are the world's most dedicated players. Learn how Facebook plans to lean in with mobile and desktop developers based in China, Korea, and Japan with a quickly growing Facebook population in Asia, and globally. Download Jess's Slides (PDF, 24.7MB)|
|11:20am||Building with Open Graph across Platforms Simon Cross Find out how Facebook has made Open Graph easy for mobile developers, and how you can use Facebook to grow your app across iOS, Android and the Web Download Simon's Slides (PDF, 38.8MB)|
|Track 1||Track 2|
|1pm||The Facebook SDK for Android Bear Douglas The Android SDK is how to bake Facebook Login, personalization and powerful sharing into your Android app. In this talk, we'll cover pro-tips on how to get the most from the SDK, implementing native UI controls and robustly handling errors. Download Bear's Slides (PDF, 6.1MB)||The Facebook SDK for iOS Prashant Sridharan Get deep into how to best implement our iOS SDK including Login, the Native Share Dialog, reading and writing from the Graph API, and using native UI controls like the Friend and Place picker. Download Prashant's Slides (PDF, 13.4MB)|
|2pm||Making Games Social David Weekly If you're building mobile Games, this talk will - at a code level - show you how to implement Facebook's features for Games: Scores, Achievements, Requests and Invites. Download David's Slides (PDF, 6.6MB)||Implementing Open Graph with the Object API Christine Abernathy If you're building apps around music, fitness, books or movies and tv, this talk will introduce you - at a code level - to the new Object API which allows you to store and interact with Open Graph objects without needing a web server. Download Christine's Slides (PDF, 12.8MB)|
|3.10pm||How Facebook builds Facebook for iOS and Android Bear Douglas and Prashant Sridharan Find out the tools, processes and techniques we use to build our own apps. Download Slides (PDF, 15MB)||Promoting your app on Facebook Christine Lu Understand how best to use Mobile App Install Ads and Mobile Sponsored Stories help the right users discover your app. Download Christine's Slides (PDF, 18.2MB)|
|4.10pm||Parse - your app's instant backend Matt Gamache-Asselin Discover how Parse can help you build apps across platforms - fast. Download Mattieu's Slides (PDF, 17.4MB)||Facebook for Mobile Web Apps Connor Treacy Use Facebook's JS and server-side SDKs to build Facebook Login and Open Graph into your mobile web apps. Download Connor's Slides (PDF, 10.7MB)|
|5pm||App Developer Panel Hear from top developers about their experiences building for mobile and using Facebook's APIs and tools.||
Brandon Kim, Partner Manager, Facebook Seoul
Nobuyoshi Noda, CEO, Adways Korea
Andrew Park, CEO and Founder, CookApps
Junichi Nagamatsu, SVP Marketing, Bitcellar
Chen, Wei-Chen, International Business – Operation Director, Happy Elements
|5.45pm-8pm||Office Hours & Drinks||Spend time with Facebook's engineers and product managers reviewing your apps, code, and helping you with any implementation issues.|
This event is designed for mobile developers, engineers and product managers - those at the sharp end of mobile app development. The event will be highly technical and focussed on product. If your expertise lies elsewhere, please consider asking your mobile engineers or product managers to attend.
Absolutely. We'll have sessions which cover, from scratch, how best to implement Facebook to drive growth. If you've already integrated Facebook, there will be more advanced sessions helping you modernize your integration, and covering best practices and tips for optimisation.
We'll have sessions for iOS, Android and Mobile Web developers. There'll also be sessions dedicated for Product Managers. We'll be covering Open Graph, social games, Mobile App Install Ads, and our mobile SDKs - but the focus is helping you grow your apps and on helping you implement Facebook's tools and services successfully. In addition, there will be sessions on how we at Facebook build our own mobile apps, and a session successful companies sharing their experience building for mobile.
After the sessions have finished, there'll be office hours over drinks and dinner. This is your chance to spend time one-on-one with Facebook engineers and product managers, to debug implementation issues, and to provide feedback on your Facebook integration.
No. You're encouraged to move between the sessions and tracks to ensure you get the most out of the day.
First, please be patient - we'll email you to let you know if we're able to invite you to attend, but we have many applications to review. Otherwise, please check your spam folder in case our email ended up there.
In 2013, we're hosting Mobile DevCon in New York, London and Seoul. Sadly, there are currently no plans to host Facebook MobDevCon in other cities, but Facebook regularly attends other developer events, so please see which upcoming events we're attending.
Facebook Mobile DevCon is free to attend, but you'll need to apply if you'd like to be invited to attend. Space is limited, so sadly we can't accommodate everyone who applies to attend.
Unfortunately you can only register for one ticket. If you have a colleague or friend who also would like to attend Facebook Mobile DevCon, they'll also need to apply to attend.
Unfortunately, tickets to Facebook Mobile DevCon are non-transferable.
Your confirmed registration includes a full day of sessions, demos and workshops. As this is Facebook, light breakfast, lunch and dinner will also be provided.
You need to bring your confirmation email to the venue - this email is your entrance pass to the event. If you haven't had a confirmation email, you won't be able to enter the event. Please bring your laptops and power supplies in case you want to code along during the sessions. There will be plenty of WiFi.
Once you have "checked in" at the event by showing your confirmation email, you will receive your name badge and other additional information for the day. Please do not arrive at the venue unless you've had a email confirming your attendance.
Please contact our events team on email@example.com.